Jump to content
  • 0
Sign in to follow this  
bWolfie

addrid

Question

Hi I'm just wondering if anyone knows what happened to the addrid script command?


*addrid(<type>{,<flag>{,<parameters>}});

 

This command will attach other RIDs to the current script without detaching the

invoking RID. It returns 1 if successful and 0 upon failure.

 

<type> determines what RIDs are attached:

0: All players in the server.

1: All players in the map of the invoking player, or the invoking NPC if no player is attached.

2: Party members of a specified party ID.

[ Parameters: <party id> ]

3: Guild members of a specified guild ID.

[ Parameters: <guild id> ]

4: All players in a specified area of the map of the invoking player (or NPC).

[ Parameters: <x0>,<y0>,<x1>,<y1> ]

5: All players in the map.

[ Parameters: "<map name>" ]

Account ID: If type is Account ID, attach the specified account ID.

 

<flag> can prevent certain players from being attached:

0: Players are always attached. (default)

1: Players currently running another script will not be attached.

Share this post


Link to post
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.