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Posts posted by Skyline
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Godlike as always.
Thanks! All Hail!
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Use setcell cell_nochat or use the mf_nochat mapflag.
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I remember I used not to eat just to buy the 300 reload card.
And also ISP bonanza cards.
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If you look at the names of the palette files and directorys for them in my dress pack file youll get a idea. Also because its a different sprite entirely, new palettes have to be made for them. Keep in mind that jRO made these sprites and not kRO meaning it might be a bit different with them. Maybe Kamishi can make some for them.
Kamishi wer r u...............................................
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I VOLUNTEER!
I VOLUNTEER AS TRIBUTE!
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MY BODY IS READY ANNIERURU
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I agree with Haru. There have been several CPs that I've tested such as Cora and FluxCP is more "over complicated" than simple. I'd be willing to look over the FluxCP any merging any fixes / requests. FluxCP has always had holes =/
Maybe its time to make a new FluxCP?
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Just follow the wiki guides down to the last letter.
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DASTGIR MY BODY IS READY
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The skill is only castable on mobs, not enemy players in PvP.
Alright, that sucks. I wanted it to work for players. Seems like its a source modification then.
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Greetings,
So I tried this on the latest revision and it seems that clearance cannot be casted on enemies even if I changed the skill properties.
Anyone else having this problem or is it normal/changed like that?
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Can someone share the latest msgstringtable for this update?
thanks
Yes please and the client so we can help on the release.
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MEOWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
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Can I have a show of hands for iCBT2 people?
I've been into iCBT1, so for the new peeps, all hail!
See you all!
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Hercules is love. Hercules is life.
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Hello!
Help me with this?
I can't seem to pin point where exactly the error is.
check this: @reloadscript
[Info]: Done loading '13258' NPCs: -'3096' Warps -'33' Shops -'10039' Scripts -'3915' Spawn sets -'41911' Mobs Cached -'14' Mobs Not Cached[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=weapon_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=magic_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=misc_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=long_damage_rate * w4=70[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=short_damage_rate * w4=80
You should check your mapflag file skillmodifier.txt inside npc/mapflag
Hello!
Help me with this?
I can't seem to pin point where exactly the error is.
check this: @reloadscript
[Info]: Done loading '13258' NPCs: -'3096' Warps -'33' Shops -'10039' Scripts -'3915' Spawn sets -'41911' Mobs Cached -'14' Mobs Not Cached[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=weapon_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=magic_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=misc_damage_rate * w4=60[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=long_damage_rate * w4=70[Error]: npc_parse_mapflag: Invalid mapflag definition in file '', line '1'. * w1= * w2= * w3=short_damage_rate * w4=80
You should check your mapflag file skillmodifier.txt inside npc/mapflag.
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A big thanks for this.
All Hail!
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I already test Hercules in windows 10 around 2 hours everything work fine but in the server it show like this
OS Version windows 8 Professional will there will be any problem ?
That beginner headgear is cute af.
Akaneharuka reacted to this -
This would be an awesome feature don't you think? Imagine custom weapons as costumes instead of making them as regular weapons.
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Ok, how do I solve this thing? should I download that said .dll file? If yes, where do I put it?
EDIT: .dll solved.
But this is the prob now.
I have the same problem, could u tell me how did u solve it, please??
I just followed the directions again and compiled it.
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mmo.h
#define PACKETVER 20120410 //MY VERSION HEXED
What do I need to do?
Open your hercules folder, goto src/common/ then open mmo.h using sublime text or notepad++.
Then edit that line, define PACKETVER 20120410 << to the client version that you will use.
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Was testing 20140205 when this popped up.
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I may be new to the private server world but I have lots of respect and admiration for the legendary dev, Ind.
ALL HAIL!
#SeeYouAgain
Usable Enchant Item
in Utility Releases
Posted
Yummy.