what to remove here so that whenever a Taekwondo uses a union his/her hp won't be deducted
if( sc ) { //SG_FUSION hp penalty [Komurka] if (sc->data[SC_FUSION]) { int hp= sstatus->max_hp; if (sd && tsd) { hp = 8*hp/100; if ((sstatus->hp * 100) <= (sstatus->max_hp * 20)) hp = sstatus->hp; } else hp = 2*hp/100; //2% hp loss per hit status_zap(src, hp, 0); } status_change_end(src,SC_CAMOUFLAGE, INVALID_TIMER); }
what to remove here so that whenever a Taekwondo uses a union his/her hp won't be deducted
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