classy5 0 Posted October 16, 2015 PLEASE help me... collection,item are working but the sprite for ALT:Q and the actual doesnt show up.. please help me Share this post Link to post Share on other sites
0 classy5 0 Posted October 26, 2015 nevermind i figured it out!.... thanks for trying to help though... i did was i change the view id to 1369,1370,1371 etc (which my mistake is i used the item ID which is not in accesoryid.lub) Share this post Link to post Share on other sites
0 Tranquility 12 Posted October 16, 2015 You're missing the actual sprite. Place them in the respective male/female sprite folders. Share this post Link to post Share on other sites
0 classy5 0 Posted October 17, 2015 You're missing the actual sprite. Place them in the respective male/female sprite folders. do you mean these folders? ¿© and ³² nothing happen any quick guide? Share this post Link to post Share on other sites
0 iCORE 33 Posted October 17, 2015 (edited) check you accaname and accessoryid and check your item_db2.conf "View: <"put the one you put on yor accessoryid">" Edited October 17, 2015 by Naori Share this post Link to post Share on other sites
0 classy5 0 Posted October 17, 2015 check you accaname and accessoryid and check your item_db2.conf "View: <"put the one you put on yor accessoryid">" still nothing... anything else? Share this post Link to post Share on other sites
0 Tranquility 12 Posted October 17, 2015 check you accaname and accessoryid and check your item_db2.conf "View: <"put the one you put on yor accessoryid">" still nothing... anything else? In that case, show us what you've done to implement it. Add some code boxes with where you put the respective filenames/descriptions. The wiki is quite thorough on what you should add and where though. Share this post Link to post Share on other sites
0 classy5 0 Posted October 17, 2015 item_db2.conf// =============================================================/*{ Id: 30047 AegisName: "Android_Naruto_Scroll" Name: "Naruto Ninja Scroll" Type: 5 Buy: 20 Weight: 100 Sprite: 30047 Loc: 1 View: 30047},*//*{ Id: 7951 AegisName: "Token_Bag" Name: "Token Bag" Type: 3 Sell: 10 Weight: 10}, accname_eng.lub[ACCESSORY_IDs.ACCESSORY_STAR_EYEBANDAGE] = "_STAR_EYEBANDAGE", [ACCESSORY_IDs.ACCESSORY_TONGUE_CHARM] = "_TONGUE_CHARM", [ACCESSORY_IDs.ACCESSORY_Android_Naruto_Scroll] = "_Android_Naruto_Scroll"} accessoryid.lubACCESSORY_Parfait_V_Hat = 1368, ACCESSORY_Android_Naruto_Scroll = 30047} accname.lub[ACCESSORY_IDs.ACCESSORY_Parfait_V_Hat] = "_파르펠레자경단모자", [ACCESSORY_IDs.ACCESSORY_Android_Naruto_Scroll] = "_Android_Naruto_Scroll"} item_db.conf (working but included just incase){ Id: 30047 AegisName: "Android_Naruto_Scroll" Name: "Naruto Ninja Scroll" Type: 5 Slots: 1 Buy: 3 view: 30047 Weight: 100 Job: 0xFFFFFFFE Loc: 1}, iteminfo.lua (working but included just incase)}, [30047] = { unidentifiedDisplayName = "Naruto Ninja Scroll", unidentifiedResourceName = "Android_Naruto_Scroll", unidentifiedDescriptionName = { "...", "^FFFFFF_^000000", "Weight: ^777777100^000000" }, identifiedDisplayName = "Naruto Ninja Scroll", identifiedResourceName = "Android_Naruto_Scroll", identifiedDescriptionName = { "...", "^FFFFFF_^000000", "Weight: ^777777100^000000" }, slotCount = 1, ClassNum = 30047 }, @@Tranquility Share this post Link to post Share on other sites
0 iCORE 33 Posted October 17, 2015 your view ID is out of range (max cap is 30,000 if your client is diff to 30000 max view headgear) PS: try using lower view ID. Share this post Link to post Share on other sites
0 classy5 0 Posted October 18, 2015 your view ID is out of range (max cap is 30,000 if your client is diff to 30000 max view headgear) PS: try using lower view ID. i change it to 3000.... but on item_db.conf i realize the "view" V is lowercase so i change it to upper.... but it gives me error when i open the client Share this post Link to post Share on other sites
0 Tranquility 12 Posted October 18, 2015 your view ID is out of range (max cap is 30,000 if your client is diff to 30000 max view headgear) PS: try using lower view ID. i change it to 3000.... but on item_db.conf i realize the "view" V is lowercase so i change it to upper.... but it gives me error when i open the client Change your lua/lub files to the new view ID you've set. It can't find the sprite for the item now. Share this post Link to post Share on other sites
0 mrlongshen 22 Posted October 18, 2015 Hei bro. I think that item is not a headgear ? I think its a scroll ? means misc item ? Am I'm wrong ? Share this post Link to post Share on other sites
0 Tranquility 12 Posted October 18, 2015 Hei bro. I think that item is not a headgear ? I think its a scroll ? means misc item ? Am I'm wrong ? Yes you are wrong, it's item type 5, which is classified as armor/headgears. The name doesn't imply its use ^^ Share this post Link to post Share on other sites
0 mrlongshen 22 Posted October 19, 2015 @@Tranquility Hehe. Can send me the .act ? I want to see the behavior Share this post Link to post Share on other sites
0 awesome 1 Posted October 21, 2015 item_db2.conf// =============================================================/*{ Id: 30047 AegisName: "Android_Naruto_Scroll" Name: "Naruto Ninja Scroll" Type: 5 Buy: 20 Weight: 100 Sprite: 30047 Loc: 1 View: 30047},*/ delete Sprite: 30047 Share this post Link to post Share on other sites
0 mrlongshen 22 Posted October 23, 2015 I think this is sprite problem. Share this post Link to post Share on other sites
0 betlogboi 0 Posted March 13, 2021 ive got the same problem with the sprite shows unknown item, i did follow the steps the hokage hat is working ok but i add a garment and a costume headgear both of them shows apple unknown item, Share this post Link to post Share on other sites
PLEASE help me... collection,item are working but the sprite for ALT:Q and the actual doesnt show up.. please help me
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