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Mikhail von Hohenheim

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Everything posted by Mikhail von Hohenheim

  1. where can you modify the Passive Skills?? like modifying the bonus from steel crow and tooth of warg?? and also about the sword master skills??
  2. THanks so much for the Idea,, I also did this btw at src/map/skill.c : I have another question By The way related to this topic,, where can you modify the Passive Skills?? like modifying the bonus from steel crow and tooth of warg??
  3. how can i activate Falcon and Warg at the same time??
  4. I dont know if you need to setup your own custom job for this,, but what i would want to happen is like how the Death Knights and Dark Collectors Sprites are done,, For Example,, I would want to setup a Job "Guard" that would use "Crusader" Sprite which would still be 2nd Job of Swordsman,,,, (with different colors;sorry i'm new i dont know if it's called pallettes??; just like how Trans 1st class use the 1st job class sprites; and have a "Crusader" Job and "Crusader Sprite" that will be an expanded job for Acolyte Class..,, did someone already tried to do this?? Yay!!! i was now able to do this,, there's only one question now,, can you make this clothe color be the DEFAULT color for this job???? just like for High Classes?? and also im having issue when the sprite is walking,, its shaking,,, wew,, any idea??
  5. GUYZ,, after a month I was now able to apply it,,, I followed this steps http://herc.ws/board/topic/8894-guide-setting-up-2013-client-for-hercules/ in setting up client but i was not able to succesfully do it,, when I try to do use patching,, then I open the client,, nothing is happening,, AS IN NOTHING,, noone closes,, no error message or anything,, so what i did,, i downloaded a premade client,, set it up with my server,, then Edited the lua files using GRF EDItor,, then its done,, xD please advice me if what I did is somehow advisable,,, BUT there're things that I'm still not satisfy with,, example,, when I place Aura Blade under RK Jobs,, it still Shows up with the "2nd Job" skills,, but when i placed 2nd job skills to "Swordsman" they're able to succesfully implement Under "1st Job" skills,, please need help again with this,, already tried to Edit the Job Inherit List many tmes that's why i was able to remove the skills of LK from the TREE of RK_H ,, but I still cant make it with the LK skills not to stack with the "2nd Job " skills
  6. Question: is this only how should it look like??
  7. those are options for client diffs... Read this topics(specially about client diffing): http://herc.ws/board/topic/630-2013-ragexe-and-diff-up-to-date-2013-08-07/ http://herc.ws/board/topic/827-weediff-aka-shins-diff-patcher-weediffgen-continuation/ http://herc.ws/board/topic/164-requested-links/ thanks for the links,, i'll study these first,,
  8. woaaah,, thats what i want to happen,, uhmm,, sorry again for this question,, but,, what do you mean patch the client and read data first?? wew,, sorry
  9. question,, can i at least have an estimate on how much might it be for this topic to be done,,: http://herc.ws/board/topic/8554-about-job-skill-tree-per-job/?p=50836
  10. wow,, i accidentally found how to upload pics,,, here's the screenshot:
  11. tanong lng po,, since new lng po ako sa server scripting,, at ngayun lng natry mag build server,, ask lng if mg kanu po ba ang mag ask ng help??? lng some customization sa server,,
