BuLaLaKaW 7 Posted March 25, 2014 I wrote this online web service, if it can help : http://www.robrowser.com/prototype/packet-keys/ It's a tool to list the current brokens keys (and the working one), there is also a form to help generate new keys. All the tests are executed 100'000 times (it's enough and avoid to freeze your browser for a while since all tests are done client-side). Have fun~ may i ask for the form to help generate new keys ? thanks Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted March 25, 2014 I wrote this online web service, if it can help : http://www.robrowser.com/prototype/packet-keys/ It's a tool to list the current brokens keys (and the working one), there is also a form to help generate new keys. All the tests are executed 100'000 times (it's enough and avoid to freeze your browser for a while since all tests are done client-side). Have fun~ may i ask for the form to help generate new keys ? thanks you can type your keys in those forms and test it, it will show passed/Failed. Quote Share this post Link to post Share on other sites
Guest unplugged Posted April 18, 2014 how bout this? Quote Share this post Link to post Share on other sites
iZeal 5 Posted June 11, 2014 this support 2010-07-30a Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted June 11, 2014 this support 2010-07-30a this is supported from 2011-08-17 client So 2010 clients are not supported. 1 JulioCF reacted to this Quote Share this post Link to post Share on other sites
iZeal 5 Posted June 11, 2014 oh too bad still wanted to use old client for pre-re though Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted June 11, 2014 oh too bad still wanted to use old client for pre-re though You can use new client with old pre-re mechanics Quote Share this post Link to post Share on other sites
iZeal 5 Posted June 11, 2014 hmm can you give me a close one to 2010-07-30a that has no issues like Character Selection, move delay or other critical stuffs. Quote Share this post Link to post Share on other sites
orange 4 Posted July 1, 2014 // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled // 1: optional (not recommended) -- identifies whether it is required // 2: enabled (recommended) packet_obfuscation: <value> i have this value set to 1 so that only botting works, so will this also allow use of other 3rd party stuff like 0 delay, client modification etc ? Quote Share this post Link to post Share on other sites
Jedzkie 58 Posted July 1, 2014 // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled // 1: optional (not recommended) -- identifies whether it is required // 2: enabled (recommended) packet_obfuscation: <value> i have this value set to 1 so that only botting works, so will this also allow use of other 3rd party stuff like 0 delay, client modification etc ? As you can see, it only blocks WPE and RPE. Quote Share this post Link to post Share on other sites
orange 4 Posted July 1, 2014 AFAIK, it blocks all 3rd party softwares which modify the packets. Quote Share this post Link to post Share on other sites
iZeal 5 Posted July 13, 2014 this will also block No Delay? no need for Adelay? Quote Share this post Link to post Share on other sites
Hadeszeus 15 Posted July 13, 2014 this will also block No Delay? no need for Adelay? No it doesn't block nodelay user. Quote Share this post Link to post Share on other sites
vBrenth 39 Posted October 27, 2014 AFAIK, it blocks all 3rd party softwares which modify the packets. Im using this, im not sure if its still working but my player still can use maya purple hacks. Quote Share this post Link to post Share on other sites
ADAMDON ANDERSON 1 Posted November 4, 2014 (edited) Can you also make this for newer clients ?2013 12 23 Edited November 4, 2014 by ADAMDON ANDERSON 1 sever reacted to this Quote Share this post Link to post Share on other sites
ShankS 0 Posted December 17, 2014 (edited) is this the only thing to do for anti WPE? i hope it also blocked rPE // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled// 1: optional (not recommended) -- identifies whether it is required// 2: enabled (recommended)packet_obfuscation: <value> Edited December 17, 2014 by ShankS Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted December 17, 2014 is this the only thing to do for anti WPE? i hope it also blocked rPE // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled// 1: optional (not recommended) -- identifies whether it is required// 2: enabled (recommended)packet_obfuscation: <value> That value should be 2 It blocks rpe too( as that too is packet modification, any program that can modify packets are blocked) 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
ShankS 0 Posted December 17, 2014 (edited) is this the only thing to do for anti WPE? i hope it also blocked rPE // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled// 1: optional (not recommended) -- identifies whether it is required// 2: enabled (recommended)packet_obfuscation: <value> That value should be 2 It blocks rpe too( as that too is packet modification, any program that can modify packets are blocked) i got error after changing the value to 2 and @reloadbattleconf Edited December 17, 2014 by ShankS Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted December 17, 2014 is this the only thing to do for anti WPE? i hope it also blocked rPE // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled// 1: optional (not recommended) -- identifies whether it is required// 2: enabled (recommended)packet_obfuscation: <value> That value should be 2It blocks rpe too( as that too is packet modification, any program that can modify packets are blocked) i got error after changing the value to 2 and @reloadbattleconf Your client is diffed with disable packet encryption. Quote Share this post Link to post Share on other sites
ShankS 0 Posted December 17, 2014 (edited) is this the only thing to do for anti WPE? i hope it also blocked rPE // Whether to enable the official packet obfuscation support (good vs WPE)// 0: disabled// 1: optional (not recommended) -- identifies whether it is required// 2: enabled (recommended)packet_obfuscation: <value> That value should be 2It blocks rpe too( as that too is packet modification, any program that can modify packets are blocked) i got error after changing the value to 2 and @reloadbattleconf Your client is diffed with disable packet encryption. if i change my client to 2013 07 24 is my configuration and my npc's will be effected? btw my client is 20120410 Edited December 17, 2014 by ShankS Quote Share this post Link to post Share on other sites
jaBote 438 Posted December 17, 2014 Server side configurations and scripts don't depend on whatever you do with your clients. Most errors you'll have is in case you don't have the sprites on your client... Quote Share this post Link to post Share on other sites
ShankS 0 Posted December 18, 2014 (edited) thankyou sir jaBote.. is there any other way to make this work on 2012-04-10 client? Edited December 18, 2014 by ShankS Quote Share this post Link to post Share on other sites
Yoh Asakura 9 Posted February 17, 2015 (edited) Does it works with 2014-02-05 or with 2014-10-22? yes it does.. Edited February 17, 2015 by Yoh Asakura Quote Share this post Link to post Share on other sites
PonyVPS 3 Posted July 9, 2015 Hello, can i ask who can confirm a working client? i tried 2012-04-04 2012-02-07 both cant enter the game, and giving me Disconnected error packet unknown tried using nemo patcher and use the packet keys from http://www.robrowser.com/prototype/packet-keys/ Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted July 9, 2015 Hello, can i ask who can confirm a working client? i tried 2012-04-04 2012-02-07 both cant enter the game, and giving me Disconnected error packet unknown tried using nemo patcher and use the packet keys from http://www.robrowser.com/prototype/packet-keys/ Maybe you disabled packet encryption(either from server side or client side)?Or changed packetkeys , but haven't changed from server side?? Quote Share this post Link to post Share on other sites