Alayne 99 Posted November 16, 2015 Hi guys, First, I know this has already been asked. But even by looking over all the topic I've been able to found, following 3 differents guides...I can't succeed in making it work.. So here's my point. I'm simply trying to add hats. I've modified all client files: iteminfo.lua: [30009] = { unidentifiedDisplayName = "Aquaring Hat", unidentifiedResourceName = "????????????", unidentifiedDescriptionName = { "An unknown hat." }, identifiedDisplayName = "Aquaring Hat", identifiedResourceName = "aquaring_hat", identifiedDescriptionName = { "A costume mask known as Aquaring Hat" }, slotCount = 0, ClassNum = 0 }, accessoryid: ACCESSORY_Aquaring_Hat = 1013, accname: [ACCESSORY_IDs.ACCESSORY_Aquaring_Hat] = "aquaring_hat", And the corresponding item_db2: { Id: 30009 AegisName: "Aquaring Hat" Name: "Aquaring Hat" Type: 5 Buy: 20 Weight: 800 Def: 3 Loc: 256 EquipLv: 40 View: 1013 }, The item is available. I can get it, move it, drop it, pick it, equip it. Everything works, except the fact that when it's equiped, it doesn't show... I guess that's a problem of view id, cause if I use 224 in item_db2, the feather beret sprite shows up... I really don't get it... Any idea? Quote Share this post Link to post Share on other sites
0 ossi0110 200 Posted November 16, 2015 (edited) ClassNum = 1013 the ClassNum needs to be same as the ViewID of the itemdb Edited November 16, 2015 by ossi0110 Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted November 17, 2015 Already tried. I've copied pasted the really last version I've used, but I've already tried it. Same problem. Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted November 17, 2015 Make sure, You have increased headgear view Id(by using its patch from NEMO) Also the classNum on itemInfo should match with View: in item_db Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted November 18, 2015 Yep, the diff is used with 30000 for values (at first, I used a 30010 value, but then, the hat even crash. Here it just doesn't show...) I'm really out of idea...Thanks anyway for your response guys Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted November 18, 2015 [ACCESSORY_IDs.ACCESSORY_Aquaring_Hat] = "aquaring_hat", To [ACCESSORY_IDs.ACCESSORY_Aquaring_Hat] = "_aquaring_hat", Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted November 18, 2015 Already tried too, sorry...Still doesn't work... Quote Share this post Link to post Share on other sites
Hi guys,
First, I know this has already been asked.
But even by looking over all the topic I've been able to found, following 3 differents guides...I can't succeed in making it work..
So here's my point.
I'm simply trying to add hats.
I've modified all client files:
iteminfo.lua:
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