Luffy 14 Posted October 10, 2016 Can someone make this work on Hercules emu? /* CREATE TABLE IF NOT EXISTS `ero_gm_reward` ( `id` int(11) NOT NULL AUTO_INCREMENT, `gm_aid` int(11) NOT NULL default '0', `gm_name` varchar(30) NOT NULL default '', `nameid` int(11) NOT NULL default '0', `amount` int(11) unsigned NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `card1` smallint(4) unsigned NOT NULL default '0', `card2` smallint(4) unsigned NOT NULL default '0', `card3` smallint(4) unsigned NOT NULL default '0', `card4` smallint(4) unsigned NOT NULL default '0', `format_name` varchar(30) NOT NULL default 'null', `reward_time` datetime NOT NULL default '0000-00-00 00:00:00', `status` tinyint(1) NOT NULL default '0', `claim_aid` int(11) NOT NULL default '0', `claim_name` varchar(30) NOT NULL DEFAULT '', `claim_time` datetime NOT NULL default '0000-00-00 00:00:00', `note` varchar(255) NOT NULL default 'none', PRIMARY KEY (`id`) ) ENGINE=MyISAM; */ prt_in,35,109,4 script Sample#gmreward 4_F_KAFRA9,{ doevent "gm_reward_main::OnTalk"; } - shop gm_reward_shop -1,909:-1 - script gm_reward_main -1,{ function func_sql_reward; function func_item_name; function func_list_char; function func_display_card; function func_list_reward; function func_view_reward; OnInit: .gm_level = 60; .shop_name$ = "gm_reward_shop"; end; OnTalk: .@gm_level = getgmlevel(); .@not_gm = ( .@gm_level < .gm_level || !.gm_level || !.@gm_level ); cutin "kafra_09",2; mes "^FF0000[ GM Reward - Introduction ]^000000"; mes "Hi "+strcharinfo(0)+", what can I do for you today?"; next; switch ( select( ( .@not_gm )? "Check Pending Reward":"", ( .@not_gm )? "Check Reward History":"", ( .@not_gm )? "":"^FF0000[GM]^000000 Send Reward", ( .@not_gm )? "":"^FF0000[GM]^000000 Delete Reward", ( .@not_gm )? "":"^FF0000[GM]^000000 Check History", "Information" )) { case 1: mes "^FF0000[ GM Reward - Pending Reward ]^000000"; mes "I will show you a list of rewards that are still not yet claimed."; func_list_reward( "`claim_name` = '"+escape_sql( strcharinfo(0) )+"' AND `status` = 0" ); break; case 2: mes "^FF0000[ GM Reward - History ]^000000"; mes "I will show you a list of rewards that are claimed previously."; func_list_reward( "`claim_name` = '"+escape_sql( strcharinfo(0) )+"' AND `status` = 1" ); break; case 3: mes "^FF0000[ GM Reward - Setup ]^000000"; mes "Please place all the items that you want to sent to player into the selling shop window."; // close2; callshop .shop_name$,2; npcshopattach .shop_name$; end; case 4: mes "^FF0000[ GM Reward - Remove Rewards ]^000000"; mes "I will show you a list of rewards that are sent out but not yet claimed."; func_list_reward( "`status` = 0" ); break; case 5: mes "^FF0000[ GM Reward - Reward History ]^000000"; mes "I will show you a list of recent rewards based on the status you selected."; .@i = select( "Pending Reward","Claimed Reward","Deleted Reward" ) - 1; func_list_reward( "`status` = "+.@i ); break; default: mes "^FF0000[ GM Reward - Information ]^000000"; mes "Hi, I work for Game Master. I assist GM to distribute or manage the rewards setup by GM."; break; } close2; cutin "",255; end; OnSellItem: cutin "kafra_09",2; mes "^FF0000[ GM Reward - Checklist ]^000000"; if ( getgmlevel() < .gm_level ) { mes "You're not authorized to perform this actions."; } else { .@reward_size = getarraysize( @sold_nameid ); if ( .@reward_size < 1 ) { mes "Failed, no items found in the list."; } else { mes "Enter Player name:"; mes "^777777------------------------------^000000"; for ( .@i = 0; .@i < .@reward_size; .@i++ ) { mes "^6495ED# ^000000"+func_item_name( @sold_nameid[.@i],@sold_quantity[.@i],@sold_refine[.@i] ); .@item_type = getiteminfo( @sold_nameid[.@i],2 ); if ( .@item_type == IT_ARMOR || .@item_type == IT_WEAPON ) func_display_card( @sold_card1[.@i],@sold_card2[.@i],@sold_card3[.@i],@sold_card4[.@i] ); } .@player_name$ = func_list_char(); if ( .@player_name$ != "" ) { next; mes "^FF0000[ GM Reward - Confirmation ]^000000"; mes "Player: ^FF0000"+.@player_name$+"^000000"; mes "^777777------------------------------^000000"; for ( .@i = 0; .@i < .