AnnieRuru 957 Posted March 11, 2014 (edited) some people are using the one inside bug tracker ... no ... that is actually just a sample script and this is the one that is fully capable of using in live server Download: 2.0 script plugin ohh ... original topic http://rathena.org/board/topic/72691-evil-clone-on-map-enter/ 1.0 fight_your_clone_1.0.txt nochangeequip.diff 1.1 fight_your_clone_1.1.txt nochangeequip_20140908.diff --- squueze 2 query_sql into 1 when player top up their high score --- fix the infamous 'immediately kick back to town' bug, finally ... 2.0 script - add pvp mapflag, don't have to /ns - remove the OnPCDieEvent, use queue iterator - add timeleft__ function - add deny entry in 30 mins, configurable - add full heal upon entering ... plugin - nochangeequip diff into plugin - fix a rare bug inside a nochangeequip map, and a GM #delitem, the item still show in the equipment window Edited December 24, 2015 by AnnieRuru 1 2 Vietlubu, schan and karazu reacted to this Quote Share this post Link to post Share on other sites
karazu 33 Posted March 11, 2014 (edited) I dunno why some people are using the one inside bug tracker,that is actually just a sample scriptand this is the one that is fully capable of using in live serverDownload:script fight_your_clone_1.0.txtpatch for nochangeequip mapflag nochangeequip.diffohh ... original topichttp://rathena.org/board/topic/72691-evil-clone-on-map-enter/ map.c: In function 'map_load_defaults':map.c:5561: warning: implicit declaration of function 'status_defaults' any Idea? Edited March 11, 2014 by karazu Quote Share this post Link to post Share on other sites
安赫尔 9 Posted March 11, 2014 I dunno why some people are using the one inside bug tracker, that is actually just a sample script and this is the one that is fully capable of using in live server Download: script fight_your_clone_1.0.txt patch for nochangeequip mapflag nochangeequip.diff ohh ... original topic http://rathena.org/board/topic/72691-evil-clone-on-map-enter/ map.c: In function 'map_load_defaults':map.c:5561: warning: implicit declaration of function 'status_defaults' any Idea? ?? I can't confirm this, it's work fine. No errors in building. I am using last svn. 13963. Quote Share this post Link to post Share on other sites
karazu 33 Posted March 11, 2014 ok I dunno why some people are using the one inside bug tracker,that is actually just a sample scriptand this is the one that is fully capable of using in live serverDownload:script fight_your_clone_1.0.txtpatch for nochangeequip mapflag nochangeequip.diffohh ... original topichttp://rathena.org/board/topic/72691-evil-clone-on-map-enter/ map.c: In function 'map_load_defaults':map.c:5561: warning: implicit declaration of function 'status_defaults' any Idea? ?? I can't confirm this, it's work fine. No errors in building. I am using last svn. 13963. OK.but it works fine in game lol. Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted March 11, 2014 map.c ? if you can read the patch, this patch doesn't alter anything to the map.c file you went off-topic I think Quote Share this post Link to post Share on other sites
karazu 33 Posted March 11, 2014 (edited) map.c ? if you can read the patch, this patch doesn't alter anything to the map.c file you went off-topic I think yes, I am just wondering why. when I check the map.c nothing is there lol. anyways. The script work great. how about some customization in the prize? Like the Default is 1 kill = 1 RED POTION But if u already have 100 kills it is now Potion + White PoTion per kill? Edited March 11, 2014 by karazu Quote Share this post Link to post Share on other sites
karazu 33 Posted March 11, 2014 Its causing map crash when there are already to many CLONES in the MAP.Map crash attempting to save all the characters [Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=609[Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=1219[Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=67 Quote Share this post Link to post Share on other sites
