Which has the more priority? itemInfo.lub or item_db.txt? I edited the System/itemInfo.lub - I put for some slots in headgears and I got 4 slotted headgears even without editing my item_db.txt nor my itemslotcounttable.txt. Have I done something wrong?
Is this a bug or it's just me? I tested it in 2013-03-20 client
The Lord Kaho's Horn turned into 4 slot without editing my item_db.txt and itemslotcounttable.txt.
[5013]={ unidentifiedDisplayName ="Head Gear", unidentifiedResourceName ="¸®º»", unidentifiedDescriptionName ={"Unidentified item, can be identified with [Magnifier].",}, identifiedDisplayName ="Lord Kaho's Horn", identifiedResourceName ="·ÎµåÄ«È£ÀÇ»Ô", identifiedDescriptionName ={"A special headgear created specifically for Lord Kaho ... Whoever he is.","STR + 5, INT + 5","VIT + 10, AGI + 10","LUK + 20, MDEF + 10","Class :^777777 Headgear^000000","Defense :^777777 30^000000","Equipped on :^777777 Upper^000000","Weight :^777777 10^000000","Applicable Job :^777777 Every Job^000000",}, slotCount =4,ClassNum=99
Which has the more priority? itemInfo.lub or item_db.txt? I edited the System/itemInfo.lub - I put for some slots in headgears and I got 4 slotted headgears even without editing my item_db.txt nor my itemslotcounttable.txt. Have I done something wrong?
Is this a bug or it's just me? I tested it in 2013-03-20 client
The Lord Kaho's Horn turned into 4 slot without editing my item_db.txt and itemslotcounttable.txt.
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