@reward_size; .@i++ ) { mes "^6495ED > ^000000"+func_item_name( @sold_nameid[.@i],@sold_quantity[.@i],@sold_refine[.@i] ); .@item_type = getiteminfo( @sold_nameid[.@i],2 ); if ( .@item_type == IT_ARMOR || .@item_type == IT_WEAPON ) func_display_card( @sold_card1[.@i],@sold_card2[.@i],@sold_card3[.@i],@sold_card4[.@i] ); } if ( select( "Confirm","Cancel" ) == 1 ) { next; mes "^FF0000[ GM Reward - Confirmation ]^000000"; mes "Enter a Title:"; do { .@length = input( .@note$,4,70 ); .@check = ( compare( .@note$,":" ) || .@length ); if ( .@check ) { mes "^777777Invalid title^000000"; } }while ( .@check ); .@gm_aid = getcharid(3); .@gm_name$ = strcharinfo(0); query_sql( "SELECT `account_id`,`char_id`,`online` FROM `char` WHERE `name` = '"+escape_sql( .@player_name$ )+"' LIMIT 1",.@player_aid,.@player_cid,.@online ); for ( .@i = 0; .@i < .@reward_size; .@i++ ) { .@formatted_name$ = func_item_name( @sold_nameid[.@i],@sold_quantity[.@i],@sold_refine[.@i] ); if ( func_sql_reward( .@gm_aid,escape_sql( .@gm_name$ ),@sold_nameid[.@i],@sold_quantity[.@i],@sold_refine[.@i],escape_sql( .@formatted_name$ ),@sold_card1[.@i],@sold_card2[.@i],@sold_card3[.@i],@sold_card4[.@i],.@player_aid,.@player_name$,.@note$ ) ) dispbottom "[Reward Sent] "+.@player_name$+" - "+.@formatted_name$; else dispbottom "[Reward Sent Failure] "+.@player_name$+" - "+.@formatted_name$; } if ( .@player_aid > 0 && isloggedin( .@player_aid,.@player_cid ) ) { message .@player_name$,"You received "+.@reward_size+" reward(s) from "+.@gm_name$; message .@gm_name$,"You sent "+.@reward_size+" reward(s) to "+.@player_name$; } mes "Rewards sent."; } } } } close2; cutin "",255; end; function func_sql_reward { if ( getargcount() >= 12 ) { .@gm_aid = getarg(0); .@gm_name$ = getarg(1); .@sold_nameid = getarg(2); .@sold_quantity = getarg(3); .@sold_refine = getarg(4); .@formatted_name$ = getarg(5); .@sold_card1 = getarg(6); .@sold_card2 = getarg(7); .@sold_card3 = getarg(8); .@sold_card4 = getarg(9); .@player_aid = getarg(10); .@player_name$ = getarg(11); .@note$ = getarg(12); query_sql( "INSERT INTO `ero_gm_reward` ( `gm_aid`,`gm_name`,`nameid`,`amount`,`refine`,`format_name`,`card1`,`card2`,`card3`,`card4`,`reward_time`,`claim_aid`,`claim_name`,`note` ) VALUES ( "+.@gm_aid+",'"+escape_sql( .@gm_name$ )+"',"+.@sold_nameid+","+.@sold_quantity+","+.@sold_refine+",'"+escape_sql( .@formatted_name$ )+"',"+.@sold_card1+","+.@sold_card2+","+.@sold_card3+","+.@sold_card4+",NOW(),"+.@player_aid+",'"+escape_sql( .@player_name$ )+"','"+.@note$+"' )" ); return 1; } return 0; } function func_item_name { .@item_id = getarg(0); .@amount = getarg(1); .@refine = getarg(2); .@string$ = getitemname( .@item_id ); .@type = getiteminfo( .@item_id,2 ); if ( .@string$ == "null" ) return "none"; if ( .@refine ) .@string$ = "+"+.@refine+" "+.@string$; if ( .@type == IT_WEAPON || .@type == IT_ARMOR ) .@string$ = .@string$ + " ["+getitemslots( .@item_id )+"]"; if ( .@amount > 1 ) .@string$ = .@amount+" x "+.@string$; return .@string$; } function func_list_char { __OnInput: while( input( .@player_name$,3,24 ) ); query_sql( "SELECT `name`,`class` FROM `char` WHERE `name` LIKE '%"+escape_sql( .@player_name$ )+"%' ORDER BY `name` LIMIT 50",.@temp_name$,.@class ); .@temp_name_size = getarraysize( .@temp_name$ ); if ( .@temp_name_size <= 0 ) { dispbottom "[ GM Reward - Checklist ] '"+.@player_name$+"' doesnt exist."; // next; if( select( "Search another Name","Cancel" ) == 1 ) goto __OnInput; return ""; } else if ( .@temp_name_size > 1 ) { dispbottom "[ GM Reward - Checklist ] Pick a player."; for ( .@i = 0; .@i < .@temp_name_size; .@i++ ) .@menu$ = .@menu$ + "^FF0000["+jobname( .@class[.@i] )+"] ^000000" + .@temp_name$[.@i] +":"; .@i = select( .@menu$ ) - 1; } return .@temp_name$[.@i]; } function func_display_card { for ( .@i = 0; .@i < 4; .@i++ ) { .@card_id = getarg( .@i ); if ( .@card_id ) { .@card_found++; .@card[.@i] = .@card_id; setd( ".@card_"+.@card_id+"_count" ),getd( ".@card_"+.@card_id+"_count" ) + 1; } } if ( .@card_found ) { .@exist_card$ = "#"; for ( .@i = 0; .@i < 4; .@i++ ) if ( .@card[.@i] ) { if ( !compare( .