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vykimo

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  1. Upvote
    vykimo got a reaction from Neo-Mind in Jump in RO -something fresh and new   
    Wanna see something new into Ragnarok?

    Let's check my latest creation : Little Jump in Ragnarok !

    Check it now :



    In this version you only can jump with Inser on the keyboard (usually used for sitting), that's why I don't release this now. I dream that one day I can put it on space or another one keyboard button. 
    Can I get some review? 
  2. Upvote
    vykimo got a reaction from Like it~* in Characters' voices in Ragnarok   
    Another feature to bring to RO some fresh air (and to looks like more like an actual mmorpg).
    We are all accustomed to play some characters with no voices but what if they can now shouting when dying, attacking, receiving damage and even shouting some skill's names?
     
    I called it "Voices Mod by Vykimo", take a look at this video demo :

     
    Feel free to express your feeling about this very very unusual thing in Ragnarok. 
  3. Upvote
    vykimo reacted to Rytech in The Pain of An Emulator Developer   
    I read something on ragezone recently and I felt I can relate to what was said. Number 2 is a biggie when it comes to packets because it slows down all other development of new features and content and lately this is starting to become a issue bigger then the norm due to lack of server data leaks.
     
    https://ragezone.com/2015/10/23/the-pain-of-an-emulator-developer/
     
    Its also difficult when your forced to learn something new about the emulator. What pains do you guys/girls deal with?
  4. Upvote
    vykimo reacted to Tranquility in [Script] storage{mod}item   
    Haven't thought about that one to be honest, since I haven't used that idea for scripting yet!
    I'll see what I can do
  5. Upvote
    vykimo reacted to Chemical Crush in [Free Release] Cherry Blossom Field.   
    Hey Guys!
     
    I know you haven't heard from me for a bit on the Map showcase forums but I have a free release that I finished today
     
    If you know my maps then you might know my OLD Novice Garden map, which I have yet to upload onto Hercules apparently.
    [ Think eA days when I FIRST Started mapping ]
     
    Today I present to you a similar styled map, only better models and whatnot.
    I really hope you guys enjoy it, it's something I wanted to do in my free time.
     
    Hopefully in the near future I can present another free release, maybe something for Christmas.
     
    Download Link: http://herc.ws/board/files/file/215-cherry-blossom-field/
     









  6. Upvote
    vykimo got a reaction from almarket23 in Browedit 2.0 - a new revision by Borf   
    Definitly too bugged for use...
  7. Upvote
    vykimo got a reaction from thor1009 in Black tiles with lightmap   
    I've the same bug with my graphic card.
    Try to ctrl+alt+del and go back to ragnarok. It will update the graphics usually.
  8. Upvote
    vykimo reacted to Dastgir in Rebirth System   
    File Name: Rebirth System
    File Submitter: Dastgir
    File Submitted: 05 Apr 2014
    File Category: Utility
     
    It is Rebirth System , which allows to rebirth unlimited times
     
    Some of its features on how it works
    It does not give any Extra StatusPoints(Adjustable via Config)
    Requires Some Item to Rebirth
    Rewards are given when you rebirth with x% chance
    You can Only Rebirth when you are Max Level (3rd,2nd job Configurable Option)
    RebirthSystem Ranking(To know who has Rebirth How many times)
    Master Rebirth System(When you have Rebirthed for x times, You can do Master Rebirth. You can add ItemReward and ItemRequirements, only for MasterRebirth too..)
    GM can reset the Rebirth Rankings(Affects StatusPoint Given)
    Can Force the User to be rebirthed to Novice/High Novice.
    Can Give x status point every Rebirth.
    Can Give y status point every Master Rebirth.
    Can Limit Number of Rebirth/Master Rebirths.
    Can rebirth to Any Jobs(Job Adjustable via Config)

    I made this script because it was requested to me by someone.
     
    Click here to download this file
  9. Upvote
  10. Upvote
    vykimo got a reaction from Nagad in New Improved 3RD JOB Sprites.   
    Please don't reply to this topic for saying that. xD
    Everytime I see an answer on this topic, i'm like 'omg, maybe sprites has been released and someone has posted a downloadlink °°'
  11. Upvote
    vykimo got a reaction from Legend in [Showcase] Poring ball map 2015-version   
    Hi,
     
    What do you think about it :


  12. Upvote
    vykimo reacted to evilpuncker in [Forum Addition] Paid Downloads Section   
    I don't support it as well, paid services are more than enough if someone is really hungry for money, lets just release thing for free
  13. Upvote
    vykimo reacted to Khazou in [Showcase] Poring ball map 2015-version   
    Wow, gg
  14. Upvote
    vykimo got a reaction from Neo-Mind in [Showcase] Poring ball map 2015-version   
    Hi,
     
    What do you think about it :


  15. Upvote
    vykimo got a reaction from Michi in [Showcase] Poring ball map 2015-version   
    Hi,
     
    What do you think about it :


  16. Upvote
    vykimo reacted to Garr in GHOST textures or BLANK ground....   
    Oh, sorry.
     
    Hmm. Since you tried with quadtree generating, I sometimes saw an advice to raise the ground above 0 height level. Set your water level to 0 and check if any parts of your map are under the water. If so, you'd need to raise it so it doesn't fall under the 0 height mark. (You mentioned raising parts, and changing height of objects, but the point here is everything being above 0 height)
  17. Upvote
    vykimo reacted to EremesNYC in [showcase]: ARLANDRIA   
    The first map I ever made (TY to syouji and olrox for the tutorials)

    Ladies and gents, I present to you Arlandria, (yeah I'm a big Foo Fighters fan).
    *Long story short a city that's floating in the skies of rune midgard. 
     
    It's an interactive map, got some "secret places" where you can hang out (high jump!), some design npcs (which is easy to make), custom textures from buildings and design objects, (oh yeah dog fight airship!). It's a mixed theme city, you can see there's some japanese mixed with chivalry era accents, and a bit of steampunk. Concept was to build or design a city that has a story and personality, not just to be cool. As of now this map will be exclusive to a server that will be launched soon (yeah I worked for free). but I will try to work on a free release edition (just rob me will you?).

    Here's some imgs:

    City front (effect on for the clouds)

     
     
    just the welcome sign, nothing special, just wanna show it.
     

     
    One of the guild hangouts (I think there's like 8 of em)
     

     
    One of the guild hangouts (I think there's like 8 of em)
     


    For loners! (or lovers)



    Just the observatory steampunk root style



    Asian town



    Right on top of the gm lounge



    End? not yet



    Poseidon's fountain (use high jump!)



    Me and my best bud rune knight stat



    You can even sit on his head!



    just some walkable statues



    Store top



    one of the few (if 8 is few) guild hang outs



    and another one (was supposed to be a yggdrassil sapling)



    Arlandria, yep that's the town



    oh and it's revolving



    cloudy end

     
  18. Upvote
    vykimo reacted to Takari in CORA™ CMS   
    Hey everyone, I've formed a new dev team for CORA. Let's welcome the new members of the dev team: nanakiwurtz and Klutz.
    We'll be working hard to present you the next, bigger, and better version of CORA. Wish us luck! ^^
     
    EDIT:
    Please welcome the fourth member of the dev team: Mysterious. We're glad to have you on board Myst
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