  12. aaah,,, ok,, here: from the server files: db/re/skill_tree >>> High_Wizard: { inherit: ( "Wizard" ); skills: { HW_SOULDRAIN: { MaxLevel: 10 MG_SRECOVERY: 5 MG_SOULSTRIKE: 7 } HW_MAGICCRASHER: { MaxLevel: 1 MG_SRECOVERY: 1 } HW_MAGICPOWER: 10 HW_NAPALMVULCAN: { MaxLevel: 5 MG_NAPALMBEAT: 5 } HW_GANBANTEIN: { MaxLevel: 1 WZ_ESTIMATION: 1 WZ_ICEWALL: 1 } HW_GRAVITATION: { MaxLevel: 5 HW_MAGICCRASHER: 1 HW_MAGICPOWER: 10 WZ_QUAGMIRE: 1 } WL_TETRAVORTEX: { MaxLevel: 5 WL_SUMMONFB: 5 WL_SUMMONBL: 5 WL_SUMMONBL: 5 WL_SUMMONSTONE: 5 } WL_SUMMONFB: { MaxLevel: 5 WZ_METEOR: 1 } WL_SUMMONBL: { MaxLevel: 5 WZ_VERMILION: 1 } WL_SUMMONWB: { MaxLevel: 5 WZ_STORMGUST: 1 } WL_SUMMONSTONE: { MaxLevel: 5 WZ_HEAVENDRIVE: 1 } } } in client side: data/luafiles514/luafiles/skillinfo/skilltreeview.lub: [4010] = { {"HW_GANBANTEIN", 483; Pos = 7, MaxLv = 1, NeedSkillList = {0, 1}}, {"HW_MAGICCRASHER", 365; Pos = 12, MaxLv = 1, NeedSkillList = {}}, {"HW_SOULDRAIN", 364; Pos = 13, MaxLv = 10, NeedSkillList = {}}, {"HW_NAPALMVULCAN", 400; Pos = 19, MaxLv = 5, NeedSkillList = {}}, {"HW_MAGICPOWER", 366; Pos = 20, MaxLv = 10, NeedSkillList = {}}, {"HW_GRAVITATION", 484; Pos = 24, MaxLv = 5, NeedSkillList = {17, 12, 20}} {"WL_SUMMONFB", 2222; Pos = 3, MaxLv = 5, NeedSkillList = {}}, {"WL_SUMMONWB", 2224; Pos = 4, MaxLv = 5, NeedSkillList = {}}, {"WL_SUMMONBL", 2223; Pos = 5, MaxLv = 5, NeedSkillList = {}}, {"WL_SUMMONSTONE", 2229; Pos = 6, MaxLv = 5, NeedSkillList = {}}, {"WL_TETRAVORTEX", 2217; Pos = 32, MaxLv = 5, NeedSkillList = {12, 17, 18, 20}} }, data/luafiles514/luafiles/skillinfoz/skilltreeview.lub: [JOBID.JT_WIZARD_H] = { [7] = SKID.HW_GANBANTEIN, [3] = SKID.WL_SUMMONFB, [4] = SKID.WL_SUMMONWB, [5] = SKID.WL_SUMMONBL, [6] = SKID.WL_SUMMONSTONE, [12] = SKID.HW_MAGICCRASHER, [13] = SKID.HW_SOULDRAIN, [19] = SKID.HW_NAPALMVULCAN, [20] = SKID.HW_MAGICPOWER, [24] = SKID.HW_GRAVITATION [32] = SKID.WL_TETRAVORTEX, },
  13. sorry,, i was not able to get this instruction,, do you mean that both of them must be .lua??? instead of: 'dataluafiles514lua filesskillinfozskilltreeview.lua' i have this: 'dataluafiles514lua filesskillinfozskilltreeview.lub'
  14. uhm,, i tried what you said sir,, i moved the skills from the warlock to the high wizard from these folders: 'dataluafiles514lua filesskillinfoskilltreeview.lua' - for the skill positioning in the skill tree view 'dataluafiles514lua filesskillinfozskilltreeview.lua' - for the hierarchy highlighting of the skill tree and also edited the re/skill_tree.cof but when i tried tolog,, the 3rd job skills were in the "misc" skills in the High Wiz skills window,, and when I tried to add skills to the warlock skills they can gomore than the "max level" example: Summon Stone = max level 5, but it can go more than that,, sorry cant post screen shot,, dont know how,,
  15. I don't know if the search button is not working on my end,, i already tried to search "skills", "skill tree", "custom skills" but not able to get the answer i want,, sorry for the noob question,, but here's what i want to happen: I want trans jobs be = with 3rd jobs,, want to redistribute the skills from the 3rd jobs to the trans jobs,, since the bonuses from trans~3rd jobs and trans jobs are only the same,, i just want ALL the Job Sprites be used,, and have them be on equal terms example: want to remove the "summon [elemental] ball" and "tetra vortex" from warlocks and add them to high wizards,, or "spell fist" and"striking" from sorcerers and add them to "professors"[where i also want to interchange the name of "professor" and "sage",,, i already tried to change the skills positioning on the skill tree.cof but in the client its not working,, please help,, thanks in advance
  16. I'm also having this issue,, Client Can't connect to the server,,
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