bWolfie 140 Posted June 14, 2017 I'm trying to use npcshopattach() on a shop in another script. Can this be done? Always returns false. if (npcshopattach("My_Shop") == false) mes("FALSE"); else mes("TRUE"); close; And in another script: - trader My_Shop FAKE_NPC,{ OnInit: tradertype(NST_CUSTOM); sellitem(Red_Potion, 1); end; OnCountFunds: setcurrency(countitem(Orange_Potion)); end; OnPayFunds: if (countitem(Orange_Potion) < @price) end; delitem(Orange_Potion, @price); purchaseok(); end; } Share this post Link to post Share on other sites
0 Dastgir 1246 Posted June 14, 2017 Because it's trader script and not shop. You cannot use npcshopattach with trader scripts. Share this post Link to post Share on other sites
0 bWolfie 140 Posted June 14, 2017 17 minutes ago, Dastgir said: Because it's trader script and not shop. You cannot use npcshopattach with trader scripts. o i c thanks for quick response. shame Share this post Link to post Share on other sites
I'm trying to use npcshopattach() on a shop in another script. Can this be done? Always returns false.
if (npcshopattach("My_Shop") == false) mes("FALSE"); else mes("TRUE"); close;And in another script:
- trader My_Shop FAKE_NPC,{ OnInit: tradertype(NST_CUSTOM); sellitem(Red_Potion, 1); end; OnCountFunds: setcurrency(countitem(Orange_Potion)); end; OnPayFunds: if (countitem(Orange_Potion) < @price) end; delitem(Orange_Potion, @price); purchaseok(); end; }Share this post
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