I'm trying to make an NPC which players can donate zeny to, and the zeny count is for every player - as in when one player donates, it updates a tally for everyone else (stored in NPC).
If I use .server_donate (as shown in example below), will it disappear when I restart my server?
Thank you in advance.
prontera,150,150,3 script Server Donation NPC 4_F_TELEPORTER,{
mes "Players have donated " + .server_donate + " zeny.";
mes "How much zeny do you want to donate?";
next;
input .@donate;
if (Zeny < .@donate) {
mes "You need more zeny";
close;
}
else {
Zeny -= .@donate;
.server_donate += .@donate;
mes "You donated " + .@donate + " z.";
close;
}
}
Hi,
I'm trying to make an NPC which players can donate zeny to, and the zeny count is for every player - as in when one player donates, it updates a tally for everyone else (stored in NPC).
If I use .server_donate (as shown in example below), will it disappear when I restart my server?
Thank you in advance.
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