Hi Guys i need help regarding my KOTH script, after the the KOTH the winning guild can ecall inside the guild_vs1 what i want is to enable the skill when the koth is start then skill off when it end
here is my script
- script KoE -1,{OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; bindatcmd "koe", strnpcinfo(0)+"::Oncommand", 99,99; //bindatcmd "skillon","atcmd_pvp::OnAtcommand",60,99; //bindatcmd "skilloff","atcmd_pvp::OnAtcommand2",60,99; end;Oncommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start; else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end; else { dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; } end;L_start: OnMinute35: gvgon "guild_vs1"; announce "The King of Emperium Hill has begun!", bc_all; .start = 1; //OnAtcommand: //atcommand "@skillon"; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; $koegid = 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 7; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; L_end: OnMinute55: gvgoff "guild_vs1"; announce "The King of Emperium Hill is over!", bc_all; .start = 0; //OnAtcommand2: //atcommand "@skilloff"; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; maprespawnguildid "guild_vs1", $koegid, 6; end;OnEmpDead: $koegid = getcharid(2); announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end;}// KoE Entrancemellina,85,60,4 script The King#KoE 58,{ mes "[The King]"; if ( !getcharid(2) ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; }}// KoE Exitguild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "Thank you for Joining"; mes "You Won PVP Tokens and Cash Points"; if ( getcharid(2) == $koegid ) close2; getitem 8039,150; set #CASHPOINTS,#CASHPOINTS + 50; dispbottom "You got "+#CASHPOINTS+" cash points."; warp "Save",0,0; end;}// Flagsguild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ if ( !$koegid ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild."; close;OnRevKoE: flagemblem $koegid; end;}guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722guild_vs1 mapflag nobranchguild_vs1 mapflag nomemoguild_vs1 mapflag nopenaltyguild_vs1 mapflag noreturnguild_vs1 mapflag nosave SavePointguild_vs1 mapflag noteleportguild_vs1 mapflag gvg_nopartyguild_vs1 mapflag nowarpguild_vs1 mapflag nowarptoguild_vs1 mapflag guildlockguild_vs1 mapflag zone GvG2
Hi Guys i need help regarding my KOTH script, after the the KOTH the winning guild can ecall inside the guild_vs1 what i want is to enable the skill when the koth is start then skill off when it end
here is my script
- script KoE -1,{OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; bindatcmd "koe", strnpcinfo(0)+"::Oncommand", 99,99; //bindatcmd "skillon","atcmd_pvp::OnAtcommand",60,99; //bindatcmd "skilloff","atcmd_pvp::OnAtcommand2",60,99; end;Oncommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start; else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end; else { dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; } end;L_start: OnMinute35: gvgon "guild_vs1"; announce "The King of Emperium Hill has begun!", bc_all; .start = 1; //OnAtcommand: //atcommand "@skillon"; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; $koegid = 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 7; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; L_end: OnMinute55: gvgoff "guild_vs1"; announce "The King of Emperium Hill is over!", bc_all; .start = 0; //OnAtcommand2: //atcommand "@skilloff"; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; maprespawnguildid "guild_vs1", $koegid, 6; end;OnEmpDead: $koegid = getcharid(2); announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end;}// KoE Entrancemellina,85,60,4 script The King#KoE 58,{ mes "[The King]"; if ( !getcharid(2) ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; }}// KoE Exitguild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "Thank you for Joining"; mes "You Won PVP Tokens and Cash Points"; if ( getcharid(2) == $koegid ) close2; getitem 8039,150; set #CASHPOINTS,#CASHPOINTS + 50; dispbottom "You got "+#CASHPOINTS+" cash points."; warp "Save",0,0; end;}// Flagsguild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ if ( !$koegid ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild."; close;OnRevKoE: flagemblem $koegid; end;}guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722guild_vs1 mapflag nobranchguild_vs1 mapflag nomemoguild_vs1 mapflag nopenaltyguild_vs1 mapflag noreturnguild_vs1 mapflag nosave SavePointguild_vs1 mapflag noteleportguild_vs1 mapflag gvg_nopartyguild_vs1 mapflag nowarpguild_vs1 mapflag nowarptoguild_vs1 mapflag guildlockguild_vs1 mapflag zone GvG2Share this post
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