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vBrenth

Compile Error !

Question

I modified something on skill.c and well i can compile it w/o error on windows but this appears on Linux help..

 

2eat07m.png

 

skill.c (lines)

5152 ~>

				if( dstmd && mob_is_battleground(dstmd) )					heal = 1;

6680 ~>

				if( dstmd  && mob_is_battleground(dstmd) )					hp = 1;

7432 ~>

				if( rnd() % 100 > skill_lv * 8 || (dstmd && ((dstmd->guardian_data && dstmd->class_ == MOBID_EMPERIUM) || mob_is_battleground(dstmd))) ) {					if( sd )

11510 ~>

				if( md && mob_is_battleground(md) )					heal = 1;

status.c (lines) [ i didn't modified this but it gives error ]

6761 ~>

		if(md && (md->class_ == MOBID_EMPERIUM || mob_is_battleground(md)) && type != SC_SAFETYWALL && type != SC_PNEUMA)			return 0; //Emperium/BG Monsters can't be afflicted by status changes

And so i can still start the server but every 5 minutes the map-server will crash. AND THIS IS THE GDB Logs (please help)

 

2afl5iu.png

 

~> script.c 3810 and 4028 ( i didn't modified this things also the npc.c 554 lines)

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This is my skill.c (can't post it on upaste and pastebin because the filesize it too large)

http://newragna.net/herc/skill.c

 

And the skill the crashing my server (well im not sure) but everytime i type @joinbg it crashed it.

http://newragna.net/herc/bg_common.txt

Trying to copy eamod bg?? Maybe you should remove bg_common.txt, since its eAmod copyright...

Its too much pain to see what you edited in skill.c wih full file.....

 

maybe i, or someone else will be working on new bg , similar to eamod soon.... maybe till end of this month...

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NO need to remove since i have the license, well yes.

Were working on eABG ~> Hercules. Im almost 80% done server run w/o error but everytime i type @joinbg it crashed.

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