Zirius 1 Posted October 25, 2014 (edited) Hello guys, I wonder what could be the problem. A merchant who used @autotrade at first try would be kicked, but no character will stay at the map. This used to work before, any insight where is it failing? But works on 2nd try. Thanks! Edited October 25, 2014 by Zirius Quote Share this post Link to post Share on other sites
0 Guest Posted October 25, 2014 I read something about that because of the "Safety Check" button, try not to tick it when you are going to use autotrade Quote Share this post Link to post Share on other sites
0 Zirius 1 Posted October 25, 2014 I read something about that because of the "Safety Check" button, try not to tick it when you are going to use autotrade Bro, where is it? Quote Share this post Link to post Share on other sites
0 Garr 117 Posted October 25, 2014 Actually, no, but update your repo and it should be fixed. 1 Zirius reacted to this Quote Share this post Link to post Share on other sites
0 Zirius 1 Posted October 25, 2014 Actually, no, but update your repo and it should be fixed. Thanks man! Will try on my next server's maintenance. I can't reproduce my live server's problem in my local. Thanks! Quote Share this post Link to post Share on other sites
0 Garr 117 Posted October 25, 2014 (edited) It's pretty easy to reproduce: Try to vend items, that you just put in the cart from inventory, and that were in inventory when you logged on, and it will defy those items. I wrote it in the bug report. It should be fine if your local server has latest repo though, so don't even try to reproduce it there Edited October 25, 2014 by Garr 1 Zirius reacted to this Quote Share this post Link to post Share on other sites
0 Zirius 1 Posted October 25, 2014 It's pretty easy to reproduce: Try to vend items, that you just put in the cart from inventory, and that were in inventory when you logged on, and it will defy those items. I wrote it in the bug report. It should be fine if your local server has latest repo though, so don't even try to reproduce it there Oh thanks! That completely described the scenario. Thanks! Quote Share this post Link to post Share on other sites
Hello guys, I wonder what could be the problem.
A merchant who used @autotrade at first try would be kicked, but no character will stay at the map.
This used to work before, any insight where is it failing?
But works on 2nd try.
Thanks!
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