@exist_card$,"#"+.@card[.@i]+"#" ) ) mes " ^6495ED>^000000 "+func_item_name( .@card[.@i] )+" ( "+getd( ".@card_"+.@card[.@i]+"_count" )+"x )"; .@exist_card$ = .@exist_card$ + .@card[.@i] + "#"; } } return; } function func_list_reward { .@condition$ = getarg( 0,"" ); query_sql( "SELECT `id`,`nameid`,`amount`,`refine`,`status`,`note` FROM `ero_gm_reward` WHERE "+.@condition$+" ORDER BY `id` DESC LIMIT 50",.@id,.@nameid,.@amount,.@refine,.@status,.@note$ ); .@id_size = getarraysize( .@id ); mes " "; if ( .@id_size <= 0 ) { mes "^FF0000No records are founds.^000000"; } else { mes "Found "+.@id_size+" Reward(s)."; while( .@id_size > 0 ) { .@menu$ = ""; for ( .@i = 0; .@i < .@id_size; .@i++ ) { // .@menu$ = .@menu$ + func_item_name( .@nameid[.@i],.@amount[.@i],.@refine[.@i] ); .@menu$ = .@menu$ + .@note$[.@i]; .@menu$ = .@menu$ + ":"; } next; .@reward = select( .@menu$ ) - 1; if ( func_view_reward( .@id[.@reward],.@status[.@reward] ) > 0 ) { deletearray .@id[.@reward],1; deletearray .@nameid[.@reward],1; deletearray .@amount[.@reward],1; deletearray .@amount[.@reward],1; deletearray .@status[.@reward],1; .@id_size--; } } } return; } function func_view_reward { .@id = getarg(0); .@status = getarg(1); if ( .@id <= 0 ) { mes "Invalid Reward - "+.@id; return 0; } else { query_sql( "SELECT `gm_name`,`nameid`,`amount`,`refine`,`reward_time`,`claim_name`,`claim_time`,`note`,`card1`,`card2`,`card3`,`card4` FROM `ero_gm_reward` WHERE `id` = '"+.@id+"' LIMIT 1",.@gm_name$,.@nameid,.@amount,.@refine,.@reward_time$,.@claim_name$,.@claim_time$,.@note$,.@card1,.@card2,.@card3,.@card4 ); .@item_name$ = func_item_name( .@nameid,.@amount,.@refine ); mes "^0055FF[ Reward # "+.@id+" ]^000000"; mes "GM : ^777777"+.@gm_name$+"^000000"; mes "Player : ^777777"+.@claim_name$+"^000000"; mes "Item: ^0055FF"+.@item_name$+"^000000"; .@item_type = getiteminfo( .@nameid,2 ); if ( .@item_type == IT_ARMOR || .@item_type == IT_WEAPON ) func_display_card( .@card1,.@card2,.@card3,.@card4 ); mes "Date: ^777777"+.@reward_time$+"^000000"; mes "Claimed: "+( ( .@status )? "^777777"+.@claim_time$:"^FF0000not yet" )+"^000000"; mes "GM Note : "; mes "^777777"+.@note$+"^000000"; .@char_name$ = strcharinfo(0); .@is_gm = ( getgmlevel() >= .gm_level ); switch( select( ( .@char_name$ == .@claim_name$ && !.@status && .@claim_time$ == "0000-00-00 00:00:00" ) ? "Claim Reward":"", ( .@is_gm && .@status == 0 ) ? "^FF0000Delete Reward^000000":"", ( .@is_gm && .@status == 2 ) ? "^FF0000Recover Reward^000000":"", "Back" )){ default: return 0; case 1: if ( !checkweight( .@nameid,.@amount ) ) { message .@char_name$,"Overweight Detected!"; } else { query_sql( "UPDATE `ero_gm_reward` SET `status` = 1,`claim_time` = NOW() WHERE `id` = "+.@id+" LIMIT 1" ); getitem2 .@nameid,.@amount,1,.@refine,0,.@card1,.@card2,.@card3,.@card4; message .@char_name$,"Claimed Reward # "+.@id+" - "+.@item_name$; break; } case 2: query_sql( "UPDATE `ero_gm_reward` SET `status` = 2 WHERE `id` = "+.@id+" LIMIT 1" ); message .@char_name$,"Deleted Reward # "+.@id+" - "+.@item_name$; break; case 3: query_sql( "UPDATE `ero_gm_reward` SET `status` = 0 WHERE `id` = "+.@id+" LIMIT 1" ); message .@char_name$,"Recovered Reward # "+.@id+" - "+.@item_name$; break; } } return 1; } } Quote Share this post Link to post Share on other sites
0 Aeromesi 180 Posted October 10, 2016 Probably didn't load the SQL table?I tested the script and it seems fine to me, I'm not even using a fully updated Hercules either. Quote Share this post Link to post Share on other sites
