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bachir

I need help About kagerou&oboro

Question

How to disable  kagerou oboro  Cast Ninja Spell skill in WOE plesae ??? :(

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

1jydBs3.gif

Edited by bachir

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woe maps should be under "GvG2"

{	name: "GvG2"	inherit: ( "GvG" ) /* will import all gvg has */	disabled_skills: {		TK_HIGHJUMP: "PLAYER"		SA_ABRACADABRA: "PLAYER"	}},

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/* GvG zone is applied to all maps with a gvg mapflag */	name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */

 

then add your skill below here:

 

	disabled_skills: {		//both examples below disable napalm beat (id 11) to players		//MG_NAPALMBEAT: "PLAYER"		//ID11: "PLAYER"	}

 

server must be restart to apply changes.

Edited by Naori

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the skills Still working  :/ im Right in the Conf??

12207688_502982806530127_1657160849_n.jpg?oh=7d7785ea7cc80bb849e10cb071983e34&oe=563EFB27

 

Edited by bachir

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Castles have gvg_castle mapflag or zone i think, try use @mapflag in the castle to see then edit the mapzone then restart

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and have you tried it with a non gm character?

yes :/

 

 

woe maps should be under "GvG2"

{	name: "GvG2"	inherit: ( "GvG" ) /* will import all gvg has */	disabled_skills: {		TK_HIGHJUMP: "PLAYER"		SA_ABRACADABRA: "PLAYER"	}},

Still working :/ 

12214092_503384156489992_1489412676_o.jpg?oh=af0dbbae0ee49292fcbd720f51aedab9&oe=56412552

 

 

woe maps should be under "GvG2"

{	name: "GvG2"	inherit: ( "GvG" ) /* will import all gvg has */	disabled_skills: {		TK_HIGHJUMP: "PLAYER"		SA_ABRACADABRA: "PLAYER"	}},

 

Thank You So Much ♥ its work

Edited by bachir

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