bWolfie 138 Posted August 16, 2017 Any guides out there for using Hercules mapcache? The doc is no help to me. Quote Share this post Link to post Share on other sites
0 Habilis 119 Posted August 16, 2017 (edited) 0 - Use WeeMapCache Editor (To edit mapcaches) It allows quickly edit/add/delete maps into cache file (Don't forget to do a backup of your mapcache) 1. Add ".gat", ".gnd", ".rsw" files to data folder. 2. Edit "mapnametable.txt" and "resnametable.txt" files in data folder. 3. Edit "map_index.txt" in db folder. 4. Create(update) mapcache "map_cache.dat" file in pre-re OR re /db folder. 5. Edit conf/maps.conf 6. Add flags/warps/monsters to the map as a script in npc folder Edited August 16, 2017 by Habilis 1 Tsuuu reacted to this Quote Share this post Link to post Share on other sites
0 astralprojection 35 Posted August 17, 2017 Quote 1. Add ".gat", ".gnd", ".rsw" files to data folder. 2. Edit "mapnametable.txt" and "resnametable.txt" files in data folder. 3. Edit "map_index.txt" in db folder. linux: 4. login to your linux machine 5. change directory to Hercules or your custom folder and make tools then use mapcache to compile it. $ cd Hercules Hercules]$ make tools Hercules]$ ./mapcache 2 LipESprY and bWolfie reacted to this Quote Share this post Link to post Share on other sites
Any guides out there for using Hercules mapcache? The doc is no help to me.
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