0 Samuel 83 Posted October 10, 2016 @Luffy Did you try this script in your herc server? Tried checking this script with the script checker and didn't find any error. What problem is you facing? Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 23, 2017 (edited) I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. See for yourself, master. http://ap.imagensbrasil.org/image/jJ4iq5 Translate: A problem caused the program to stop working properly. Window will close the program and notify you if a solution is available. Edited May 23, 2017 by Like it~* Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. See for yourself, master. imgur.com/a/faxHX Translate: A problem caused the program to stop working properly. Window will close the program and notify you if a solution is available. Though image link is invalid, by description, it definitely is crash, please follow these steps:http://herc.ws/wiki/MSVC_Crash_Debugging And show the screenshot of call stack and where it crashed, which might help to solve it. Also, if you could mention when the crash occurs, it would be great. Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. See for yourself, master. imgur.com/a/faxHX Translate: A problem caused the program to stop working properly. Window will close the program and notify you if a solution is available. Though image link is invalid, by description, it definitely is crash, please follow these steps:http://herc.ws/wiki/MSVC_Crash_Debugging And show the screenshot of call stack and where it crashed, which might help to solve it. Also, if you could mention when the crash occurs, it would be great. Sorry the image link has been fixed. I followed the steps directed at the link and compiled the emulator. After that, I re-opened the map-server and tried again to use the script, but the same problem occurred. http://ap.imagensbrasil.org/image/jJ4iq5 The error occurs only after clicking the sell button when trying to send an item to any player. Option "[Gm] send reward" from npc. Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. See for yourself, master. imgur.com/a/faxHX Translate: A problem caused the program to stop working properly. Window will close the program and notify you if a solution is available. Though image link is invalid, by description, it definitely is crash, please follow these steps:http://herc.ws/wiki/MSVC_Crash_Debugging And show the screenshot of call stack and where it crashed, which might help to solve it. Also, if you could mention when the crash occurs, it would be great. Sorry the image link has been fixed.I followed the steps directed at the link and compiled the emulator. After that, I re-opened the map-server and tried again to use the script, but the same problem occurred. http://ap.imagensbrasil.org/image/jJ4iq5 The error occurs only after clicking the sell button when trying to send an item to any player. Option "[Gm] send reward" from npc.Open the map server from visual studio in debugging mode, the link I sent shows how to do it. That method would give reason exactly why the server crashed. Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 23, 2017 I'm used latest version of Hercules, however, when trying to use it, every time I try to send any item, the map-server terminates itself without presenting any errors. Note: I already imported the tables to my database. Map server terminates? Any crash? Map server shouldn't terminate by script unless something makes it crash. Maybe if it's crash, post gdb dump and we could see how to solve it.. See for yourself, master. imgur.com/a/faxHX Translate: A problem caused the program to stop working properly. Window will close the program and notify you if a solution is available. Though image link is invalid, by description, it definitely is crash, please follow these steps:http://herc.ws/wiki/MSVC_Crash_Debugging And show the screenshot of call stack and where it crashed, which might help to solve it. Also, if you could mention when the crash occurs, it would be great. Sorry the image link has been fixed.I followed the steps directed at the link and compiled the emulator. After that, I re-opened the map-server and tried again to use the script, but the same problem occurred. http://ap.imagensbrasil.org/image/jJ4iq5 The error occurs only after clicking the sell button when trying to send an item to any player. Option "[Gm] send reward" from npc.Open the map server from visual studio in debugging mode, the link I sent shows how to do it. That method would give reason exactly why the server crashed. Call stack errors. > map-server.exe!set_reg(script_state * st, map_session_data * sd, __int64 num, const char * name, const