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Showing results for tags 'color'.
Found 5 results
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Version 4.2.0
1192 downloads
Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites These palettes are from my big 700 palette pack ! If you want more, you may contact me here : Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you ! >o< -
View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!) Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites These palettes are from my big 700 palette pack ! If you want more, you may contact me here : Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you ! >o< Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes
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Hello again Hercules, I want to set a variable so when it is 1, it can appear in a message box next to writing in a 'mes' box. But I can't figure out how to make it work. E.g. I set my variable to 1. set @color, 1; And then whenever if (.color == 1) { ^00ff00; } else { ^ff0000; } It will appear in a message box like so: if color is set to 1, mes "" + @color + "This text is bright green^000000."; This text is bright green. if color is set to 0 (or anything else), mes "" + @color + "This text is bright green^000000."; This text is bright green. Hope I explained it well enough. Any suggestions appreciated. Thank you.
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Greetings to everyone, I'm not really sure where exactly to post this topic, but since I tried some source editing and failed, I decided it belongs in Client support section. What I'd like as result is a colored message inside chatroom. I'm not sure if it's possible, but nonetheless. What I tried is replacing normal message packet (0x8d) with colored message one (0x2c1). Well, for normal chat it makes wonders, but for chatrooms... Text sent with this packet doesn't appear in chatroom itself, but only in chat log of all players within chatroom. So it's not working, I guess. Are there any more ideas I can try out? Maybe someone succeeded in such a deed before?