khenma 1 Posted November 27, 2013 client crashed after i make a folder datatextureeffect and putting files i had downloaded from download section. (aura sprites) when i got lvl 99. and typing /aura it crashes.... Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 27, 2013 are you using custom aura? if you don't know how to use custom aura then dont diff your client "Use Custom Aura Sprites" Note: [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. Quote Share this post Link to post Share on other sites
0 khenma 1 Posted November 27, 2013 (edited) are you using custom aura? if you don't know how to use custom aura then dont diff your client "Use Custom Aura Sprites" Note: [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. yes custom aura... hmm can you give me guides for this custom auras? where to find these aurafloat.tga, auraring.bmp and freezing_circle.bmp Edited November 27, 2013 by khenma Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 27, 2013 I didn't use this diff but I guess I already mention the guide [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. Quote Share this post Link to post Share on other sites
0 khenma 1 Posted November 27, 2013 I didn't use this diff but I guess I already mention the guide [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. hmm so diffing this really makes the client crash? Quote Share this post Link to post Share on other sites
0 Angelmelody 221 Posted November 27, 2013 I didn't use this diff but I guess I already mention the guide [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. hmm so diffing this really makes the client crash? Use Custom Aura crashes client has been reported as a bug in this thread ,but Shakto didn't fix it yet , Don't diff with that option atm, or change to another diff tool NEMO - Client Patcher, that bug should be fixed. Quote Share this post Link to post Share on other sites
0 khenma 1 Posted November 27, 2013 I didn't use this diff but I guess I already mention the guide [Data] Use Custom Aura Sprites This option will make it so your warp portals will not be affected by your aura sprites. If you enable this feature, you will have to make aurafloat.tga and auraring.bmp and place them in your '.datatextureeffect' folder. Enable this to used aurafloat.tga, auraring.bmp and freezing_circle.bmp as aura sprites. The default aura files are pikapika2.bmp, blue_ring.tga and freezing_circle.bmp. hmm so diffing this really makes the client crash? Use Custom Aura crashes client has been reported as a bug in this thread ,but Shakto didn't fix it yet , Don't diff with that option atm, or change to another diff tool NEMO - Client Patcher, that bug should be fixed. i use the nemo patcher hmm y cant find auraring.bmp ? but i have it in effect folder Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 27, 2013 (edited) I think thats the bug.. so dont use it for the min time... Edited November 27, 2013 by sevenzz23 Quote Share this post Link to post Share on other sites
client crashed after i make a folder datatextureeffect and putting files i had downloaded from download section. (aura sprites)
when i got lvl 99. and typing /aura it crashes....
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