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karazu

New 11 Cards Port Malaya

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yes, if you are using old item_db.txt. if you are using new item_db.conf you need to convert it first using itemdb converter

 

 

about client setup you if you are using new client you can add does using iteminfo.lua

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I am not really familiar with pull request hehe.

and about adding them in the database emm like copy pasting it, do i need to change something in it?

are the effect settings still works  in hercules while it is based in rathena?

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item_db.conf or item_db2.txt

[cbox]item_db: (
/******************************************************************************
************* Entry structure ************************************************
******************************************************************************
{
// =================== Mandatory fields ===============================
Id: ID (int)
AegisName: "Aegis_Name" (string, optional if Inherit: true)
Name: "Item Name" (string, optional if Inherit: true)
// =================== Optional fields ================================
Type: Item Type (int, defaults to 3 = etc item)
Buy: Buy Price (int, defaults to Sell * 2)
Sell: Sell Price (int, defaults to Buy / 2)
Weight: Item Weight (int, defaults to 0)
Atk: Attack (int, defaults to 0)
Matk: Magical Attack (int, defaults to 0, ignored in pre-re)
Def: Defense (int, defaults to 0)
Range: Attack Range (int, defaults to 0)
Slots: Slots (int, defaults to 0)
Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF)
Upper: Upper mask (int, defaults to any = 0x3f)
Gender: Gender (int, defaults to both = 2)
Loc: Equip location (int, required value for equipment)
WeaponLv: Weapon Level (int, defaults to 0)
EquipLv: Equip required level (int, defaults to 0)
EquipLv: [min, max] (alternative syntax with min / max level)
Refine: Refineable (boolean, defaults to true)
View: View ID (int, defaults to 0)
BindOnEquip: true/false (boolean, defaults to false)
Script: <"
Script
(it can be multi-line)
">
OnEquipScript: <" OnEquip Script (can also be multi-line) ">
OnUnequipScript: <" OnUnequip Script (can also be multi-line) ">
// =================== Optional fields (item_db2 only) ================
Inherit: true/false (boolean, if true, inherit the values
that weren't specified, from item_db.conf,
else override it and use default values)
},
******************************************************************************/

{
Id: 4582
AegisName: "Bungisngis_Card"
Name: "Bungisngis Card"
Type: 6
Buy: 20
Weight: 10
Loc: 769
Script: <" bonus bMaxHPrate,getrefine()/2; ">
},
{
Id: 4583
AegisName: "Engkanto_Card"
Name: "Engkanto Card"
Type: 6
Buy: 20
Weight: 10
Loc: 769
Script: <"
bonus2 bAddEle,Ele_Poison,30;
bonus2 bIgnoreDefRate,RC_Plant,30;
">
},
{
Id: 4584
AegisName: "Manananggal_Card"
Name: "Manananggal Card"
Type: 6
Buy: 20
Weight: 10
Loc: 2
Script: <"
bonus bSPDrainValue,1;
bonus bMaxSPrate,-1;
">
},
{
Id: 4585
AegisName: "Mangkukulam_Card"
Name: "Mangkukulam Card"
Type: 6
Buy: 20
Weight: 10
Loc: 16
Script: <"
bonus bMaxSPrate,10;
bonus bHPGainValue,-666;
">
},
{
Id: 4586
AegisName: "Tikbalang_Card"
Name: "Tikbalang Card"
Type: 6
Buy: 20
Weight: 10
Loc: 769
Script: <"
bonus bMatk,10;
bonus2 bMagicAtkEle,Ele_Wind,5;
if(getrefine()>=9) {
bonus2 bMagicAtkEle,Ele_Wind,5;
}

">
},
{
Id: 4587
AegisName: "Tiyanak_Card"
Name: "Tiyanak Card"
Type: 6
Buy: 20
Weight: 10
Loc: 136
Script: <"
bonus2 bCriticalAddRace,RC_DemiHuman,12;
bonus2 bCriticalAddRace,RC_Fish,12;
bonus2 bCriticalAddRace,RC_Brute,12;
">
},
{
Id: 4588
AegisName: "Wakwak_Card"
Name: "Wakwak Card"
Type: 6
Buy: 20
Weight: 10
Loc: 4
Script: <" bonus bBaseAtk,5*(readparam(bStr)/10); ">
},
{
Id: 4589
AegisName: "Jejeling_Card"
Name: "Jejeling Card"
Type: 6
Buy: 20
Weight: 10
Loc: 4
Script: <" bonus bMaxHP,200*(readparam(bVit)/10); ">
},
{
Id: 4590
AegisName: "Bangungot_Card"
Name: "Bangungot Card"
Type: 6
Buy: 20
Weight: 10
Loc: 16
Script: <"
bonus bInt,4;
bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",3,2500,BF_MAGIC,0;
">
},
{
Id: 4591
AegisName: "Bakonawa_Card"
Name: "Bakonawa Card"
Type: 6
Buy: 20
Weight: 10
Loc: 16
Script: <"
bonus bStr,4;
bonus2 bAddEffWhenHit,Eff_Bleeding,2000;
">
},
{
Id: 4592
AegisName: "Buwaya_Card"
Name: "Buwaya Card"
Type: 6
Buy: 20
Weight: 10
Loc: 16
Script: <"
bonus bVit,4;
bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",3,2500,BF_MAGIC,0;
">
},
)[/cbox]

