15peaces 18 Posted February 21, 2016 Some of you allready know it through facebook.I've created some patches for 3CeAM in past. I want to share them here. Also I'll give you support for these patches in this topic. If you're missing some features in 3CeAM you can also ask me to create a patch file for it. However, I cannot guarantee for every requested feature to be implemented... You can find all patches on my GitHub page: https://github.com/15peaces/3ceam-Patches/ Feel free to report all bugs you'll find. I'll try to fix them ASAP. ^^ 9 vBrenth, evilpuncker, EriNa_KillerSoul and 6 others reacted to this Quote Share this post Link to post Share on other sites
Jezu 25 Posted February 21, 2016 +1 rep for you sir! Quote Share this post Link to post Share on other sites
Rytech 392 Posted February 22, 2016 @@15peaces +1 to you as well my good sir. Its nice to see someone working on and releasing patches for things that I normally wouldn't be able to get to due to the never ending list of things I have to work on. Jobs, skills, client support, and other misc. stuff. To those who do use these patches, if you report any issues to me about something unrelated, PLEASE put in your report if your using any of these patches as there's a chance something may break from using them. Quote Share this post Link to post Share on other sites
Fizi 0 Posted February 23, 2016 +1 to you @15peaces Quote Share this post Link to post Share on other sites
15peaces 18 Posted March 13, 2016 == Rewrite Faction System Patch == *You'll need to run in SQL-Mode!*If you use Visual Studio, make sure to use VS 2009 / 2010 to compile!*Don't forget to add 3CeAM_FactionWar_Patch_r800+.sql to your SQl-DB!-This file will be auto-generated into your 3ceam/sql-files folder. Commit Patch Quote Share this post Link to post Share on other sites
15peaces 18 Posted March 21, 2016 == CashShop Update == *Yes, again... hopefully this will fix all memleaks... *Did some clean-up and renaming, so it's easier to read the whole code *Added do_final_cashop function-This destroys cashshop class and cleans up the data-This was done in do_init_clif, what was really the wrong position...-Now the function will be called together with all the other final functions. Thanks for reporting the memleaks! Commit Patch Quote Share this post Link to post Share on other sites
dikapramantya 1 Posted March 30, 2016 Have extended vending patches sir?? Quote Share this post Link to post Share on other sites
15peaces 18 Posted March 30, 2016 nope... What exactly do you need? Most of these extendions can be realized via scripting ^^ Quote Share this post Link to post Share on other sites
dikapramantya 1 Posted March 30, 2016 ummm i will use extended vending so, player can vending it for a some gold coin/platinum coin/ cash point ... because for high rate normal vending not work because zeny its over XD Quote Share this post Link to post Share on other sites
15peaces 18 Posted April 1, 2016 I'll try to port it later ^^ Quote Share this post Link to post Share on other sites
dikapramantya 1 Posted April 3, 2016 and 1 suggest pls add ind_item_drop patch, its like mob_item_ratio in rathena/hercules. its good for setting custom drop rate ^^ Quote Share this post Link to post Share on other sites
Litro 45 Posted April 5, 2016 == Rewrite Faction System Patch == *You'll need to run in SQL-Mode!*If you use Visual Studio, make sure to use VS 2009 / 2010 to compile!*Don't forget to add 3CeAM_FactionWar_Patch_r800+.sql to your SQl-DB!-This file will be auto-generated into your 3ceam/sql-files folder. Commit Patch it missing faction.conf sir Quote Share this post Link to post Share on other sites
15peaces 18 Posted April 6, 2016 == Rewrite Faction System Patch == *You'll need to run in SQL-Mode!*If you use Visual Studio, make sure to use VS 2009 / 2010 to compile!*Don't forget to add 3CeAM_FactionWar_Patch_r800+.sql to your SQl-DB!-This file will be auto-generated into your 3ceam/sql-files folder. Commit Patch it missing faction.conf sir Fixed, I forgot to add it to patch-file D: Quote Share this post Link to post Share on other sites
