rans 7 Posted February 2, 2017 Anyone can help me making the Strip remove by FCP buff?I mean the current effect now is FCP only prevents u from being Strip, what i want is it'l be also Remove the Strip if buff on to you. Thanks Quote Share this post Link to post Share on other sites
1 bWolfie 139 Posted February 2, 2017 (edited) Yup it seems this may be official behavior...it is silly though isn't it. A former dev on my server fixed this for me. If I recall, another issue is if you don't have an item equipped in that area, the skill Chemical Protection cannot be cast. I'm sure he wouldn't mind me sharing this here. Hopefully... Can't guarantee it will work or if all the code is the same as this was from an old revision. 1. Open skill.c - Find: case AM_CP_ARMOR: case AM_CP_HELM: { unsigned int equip[] = { EQP_WEAPON, EQP_SHIELD, EQP_ARMOR, EQP_HEAD_TOP }; int index; if ( sd && (bl->type != BL_PC || (dstsd && pc->checkequip(dstsd, equip[skill_id - AM_CP_WEAPON]) < 0) || (dstsd && equip[skill_id - AM_CP_WEAPON] == EQP_SHIELD && pc->checkequip(dstsd, EQP_SHIELD) > 0 && (index = dstsd->equip_index[EQI_HAND_L]) >= 0 && dstsd->inventory_data[index] && dstsd->inventory_data[index]->type != IT_ARMOR)) ) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); map->freeblock_unlock(); // Don't consume item requirements return 0; } clif->skill_nodamage(src, bl, skill_id, skill_lv, break; } case AM_TWILIGHT1: Replace with: case AM_CP_ARMOR: case AM_CP_HELM: { if ( sd && (bl->type != BL_PC ) ) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); map->freeblock_unlock(); // Don't consume item requirements return 0; } clif->skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv))); if (tsc->data[SC_PROTECTWEAPON]) status_change_end(bl, SC_NOEQUIPWEAPON, INVALID_TIMER); if (tsc->data[SC_PROTECTSHIELD]) status_change_end(bl, SC_NOEQUIPSHIELD, INVALID_TIMER); if (tsc->data[SC_PROTECTARMOR]) status_change_end(bl, SC_NOEQUIPARMOR, INVALID_TIMER); if (tsc->data[SC_PROTECTHELM]) status_change_end(bl, SC_NOEQUIPHELM, INVALID_TIMER); break; } case AM_TWILIGHT1: 2. Then find: // Full Chemical Protection case CR_FULLPROTECTION: { unsigned int equip[] = { EQP_WEAPON, EQP_SHIELD, EQP_ARMOR, EQP_HEAD_TOP }; int i, s = 0, skilltime = skill->get_time(skill_id, skill_lv); for ( i = 0; i < 4; i++ ) { if ( bl->type != BL_PC || (dstsd && pc->checkequip(dstsd, equip[i]) < 0) ) continue; if ( dstsd && equip[i] == EQP_SHIELD ) { short index = dstsd->equip_index[EQI_HAND_L]; if ( index >= 0 && dstsd->inventory_data[index] && dstsd->inventory_data[index]->type != IT_ARMOR ) continue; } sc_start(src, bl, (sc_type)(SC_PROTECTWEAPON + i), 100, skill_lv, skilltime); s++; } if ( sd && !s ) { And replace with: // Full Chemical Protection case CR_FULLPROTECTION: { int i, s = 0, skilltime = skill->get_time(skill_id, skill_lv); for ( i = 0; i < 4; i++ ) { if ( bl->type != BL_PC ) continue; sc_start(src, bl, (sc_type)(SC_PROTECTWEAPON + i), 100, skill_lv, skilltime); status_change_end(bl, (sc_type)(SC_NOEQUIPWEAPON + i), INVALID_TIMER); s++; } if ( sd && !s ) { Edited February 3, 2017 by True Zeal 1 kalabasa reacted to this Quote Share this post Link to post Share on other sites
0 rans 7 Posted February 3, 2017 Thanks! ill try it later Quote Share this post Link to post Share on other sites
Anyone can help me making the Strip remove by FCP buff?
I mean the current effect now is FCP only prevents u from being Strip, what i want is it'l be also Remove the Strip if buff on to you.
Thanks
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