安赫尔 9 Posted March 11, 2014 (edited) I make some funny in it. mn.. Tranlate to English by google translation. Content includes: Set a deley. 3 times a day Reword another event ticket Some announce An ending event Have a fun. dbquest_db.txt //Other61402,64800,0,0,0,0,0,0,"Fighting Yourself" dataquestid2display.txt (ClientSide) 61402#Fighting Yourself CD#SG_FEEL#QUE_NOIMAGE#You need to rest to recover. #18 hours after entering # npcmapflagzone.txt // Fighting Yourselfguild_vs4 mapflag zone Fighting dbremap_zone_db.conf dbremap_zone_db.conf{ name: "Fighting" disabled_items: { Token_Of_Siegfried: true } mapflags: ( "nocashshop", "nochangeequip", )}, main_scripts prontera,149,192,0 script Challenge 4_M_FROZEN_GC,{// dispbottom has_instance2( "guild_vs4") +" ~!~ "+ has_instance("guild_vs4"); if ( has_instance2("guild_vs4") != -1 ) { mes "A copy of the current mode of the challenges has been cleared."; instance_destroy has_instance2("guild_vs4"); close; } if(checkquest(61402)) { set .@fyc_time,checkquest(61402,PLAYTIME); //18 Horas if (.@fyc_time == 1) { mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "^ff0000Within 18 hours you can not enter again.^000000"; close; } else if (.@fyc_time == 2) { erasequest 61402; set .evilfyc,0; end; } } mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "See yourself yet?"; mes "Sometimes you need to go beyond not others,"; mes "is actually your own!"; next; mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "^ FF0000 Note:"; mes "On the map, you can not change the equipment ^ 000000!"; mes "(Equipment and cards will be locked)"; mes "Can not use props resurrection!"; next; mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "Want to try it in the end how strong their own? "; next; select "- Of Course!"; if ( ( .@ins = instance_create( "Challenge Yourself", getcharid(3), IOT_CHAR ) ) < 0 ) { mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "Venue is not generated, please try again later : "+ .@ins; close; } if ( instance_attachmap( "guild_vs4", .@ins, 1, getcharid(3)+"FYC" ) == "" ) { mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "Since it is a Challenge yourself, then you can only own one approach!"; close; } .evilfyc++; if ( .evilfyc > 3 ) { mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "You already tired today, take a break come back tomorrow!"; close; } if ( .evilfyc == 3 ) { mes "- ^ cc6600 Challenge Yourself ^ 000000 - ^ ccccccPvP Athletics ^ 000000"; mes "-----------------------------"; mes "You already tired today, take a break come back tomorrow!"; setquest 61402; close; } specialeffect2 EF_HEAL; percentheal 100,100; instance_set_timeout 0, 60, .@ins; instance_init .@ins; instance_attach .@ins; warp has_instance("guild_vs4"), 0,0; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; 'evil_clone_killed = 0; end; OnPCDieEvent: if ( strcharinfo(3) == has_instance("guild_vs4") ) { instance_attach has_instance2( "guild_vs4" ); if ( 'evil_clone_killed == 0 ){ announce "< Challenge Yourself System > : "+ strcharinfo(0) +" has taken the road of self-challenge, and " + (Sex?"He":"She") + " still can not go beyond!", bc_map; } if ( 'evil_clone_killed > 0 ){ announce "< Challenge Yourself System > : "+ strcharinfo(0) +"'s Challenges Transcripts, Total killed "+ 'evil_clone_killed +" Clones!", bc_map; } if ( 'evil_clone_killed > 10 ){ getitem 7028,1; } if ( 'evil_clone_killed > 20 ){ announce "< Challenge Yourself System > : "+ strcharinfo(0) +" has been successful beyond " + (Sex?"himself":"herself") + "!", 0; getitem 7028,('evil_clone_killed - 20); } } end;}guild_vs4,0,0,0 script FYC_instance_npc -1,{ OnFightSelf: dispbottom "< Challenge Yourself System > : Kills -> Challenge ID : "+ instance_id() +" / "+ has_instance2( "guild_vs4" ) +" | MAP : "+ has_instance("guild_vs4"); 'evil_clone_killed++; switch('evil_clone_killed) { case 1: clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; break; case 2: clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; break; case 