glemor123 1 Posted May 7, 2014 Hallow01,102,75,6 script Freebies 100,{OnInit: waitingroom "Freebies Here!",0; if ( #claimed ) end; mes "Hello "+strcharinfo(0)+", Welcome To"; mes "I'm the freebies giver."; mes "I only give 1 freebies per Account"; next; mes "Please Choose"; next; switch( select( "Strength:Intelligence:Dexterity" ) ) { case 1: //getitem <item id>,<amount>getitem 4142,1; getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1108,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20008,1,1,0,0,0,0,0,0; break; case 2: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1602,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20007,1,1,0,0,0,0,0,0; break; case 3: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1705,1,1,10,0,0,0,0,0;getitem2 20009,1,1,0,0,0,0,0,0; break; default: break; } set #claimed, 1; close;} [Error]: script_rid2sd: fatal error ! player not attached! [Debug]: Function: jump_zero (2 parameters): [Debug]: Data: variable name='#claimed' index=0 [Debug]: Data: label pos=56 [Debug]: Source (NPC): Freebies at Hallow01 (102,75) [Warning]: script_get_val: cannot access player variable '#claimed', defaulting to 0 [Error]: script_rid2sd: fatal error ! player not attached! [Debug]: Function: strcharinfo (1 parameter): [Debug]: Data: number value=0 [Debug]: Source (NPC): Freebies at Hallow01 (102,75) this is my script Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted May 7, 2014 maybe because of OnInit: prontera,150,150,6 script Freebies 100,{ if ( #claimed ) end; mes "Hello "+strcharinfo(0)+", Welcome To"; mes "I'm the freebies giver."; mes "I only give 1 freebies per Account"; next; mes "Please Choose"; next; switch( select( "Strength:Intelligence:Dexterity" ) ) { case 1: //getitem <item id>,<amount>getitem 4142,1; getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1108,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20008,1,1,0,0,0,0,0,0; break; case 2: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1602,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20007,1,1,0,0,0,0,0,0; break; case 3: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1705,1,1,10,0,0,0,0,0;getitem2 20009,1,1,0,0,0,0,0,0; break; default: break; } set #claimed, 1; close; OnInit: waitingroom "Freebies Here!",0;end;} Quote Share this post Link to post Share on other sites
0 glemor123 1 Posted May 7, 2014 maybe because of OnInit: prontera,150,150,6 script Freebies 100,{ if ( #claimed ) end; mes "Hello "+strcharinfo(0)+", Welcome To"; mes "I'm the freebies giver."; mes "I only give 1 freebies per Account"; next; mes "Please Choose"; next; switch( select( "Strength:Intelligence:Dexterity" ) ) { case 1: //getitem <item id>,<amount>getitem 4142,1; getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1108,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20008,1,1,0,0,0,0,0,0; break; case 2: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1602,1,1,10,0,0,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1505,1,1,10,0,0,0,0,0;getitem2 20007,1,1,0,0,0,0,0,0; break; case 3: //getitem <item id>,<amount>getitem 4142,1;getitem2 30032,1,1,0,0,4302,0,0,0;getitem2 30033,1,1,0,0,4143,0,0,0;getitem2 30034,1,1,0,0,4133,0,0,0;getitem2 30035,1,1,0,0,4058,0,0,0;getitem2 30036,1,1,0,0,4107,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 2614,1,1,0,0,4079,0,0,0;getitem2 30048,1,1,0,0,4112,0,0,0;getitem2 1208,1,1,10,0,0,0,0,0;getitem2 1705,1,1,10,0,0,0,0,0;getitem2 20009,1,1,0,0,0,0,0,0; break; default: break; } set #claimed, 1; close; OnInit: waitingroom "Freebies Here!",0;end;} ty Quote Share this post Link to post Share on other sites
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