void * value, reg_db * ref) Line 3482 C map-server.exe!script_setarray_pc(map_session_data * sd, const char * varname, unsigned int idx, void * value, int * refcache) Line 4885 C map-server.exe!npc_selllist_sub(map_session_data * sd, itemlist * item_list, npc_data * nd) Line 2152 C map-server.exe!npc_selllist(map_session_data * sd, itemlist * item_list) Line 2226 C HPMHooking_map.dll!HP_npc_selllist(map_session_data * sd, itemlist * item_list) Line 49325 C map-server.exe!clif_parse_NpcSellListSend(int fd, map_session_data * sd) Line 10778 C map-server.exe!clif_parse(int fd) Line 19219 C map-server.exe!do_sockets(int next) Line 1026 C map-server.exe!main(int argc, char * * argv) Line 560 C [External Code] [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] http://ap.imagensbrasil.org/image/jJ5mXn Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted May 23, 2017 Have any plugins? List them, or maybe disable them and then try? Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 23, 2017 (edited) Have any plugins? List them, or maybe disable them and then try? I'm confused as I had to close the windows to quit Visual Studio and open it again. But after the map-server has finished, I opened Visual Studio and the only thing that appears now is this. I do not know if it's because I had to close the Call stack, Autos, Script.c and Visual Studio alert windows shown in the previous screenshot or if it's because there are no more errors. However, the map server continues shutting down. OBS: I deactivated all plugins. 'map-server.exe' (Win32): Loaded 'C:\Users\Hercules\map-server.exe'. Symbols loaded. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\kernel32.dll' 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\win32u.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Users\Hercules\pcre3.dll'. Module was built without symbols. 'map-server.exe' (Win32): Loaded 'C:\Users\Hercules\libmysql.dll'. Module was built without symbols. 'map-server.exe' (Win32): Loaded 'C:\Users\Hercules\zlib1.dll'. Module was built without symbols. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32full.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wsock32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rsaenh.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\NapiNSP.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\pnrpnsp.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nlaapi.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mswsock.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dnsapi.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nsi.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winrnr.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wshbth.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rasadhlp.dll'. Cannot find or open the PDB file. 'map-server.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'. Cannot find or open the PDB file. The thread 0x3988 has exited with code 1 (0x1). The thread 0x1c54 has exited with code 1 (0x1). The thread 0x3a48 has exited with code 1 (0x1). The thread 0x3ba4 has exited with code 1 (0x1). The program '[16432] map-server.exe' has exited with code 1 (0x1). Edited May 23, 2017 by Like it~* Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 26, 2017 Have any plugins? List them, or maybe disable them and then try? @Dastgir ? Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted May 28, 2017 @Dastgir ? Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted June 13, 2017 so, it seems it was bug in source itself, https://github.com/HerculesWS/Hercules/pull/1782 : made the pr, wait for it to be merged. 1 Like it~* reacted to this Quote Share this post Link to post Share on other sites
0 Like it~* 15 Posted June 14, 2017 17 hours ago, Dastgir said: so, it seems it was bug in source itself, https://github.com/HerculesWS/Hercules/pull/1782 : made the pr, wait for it to be merged. Thank you, sir. I am waiting. Quote Share this post Link to post Share on other sites
Can someone make this work on Hercules emu?
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