3: clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; break; case 4: clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; break; case 5: clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 49,49, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; break; } if(('evil_clone_killed > 5)&&('evil_clone_killed < 10)){ announce "< Challenge Yourself System > : "+ strcharinfo(0) +" on the road to challenge (Sex?"him":"her") self, Total killed "+ 'evil_clone_killed +" Clones!", bc_all; } if(('evil_clone_killed > 10)&&('evil_clone_killed < 15)){ announce "< Challenge Yourself System > : Powerful "+ strcharinfo(0) +" on the road to challenge (Sex?"him":"her") self, Total killed "+ 'evil_clone_killed +" Clones!", bc_all; } if(('evil_clone_killed > 15)&&('evil_clone_killed < 21)){ announce "< Challenge Yourself System > : Powerful "+ strcharinfo(0) +" on the road to challenge (Sex?"him":"her") self, Total killed "+ 'evil_clone_killed +" Clones! " + (Sex?"He":"She") + "Has been very close to success. Blessing" + (Sex?"him":"her") + "!", bc_all; } if('evil_clone_killed == 21){ announce "< Challenge Yourself System > : Powerful "+ strcharinfo(0) +" 已经成功超越自己, Total killed "+ 'evil_clone_killed +" Clones! " + (Sex?"He":"She") + "Qualify for the ultimate challenge MvP Throne. Congratulation to" + (Sex?"him":"her") + "!", bc_all; announce "< Challenge Yourself System > : "+ strcharinfo(0) +" next is spared from war mode, Every kill will get an additional Entry Ticket!",bc_self, 0x00FFFF,FW_NORMAL,16; announce "< Challenge Yourself System > : You have 20 seconds of rest, then will enter spared mode!",bc_self, 0x00FFFF,FW_NORMAL,16; getitem 7028,5; sleep2 15000; announce "< Challenge Yourself System > : 5",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; announce "< Challenge Yourself System > : 4",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; announce "< Challenge Yourself System > : 3",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; announce "< Challenge Yourself System > : 2",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; announce "< Challenge Yourself System > : 1",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; announce "< Challenge Yourself System > : Begin!",bc_self, 0x00FFFF,FW_NORMAL,16; sleep2 1000; set .@map$, instance_mapname("guild_vs4"); warp .@map$,49,49; sleep2 1000; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; clone has_instance("guild_vs4"), 0,0, instance_npcname( "FYC_instance_npc" )+"::OnFightSelf", getcharid(0), 0, 0x8D; } announce "< Challenge Yourself System > : "+ strcharinfo(0) +" on the road to challenge (Sex?"him":"her") self, Total killed "+ 'evil_clone_killed +" Clones!", bc_map; end;OnPCLoadMapEvent: if(( strcharinfo(3) == has_instance("guild_vs4")) && ( strcharinfo(3) == "guild_vs4" )){ dispbottom "< Challenge Yourself System > : Enter the challenge maps, locking the role of equipment."; end; } OnPCDieEvent: if(( strcharinfo(3) == has_instance("guild_vs4")) && ( strcharinfo(3) == "guild_vs4" )){ dispbottom "< Challenge Yourself System > : Role of death, the role of equipment will be unlocked after leaving the challenge maps."; end; }}guild_vs4 mapflag nosave SavePointguild_vs4 mapflag nowarpguild_vs4 mapflag nowarptoguild_vs4 mapflag noteleportguild_vs4 mapflag nomemoguild_vs4 mapflag nopenaltyguild_vs4 mapflag nobranchguild_vs4 mapflag noicewallguild_vs4 mapflag nochangeequip Edited March 11, 2014 by 安赫尔 Quote Share this post Link to post Share on other sites
安赫尔 9 Posted March 11, 2014 Its causing map crash when there are already to many CLONES in the MAP. Map crash attempting to save all the characters [Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=609[Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=1219[Error]: timer_do_delete error : function mismatch 0x81f4b10(skill_castend_pos) != 0x81f54f0(skill_castend_id)[Error]: delete timer error -2 : skill 0 (UNKNOWN_SKILL)[Error]: skill_castend_pos: Timer mismatch -1!=67 Which job? Gene with HomunculuS ? Quote Share this post Link to post Share on other sites