 

systemiteminfo.lub [cbox] [4582] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Each 2 refine, MHP + 1%.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Bungisngis Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Each 2 refine, MHP + 1%.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4583] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Increase damage on Poison property monsters by 30%.",
"Ignores 30% of Plant monster's Defense Rate.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Engkanto Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Increase damage on Poison property monsters by 30%.",
"Ignores 30% of Plant monster's Defense Rate.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4584] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Regain 1 SP with each attack.",
"MSP - 1%.",
"Class: ^777777Card^000000",
"Compound on: ^777777Weapon^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Manananggal Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Regain 1 SP with each attack.",
"MSP - 1%.",
"Class: ^777777Card^000000",
"Compound on: ^777777Weapon^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4585] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Increases Maximun SP + 10%.",
"Drain 666 HP each time an enemy is killed.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Mangkukulam Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Increases Maximun SP + 10%.",
"Drain 666 HP each time an enemy is killed.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4586] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"MATK + 10, increases damage of wind element magic attacks by 5%.",
"If the upgrade level is 9 or higher, add an additional 5% wind element magic attacks.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Tikbalang Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"MATK + 10, increases damage of wind element magic attacks by 5%.",
"If the upgrade level is 9 or higher, add an additional 5% wind element magic attacks.",
"Class: ^777777Card^000000",
"Compound on: ^777777Headgear^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4587] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Add a Critical Rate + 12 on Demi Human, Brute and Fish monsters.",
"Class: ^777777Card^000000",
"Compound on: ^777777Accessory^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Tiyanak Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Add a Critical Rate + 12 on Demi Human, Brute and Fish monsters.",
"Class: ^777777Card^000000",
"Compound on: ^777777Accessory^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4588] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Every 10 base STR, you gain + 5 ATK.",
"Class: ^777777Card^000000",
"Compound on: ^777777Garment^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Wakwak Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Every 10 base STR, you gain + 5 ATK.",
"Class: ^777777Card^000000",
"Compound on: ^777777Garment^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4589] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"Every 10 base VIT, you gain + 200 HP.",
"Class: ^777777Card^000000",
"Compound on: ^777777Garment^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Jejeling Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"Every 10 base VIT, you gain + 200 HP.",
"Class: ^777777Card^000000",
"Compound on: ^777777Garment^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4590] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"INT + 4, Adds a high chance of inflicting the Sleep status to the attacking enemy each time the wearer is magically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Bangungot Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"INT + 4, Adds a high chance of inflicting the Sleep status to the attacking enemy each time the wearer is magically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4591] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"STR + 4, Adds a high chance of inflicting the Bleeding status to the attacking enemy each time the wearer is physically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Bakonawa Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"STR + 4, Adds a high chance of inflicting the Bleeding status to the attacking enemy each time the wearer is physically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},
[4592] = {
unidentifiedDisplayName = "Card",
unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå",
unidentifiedDescriptionName = {
"VIT + 4, Adds a high chance of inflicting the Stone Curse status to the attacking enemy each time the wearer is magically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
identifiedDisplayName = "Buwaya Card",
identifiedResourceName = "À̸§¾ø´ÂÄ«µå",
identifiedDescriptionName = {
"VIT + 4, Adds a high chance of inflicting the Stone Curse status to the attacking enemy each time the wearer is magically attacked.",
"Class: ^777777Card^000000",
"Compound on: ^777777Armor^000000",
"Weight: ^7777771^000000"
},
slotCount = 0,
ClassNum = 0
},[/cbox]

Edited by themon

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10z2t20.png

 

 

[cbox]{
Id: 26005
AegisName: "Gopinich_Card"
Name: "Gopinich Card"
Type: 6
Buy: 20
Weight: 10
Loc: 32
Script: <"
bonus bNoMiscDamage,100;
bonus bDefRate,-100;
bonus bDef2Rate,-100;
bonus bUnbreakableShield,0;
bonus2 bSubRace,RC_NonBoss,40;
bonus2 bSubRace,RC_Boss,40;
">
},
)[/cbox]

 

card name: Gopinich Card

 

card prefix: Impenetrable


compound to: Shield


card description:


-the purpose of this card is to nullify defense piercing cards or skills

(thanatos card,investigate,acid demonstration).


-lowers your defense by 100 to avoid defense piercing damage taken from any

type of monsters including demi-humans


-gaining 40% damage reduction for all monsters including demi-humans to maintain

defensive power after losing 100 defense.

 

Original post by
joelolopez

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