Super Arki 0 Posted November 1, 2015 Hi. IDK why my sprites doesnt work. PLEASE HELP ME. Quote Share this post Link to post Share on other sites
0 Aeromesi 180 Posted November 1, 2015 Show me your item_d2.conf of the file, and the lua files Quote Share this post Link to post Share on other sites
0 Super Arki 0 Posted November 1, 2015 (edited) For item_db REPLACE INTO `item_db_re` VALUES (21232,'Sakurazuka','Sakurazuka',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'75',0,1480,'bonus bStr,250; bonus bAgi,250; bonus bVit,250; bonus bInt,250;',NULL,NULL); For iteminfo.lua [21232] = { unidentifiedDisplayName = "Sakurazuka", unidentifiedResourceName = "Sakurazuka", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Sakurazuka", identifiedResourceName = "Sakurazuka", identifiedDescriptionName = { "Allstats +250 except Luk", "Class :^777777 Middle Headgear^000000", "Defense :^777777 0^000000", "Weight :^777777 1^000000", "Weapon Level :^777777 4^000000", "Required Level :^777777 1^000000", "Applicable Job :^777777 All^000000" }, slotCount = 4, ClassNum = 1480 For accessoryid.lua ACCESSORY_SAKURAZUKA = 1480, For accname.lua [ACCESSORY_IDs.ACCESSORY_SAKURAZUKA] = "_sakurazuka", Edited November 1, 2015 by Super Arki Quote Share this post Link to post Share on other sites
0 Aeromesi 180 Posted November 1, 2015 I'm personally assisting him, so I'm going to mark this as solved. Doesn't work because ResourceNames are wrong. I believe it's case sensitive and he's missing the underscore.Corrected version: [21232] = { unidentifiedDisplayName = "Sakurazuka", unidentifiedResourceName = "_sakurazuka", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Sakurazuka", identifiedResourceName = "_sakurazuka", identifiedDescriptionName = { "Allstats +250 except Luk", "Class :^777777 Middle Headgear^000000", "Defense :^777777 0^000000", "Weight :^777777 1^000000", "Weapon Level :^777777 4^000000", "Required Level :^777777 1^000000", "Applicable Job :^777777 All^000000" }, slotCount = 4, ClassNum = 1480 Quote Share this post Link to post Share on other sites
0 Super Arki 0 Posted November 2, 2015 Still not working. Sprite is not being seen when item is equipped. Only in the alt+e and when dropped. Quote Share this post Link to post Share on other sites
0 iCORE 33 Posted November 4, 2015 @Aeromesi please close this. he double posted this thanks Quote Share this post Link to post Share on other sites
0 Promeister 18 Posted October 19, 2017 Make sure the resource name is the same in the grf. also check the grf you used. Quote Share this post Link to post Share on other sites
Hi. IDK why my sprites doesnt work. PLEASE HELP ME.
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