karazu 33 Posted March 11, 2014 (edited) RK/AB/SHURA Edited March 11, 2014 by karazu Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted March 12, 2014 @安赫尔 1. OnPCDieEvent cannot put inside the instance map npc because the *instance_init command will make the copy of all the npc inside the maps means, if there are 2 copy of the instance map has copied (2 different players playing in separate instance maps), OnPCDieEvent will be trigger twice 2. your OnPCLoadMapEvent probably doesn't work because you don't have loadevent mapflag but rather than using OnPCLoadMapEvent, try use OnInstanceInit label instead the problem ? there is no player attached @karazu I think your problem is probably made from skills for example I tested this script with wizard the wizard clone can make fire pillar when the instance time out, the fire pillar should be deleted and I cannot reproduce your problem your server instance system kinda screw up, and its only you ... Quote Share this post Link to post Share on other sites
Triedge 12 Posted March 16, 2014 There are times when you can not enter the event, when players enter the map are immediately teleported out of the event. Is there any condition for which you can use? This does not always happen.Sometimes if you let them play and sometimes just map them out. Quote Share this post Link to post Share on other sites
vBrenth 39 Posted March 23, 2014 (edited) There are times when you can not enter the event, when players enter the map are immediately teleported out of the event. Is there any condition for which you can use? This does not always happen. Sometimes if you let them play and sometimes just map them out. same problem. Edited March 23, 2014 by Lubri Quote Share this post Link to post Share on other sites
Zezicla 2 Posted March 23, 2014 so anni could you fix what @安赫尔 posted so it works but also that options would be freaking cool Quote Share this post Link to post Share on other sites
vBrenth 39 Posted March 26, 2014 Bump, about kicking i read this but didn't get the answer :'( http://herc.ws/board/topic/4928-custom-instance-script-always-kick-the-players-out-of-the-map/#entry31795 Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted September 12, 2014 There are times when you can not enter the event, when players enter the map are immediately teleported out of the event. same problem.fixed in version 1.1 @Zratinel sorry this script is an instance script, not an event script though, I think somebody should make another one something like, announce the event start, everyone come in the map, then when it start it clones all the participants in the map... well lame idea actually, to me ... Quote Share this post Link to post Share on other sites
karazu 33 Posted December 2, 2014 Can we request a Plugin for this one? Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted December 24, 2015 2.0 http://upaste.me/0acf22299e09596b4 - add pvp mapflag, don't have to /ns - remove the OnPCDieEvent, use queue iterator - add timeleft__ function - add deny entry in 30 mins, configurable - add full heal upon entering ... http://upaste.me/898c22300e72f6281 - nochangeequip diff into plugin - fix a rare bug inside a nochangeequip map, and a GM #delitem, the item still show in the equipment window 1 evilpuncker reacted to this Quote Share this post Link to post Share on other sites
REKT 10 Posted December 26, 2015 2.0 http://upaste.me/0acf22299e09596b4 - add pvp mapflag, don't have to /ns - remove the OnPCDieEvent, use queue iterator - add timeleft__ function - add deny entry in 30 mins, configurable - add full heal upon entering ... http://upaste.me/898c22300e72f6281 - nochangeequip diff into plugin - fix a rare bug inside a nochangeequip map, and a GM #delitem, the item still show in the equipment window Indeed, very useful thank you for this Annie! your very awesome! Quote Share this post Link to post Share on other sites