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Mikhail von Hohenheim

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Everything posted by Mikhail von Hohenheim

  1. thanks,, I actually just tried to browse some topics,, i got one relate to mine,, and i just placed this to my grf,, thanks sir,,
  2. Been awhile since I updated my kRO files,, i updated my server,, then when i updated my kRO files, to see if there're update for new equipments, then i fully patched it,, then when i tried to play my server,, login as i usually does,, it stops at 3%,, then my whole PC stops,, my client version is 20131223,,, i just downloaded a premade client here,, sorry does not have screenies as the whole PC stops at 3%,, please guide me onto what i need to do,,
  3. errr,, is there a guide for this?? thanks for the answer,, tried to search the wikis but cant find info,, sorry,, ooooh,, DONE w/ this,, i tried to search for the "import" on my MySQL,, but it turns out that i just need to open SQL files,, then execute them,, as I said,, its been months since I updated my files,, i just remembered it,, thanks for the answers anyway,
  4. errr,, is there a guide for this?? thanks for the answer,, tried to search the wikis but cant find info,, sorry,,
  5. i havent updated my hercules files for a couple of months now,, then when i update it,, this happens i also have question about these: how to update MySQL,, and about the wild card
  6. ooohh,, if that's the case how to exploit that "bug" xD
  7. what i mean is about my posts: http://herc.ws/board/topic/9214-client-setup-to-make-skills-considered-as-3rd-job-skills/ it seems like noone has yet been able to change the locations of 3rd job skills into placing them into 2nd job skills or 2nd job skills moving them to the 3rd job skills,, been waiting for a way how to do that,
  8. can the 3rd job skills locations be modified thru hexing??
  9. I posted this at the client requests,, but noone seems to be visting that part,, ================== As Topic says,, what i tried to do: tried to make this job tier: Nov>>Thief(1st job)>>Ninja(2nd job) >> Kage/Obo(3rd Class) what I did for the Thief>> Ninja: (All of these are found in luafiles/skillinfoz/jobinheritlist) Results: which is succesful,, what i did next is for: Thief>> NinJA>> Kage/Obo But did not get the result I want: as you can see the skills of Kage/Obo Overlapped with the Ninja Skills,, wew,, I also tried to do this: but the result is this: skills of Kage/obo are under "Misc" skills instead of "3rd Job Skills" So I would want to know if there's a way,, Pleeeeeeeeeease,, Any way to set these skills or at least the location on the GRF to set them to 3rd job skills,, IF there's just any way we can change these please,,, need an answer from an expert,, or at least a hint on what to do,,,
  10. You need to wait for the client side to be updated or add them manually.. how to add manually??
  11. I had just updated my server files as latest with the github website,, now my server already have items such as temporal boots and new costumes,, when i summon them ingame,, i was able to do so,,, but the items do not have description,, they're just item name,, some even only "unknown item" apple sprite but can be equipped,,
  12. Git is intelligent enough to update the files properly, in case it didn't, it would leave it as conflict, and you can resolve (edit) conflicted files with putty (using Linux) or tortoisegit. oooh,, is that so,,, wew,, if that's the case,, its best to know how to use Git,, wew i only used it to download the Herc server,, but never knew what are its other uses,, example,, dont know what does "commit,, stash ,, pull push,, apply patch, submoduled update," means,, when i right clicked my files there also a lot of commands aside from the Git Sync,, since i dont know what are they,, never tried to use them,,, Git is intelligent enough to update the files properly, in case it didn't, it would leave it as conflict, and you can resolve (edit) conflicted files with putty (using Linux) or tortoisegit. thanks about it,, i got the gist of it somehow,, commit means like save the changes permanently right?? pull means get the updates of the website,, though i dont understand the push ones,, and yes when there're some conflicts on the changes it notifies me,, need to manually change each of them,,,
  13. Q> about sync of database from : https://github.com/HerculesWS/Hercules is there a way I can update my database without touching those that I had edited?? bec the server has updates,, but i'm not doing it on my server because i might lost all the ones that I edited,, Example,, I modified the skills trees,, made modification on Items,, like changing the req levels,, I also made modification on fomulas on the src/ folder especially on the skills,, wherein if i updated the Server(for example if skills of rebellion were already released) definitely would update those locations on the server... sorry noob here thanks for any help anyway,,
  14. Colored character name and recoloring item name (based on used slots) are already implemented but not publicly available - no plans for release as of now. About the Heal digits, there is a packet limitation. From what i learned the heal value is sent using a 16 bit field in the packet i.e. max value sent/received would be 2^16 = 64k unsigned or 32k signed - Thanks @Haruna for the info. Coloring the healing digits i can look into that. @@zackdreaver :icon patch is fixed. I've got same problem. Using "2014-04-16aRagexe.exe" raw exe havent checked the 2014 & 2015 clients for bugs yet. I am cleaning up my custom job patch so i can make a guide hopefully Ohh,, pleeeease,, the custom job patch,,, neeed the most updated one,, already followed the guides,, i was succesfully able to create a custom Job : "Guard" but I cant make it equipa anything,, and when its walking,, its "walk" is like a mob,, (walking side ways and also shaking) What I've done: Using 20131223 Client Enable Custom Job Patch for the Sprites,, I just copied the Crusader Sprites,, for DB,, just religiously followed this guide: http://herc.ws/wiki/Custom_jobs and also I someone can explain to me are the jobs: Death Knight/Dark Collector/Gangsi already included in kRO clients/Herc Databases,,, and how can they be edited,,, (like changing the sprites) thanks,,
  15. haha,, already had a reply,, got a newer version,, thanks,,
  16. just did now,, thanks for the idea,, but still if you have other Editors,, would be much appreciated also,,
  17. As Topic says,, what i tried to do: tried to make this job tier: Nov>>Thief(1st job)>>Ninja(2nd job) >> Kage/Obo(3rd Class) what I did for the Thief>> Ninja: (All of these are found in luafiles/skillinfoz/jobinheritlist) Results: which is succesful,, what i did next is for: Thief>> NinJA>> Kage/Obo But did not get the result I want: as you can see the skills of Kage/Obo Overlapped with the Ninja Skills,, wew,, I also tried to do this: but the result is this: skills of Kage/obo are under "Misc" skills instead of "3rd Job Skills" So I would want to know if there's a way,, Pleeeeeeeeeease,, Any way to set these skills or at least the location on the GRF to set them to 3rd job skills,,
  18. as Topic says,, i do have the Server Database Editor 1.0.8.6 from the Downloads Section,, But I tried to use the Skill Editor,, Change the settings for the "Max Count" of some skills, and cast times, saved,, reload,,, but it created an error to the skills,, but when manually input them to the database thru notepad,, everything works perfectly,,
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