Litro 45 Posted April 9, 2016 hi sir patch bindatcmd generating warning below Warning 1 warning C4028: formal parameter 6 different from declaration c:\documents and settings\admin\my documents\rewrite\src\map\script.c 2514 the function code [setd_sub] in script.c and script.h seem to have same name with each other script.c: void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct linkdb_node **ref) { set_reg(st, sd, reference_uid(add_str(varname),elem), varname, value, ref); } script.h void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref); it just my assumption hope you will take a look on this and fix if it was to be fixed Quote Share this post Link to post Share on other sites
15peaces 18 Posted April 9, 2016 hi sir patch bindatcmd generating warning below Warning 1 warning C4028: formal parameter 6 different from declaration c:\documents and settings\admin\my documents\rewrite\src\map\script.c 2514 the function code [setd_sub] in script.c and script.h seem to have same name with each other script.c: void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct linkdb_node **ref) { set_reg(st, sd, reference_uid(add_str(varname),elem), varname, value, ref); } script.h void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref); it just my assumption hope you will take a look on this and fix if it was to be fixed I'll take a look at this ... It's the DBMap I guess. I've fixed this on my server a while ago, so it might be easy to fix. The patch is simply outdated xD Quote Share this post Link to post Share on other sites
15peaces 18 Posted April 10, 2016 hi sir patch bindatcmd generating warning below Warning 1 warning C4028: formal parameter 6 different from declaration c:\documents and settings\admin\my documents\rewrite\src\map\script.c 2514 the function code [setd_sub] in script.c and script.h seem to have same name with each other script.c: void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct linkdb_node **ref) { set_reg(st, sd, reference_uid(add_str(varname),elem), varname, value, ref); } script.h void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref); it just my assumption hope you will take a look on this and fix if it was to be fixed I'll take a look at this ... It's the DBMap I guess. I've fixed this on my server a while ago, so it might be easy to fix. The patch is simply outdated xD Fixed: Commit Patch Quote Share this post Link to post Share on other sites
REKT 10 Posted April 11, 2016 Hopefully you could implement some script_commands like rAthena. Quote Share this post Link to post Share on other sites
15peaces 18 Posted April 12, 2016 Hopefully you could implement some script_commands like rAthena. Just tell me what commands you'll need ^^ Quote Share this post Link to post Share on other sites
REKT 10 Posted April 12, 2016 Hopefully you could implement some script_commands like rAthena. Just tell me what commands you'll need ^^ Thank you brother i'll PM you on Facebook. Quote Share this post Link to post Share on other sites
15peaces 18 Posted May 7, 2016 Bindatcmd & CashView *Updated bindatcmd patch-Fixed an issue where bindatcmd didn't store the correct ammount of parameters in .@atcmd_numparameters variable.-Please update this if you want to use the script mentioned below! *Added a small bindatcmd script to view the cash- and kafrapoints of any player.-You'll need the latest version of bindatcmd to use this script Commit bindatcmd patch Script Quote Share this post Link to post Share on other sites
15peaces 18 Posted July 21, 2016 Itembound *Added patch for Account/Guild/Party/Character Bounded Items System, thanks to rAthena-Adds script commands 'getitembound', 'getitembound2', and 'countbound'-Adds at commands @itembound and @itembound2-Adds bound_item_drop configuration-Documentation updated-DON'T FORGET TO UPDATE YOUR SQL TABLES USING 3ceam_Itembound_Patch_r809+.sql AND 3ceam_Itembound_log_Patch_r809+.sql!-Tested and working on 3ceam r809 ( 3CeAM/3CeAM@95a492f )-You'll need item-v5 packets, so you'll need to use packetver 20131223 or newer! Commit Patch Quote Share this post Link to post Share on other sites
OrengJ 0 Posted July 28, 2016 How to fix these? im using 3ceam i manual patch binatcmd Quote Share this post Link to post Share on other sites
EriNa_KillerSoul 9 Posted July 29, 2016 Nice....rep +1 Quote Share this post Link to post Share on other sites
15peaces 18 Posted July 31, 2016 (edited) How to fix these? im using 3ceam i manual patch binatcmd It's only working in sql-mode. I'll try to make it compatible to txt-mode later.^^ Edited July 31, 2016 by 15peaces Quote Share this post Link to post Share on other sites