nyxfatalis 5 Posted April 16, 2013 Hi, I'm suggesting to add this on hercules / / Note 1: Value optional (on / off, yes / no or 1/0). / / Return the reflected damage to the Redeemer? (Note 1) devotion_rdamage: 0 this is an option where you can activate(on/off) the official reflect/devotion. I found this on bRathena http://svn.brathena.org/brAthena/testes/conf/battle/brathena.conf Thanks. 4 Judas, Enko, Patskie and 1 other reacted to this Quote Share this post Link to post Share on other sites
Judas 100 Posted April 16, 2013 lot of people like the old way as well =D Quote Share this post Link to post Share on other sites
nyxfatalis 5 Posted April 16, 2013 lot of people like the old way as well =D yep. it includes me as well. LoL. hoping hercules will implement this. Quote Share this post Link to post Share on other sites
Patskie 88 Posted April 18, 2013 Like this suggestion also Quote Share this post Link to post Share on other sites
Enko 9 Posted May 16, 2013 I like the suggestion. +1 Quote Share this post Link to post Share on other sites
EriNa_KillerSoul 9 Posted May 16, 2013 and me Quote Share this post Link to post Share on other sites
Ind 945 Posted May 16, 2013 how is this actually supposed to work? from what i've seen in their code repository, the way devotion_rdamage is employed makes the old method active, but doesn't touch/disable the new method at all (is this intended?) Quote Share this post Link to post Share on other sites
mkbu95 34 Posted July 4, 2013 Bump. Can someone explain how this skill works and before and after renewal behavior? Quote Share this post Link to post Share on other sites
Jedzkie 58 Posted July 4, 2013 i think the if your set to 1, it will return the effect to old method, but if you set to 0, by default, the renewal devotion will work. Quote Share this post Link to post Share on other sites
mkbu95 34 Posted July 5, 2013 I want to know the skill's behavior, no the config's Quote Share this post Link to post Share on other sites
quesoph 105 Posted July 5, 2013 I think the old behavior is: If you are a champion with a devo on you and you asura a paladin with reflect shield the reflect damage goes to your devo-ter not on the champion. Quote Share this post Link to post Share on other sites
mleo1 36 Posted July 5, 2013 (edited) A_PaladinA_Champion (devo) VS. B_Paladin (reflect) A_Champion attacks B_Paladin OldA_Paladin takes damageNewA_Champion takes damage Edited July 5, 2013 by mleo1 Quote Share this post Link to post Share on other sites
Jedzkie 58 Posted October 27, 2013 https://github.com/HerculesWS/Hercules/pull/209 Quote Share this post Link to post Share on other sites
Ind 945 Posted December 18, 2013 Implemented in https://github.com/HerculesWS/Hercules/commit/36d0c789633da074f7e1a6add901278af513ad4b 1 dhaisuke reacted to this Quote Share this post Link to post Share on other sites