Lelouch 10 Posted October 4, 2013 Any update for this in the latest revision? I knew they change iMap to map in here Quote Share this post Link to post Share on other sites
quesoph 105 Posted October 5, 2013 ^ i've updated the first post please check it. Quote Share this post Link to post Share on other sites
安赫尔 9 Posted October 5, 2013 it's work , thank you! Quote Share this post Link to post Share on other sites
GM.PiXeL 6 Posted October 24, 2013 not working on latest revision. Quote Share this post Link to post Share on other sites
quesoph 105 Posted October 24, 2013 (edited) ^ its working. -,- @edit Compiled and tested with Hercules Rev 12803 Edited October 24, 2013 by quesoph Quote Share this post Link to post Share on other sites
Lulu 25 Posted October 24, 2013 It's working but had some errors in battle.c due to updates. I fixed it (it was simple) and it works perfectly for me on a 2013-08-07Ragexe. Just don't forget to add in the db/item_db2.txt 30000,Zeny,Zeny,3,,10,10,,,,,,,,,,,,,{},{},{}30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{} I've also included db/item_vending.txt in the patch with TCG Card as default currency Compiled and tested with Hercules Rev 12815 Here Extended Vending System Hercules Rev 12815.patch 1 chocolab reacted to this Quote Share this post Link to post Share on other sites
karazu 33 Posted October 25, 2013 (edited) It's working but had some errors in battle.c due to updates. I fixed it (it was simple) and it works perfectly for me on a 2013-08-07Ragexe. Just don't forget to add in the db/item_db2.txt 30000,Zeny,Zeny,3,,10,10,,,,,,,,,,,,,{},{},{}30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{} I've also included db/item_vending.txt in the patch with TCG Card as default currency Compiled and tested with Hercules Rev 12815 Screenshot (23).png screenYmir 007.jpg Here Extended Vending System Hercules Rev 12815.patch using yours but what is this all about? vending.c: In function 'vending_purchasereq':vending.c:256: warning: 'item_name' may be used uninitialized in this function LD map-server at map [Notice]: Conflicting item/script var 'Zeny', prioritising the script var Edited October 25, 2013 by karazu Quote Share this post Link to post Share on other sites
Lulu 25 Posted October 25, 2013 I dont have warning. I'm using VS12 so not sure about linux. Work's fine [Notice]: Conflicting item/script var 'Zeny', prioritising the script var "Zeny" is a global variable but so it that notice shows. Quote Share this post Link to post Share on other sites
karazu 33 Posted October 25, 2013 I dont have warning. I'm using VS12 so not sure about linux. Work's fine [Notice]: Conflicting item/script var 'Zeny', prioritising the script var "Zeny" is a global variable but so it that notice shows. I tested it in game and works fine. I just don't know it has an issue in compiling vending.c: In function 'vending_purchasereq':vending.c:256: warning: 'item_name' may be used uninitialized in this function LD map-server "Zeny" is a global variable but so it that notice shows. so its ok? Quote Share this post Link to post Share on other sites
Lulu 25 Posted October 25, 2013 I dont have warning. I'm using VS12 so not sure about linux. Work's fine [Notice]: Conflicting item/script var 'Zeny', prioritising the script var "Zeny" is a global variable but so it that notice shows. I tested it in game and works fine. I just don't know it has an issue in compiling vending.c: In function 'vending_purchasereq':vending.c:256: warning: 'item_name' may be used uninitialized in this function LD map-server > "Zeny" is a global variable but so it that notice shows. so its ok? - Not sure what that is because I did not try it on linux - I think yes. It's a Notice. Not a Warning or Error. I also tried my NPC with the "Zeny" as variable an works fine. My zeny are getting deducted/gained. Quote Share this post Link to post Share on other sites
karazu 33 Posted October 25, 2013 - Not sure what that is because I did not try it on linux ohh ok, . I hope somebody can answer this problem Quote Share this post Link to post Share on other sites
karazu 33 Posted October 25, 2013 I dont have warning. I'm using VS12 so not sure about linux. Work's fine [Notice]: Conflicting item/script var 'Zeny', prioritising the script var "Zeny" is a global variable but so it that notice shows. I tested it in game and works fine. I just don't know it has an issue in compiling vending.c: In function 'vending_purchasereq':vending.c:256: warning: 'item_name' may be used uninitialized in this function LD map-server >> "Zeny" is a global variable but so it that notice shows.lockquote>so its ok? - Not sure what that is because I did not try it on linux - I think yes. It's a Notice. Not a Warning or Error. I also tried my NPC with the "Zeny" as variable an works fine. My zeny are getting deducted/gained. I dont know but every time I try to @item the items 30000 and 30001 they are Unknown item. also when i use Vend skill they are also Unknown items in the choices Quote Share this post Link to post Share on other sites
quesoph 105 Posted October 25, 2013 I've had that warning. and i am ignoring it since then. xD Quote Share this post Link to post Share on other sites
Lulu 25 Posted October 25, 2013 why will you @items them? I think those were dummy items so you can use them in the vending window? Quote Share this post Link to post Share on other sites
karazu 33 Posted October 25, 2013 why will you @items them? I think those were dummy items so you can use them in the vending window? I did just try, but its ok now. lol I forgot to convert my lua to lub. Quote Share this post Link to post Share on other sites
安赫尔 9 Posted October 25, 2013 Because this plugin need a item named Zeny. So system warning. Never mind. Quote Share this post Link to post Share on other sites
Jezu 25 Posted October 27, 2013 @rosfus. Go to item_db2.txt changed the Zeny (aegis name) to Zeny_C or anything you want. That will solved the problem. You will not encounter any 'Zeny' issues on the main emulator. Quote Share this post Link to post Share on other sites
leloush 7 Posted November 3, 2013 Compiled and tested with Hercules Rev 12352. is it working with 12505 sir ? btw thanks.. tested on 12535 and its kewl!! Quote Share this post Link to post Share on other sites
bbestkanatip2 0 Posted November 7, 2013 i Have This Problem when i run the server [Warning]: Unknown setting 'extended_vending' in file conf/battle/custom.conf [Warning]: Unknown setting 'show_item_vending' in file conf/battle/custom.conf [Warning]: Unknown setting 'ex_vending_info' in file conf/battle/custom.conf [Warning]: Unknown setting 'item_zeny' in file conf/battle/custom.conf [Warning]: Unknown setting 'item_cash' in file conf/battle/custom.conf Quote Share this post Link to post Share on other sites
Lulu 25 Posted November 7, 2013 It's working but had some errors in battle.c due to updates. I fixed it (it was simple) and it works perfectly for me on a 2013-08-07Ragexe. Just don't forget to add in the db/item_db2.txt 30000,Zeny,Zeny,3,,10,10,,,,,,,,,,,,,{},{},{}30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{} I've also included db/item_vending.txt in the patch with TCG Card as default currency Compiled and tested with Hercules Rev 12815 Screenshot (23).png screenYmir 007.jpg Here Extended Vending System Hercules Rev 12815.patch try this. Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted November 9, 2013 can this be HPM plugin ? Quote Share this post Link to post Share on other sites
khenma 1 Posted November 12, 2013 Where im going to put the patch file? Quote Share this post Link to post Share on other sites
Luffy 14 Posted November 13, 2013 in latest revision why is it rejected? XD Quote Share this post Link to post Share on other sites
Judas 100 Posted November 13, 2013 probably still works, but probably some line changes/spaces could cause it to fail Quote Share this post Link to post Share on other sites
Luffy 14 Posted November 14, 2013 can you help out here boss judas? Quote Share this post Link to post Share on other sites