Jump to content
  • 0
Sign in to follow this  
rans

Absorb spirit dodgeable

Question

Hi,

Can i request modification about absorb spirit. 
In official RIGHT now HIDE cannot dodge absorb spirit. 
i want it to make dodgeable by hide. 

please help. thank you



Fixed 
 

open src/map/status.c
 

find:
 

// Applies even if the target hides
if ((skill->get_ele(skill_id,1) == ELE_EARTH && skill_id != MG_STONECURSE) // Ground type
|| (flag&1 && skill->get_nk(skill_id)&NK_NO_DAMAGE && skill_id != ALL_RESURRECTION )) // Buff/debuff skills started before hiding
hide_flag &= ~OPTION_HIDE;


 

Then just add this " && skill_id !=  MO_ABSORBSPIRITS "

It would be look like this:


 

if ((skill->get_ele(skill_id,1) == ELE_EARTH && skill_id != MG_STONECURSE) // Ground type
|| (flag&1 && skill->get_nk(skill_id)&NK_NO_DAMAGE && skill_id != ALL_RESURRECTION && skill_id !=  MO_ABSORBSPIRITS )) // Buff/debuff skills started before hiding
hide_flag &= ~OPTION_HIDE;

Share this post


Link to post
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.