Jump to content
  • 0
Sign in to follow this  
darklion30

spawn mobs

Question

5 answers to this question

Recommended Posts

  • 0

Permanent monster spawn : 

** Create a permanent monster spawn:<map name>,<x>,<y>,<xs>,<ys>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}

Share this post


Link to post
Share on other sites
  • 0

saang map? specific ba ?

 

kung gusto mo mag add ng mga mobs

 

dito edit mo

 

kung renewal client mo

npcremobs

 

or 

 

pre-renewal

npcpre-remobs

 

you can also try this script

-	script	spwnmob	-1,{		OnDeath:	monster "prontera",0,0,"High Or",1213,1;	end;OnInit://"<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>",<size>,<ai>};	monster "prontera",0,0,"High Orc",1213,210,"spwnmob::OnDeath";end;
Edited by sevenzz23

Share this post


Link to post
Share on other sites
  • 0

use addmonsterdrop(<mob id or name>, <item id>, <rate>)

 

for example 

 

-	script	spwnmob	-1,{		OnDeath:	monster "prontera",0,0,"High Orc",1213,1;	end;OnInit://"<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>",<size>,<ai>};	monster "prontera",0,0,"High Orc",1213,210,"spwnmob::OnDeath";       // Add Yggdrasil Berry (607) to the High Orc's(1213) drops, with 10% (1000) rate        addmonsterdrop(1213, 607, 1000);end;

    Related Topics

 

Click the rep_up.png if it help :)

Edited by sevenzz23

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.