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bWolfie

addrid

Question

Hi I'm just wondering if anyone knows what happened to the addrid script command?


*addrid(<type>{,<flag>{,<parameters>}});

 

This command will attach other RIDs to the current script without detaching the

invoking RID. It returns 1 if successful and 0 upon failure.

 

<type> determines what RIDs are attached:

0: All players in the server.

1: All players in the map of the invoking player, or the invoking NPC if no player is attached.

2: Party members of a specified party ID.

[ Parameters: <party id> ]

3: Guild members of a specified guild ID.

[ Parameters: <guild id> ]

4: All players in a specified area of the map of the invoking player (or NPC).

[ Parameters: <x0>,<y0>,<x1>,<y1> ]

5: All players in the map.

[ Parameters: "<map name>" ]

Account ID: If type is Account ID, attach the specified account ID.

 

<flag> can prevent certain players from being attached:

0: Players are always attached. (default)

1: Players currently running another script will not be attached.

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