Kong 9 Posted March 27, 2015 Are you using the new Hercules? what rev is that? because it works fine in my side, you maybe correct that u cannot respawn after being dead for how many sec u set in the src but I am not respawning in my own coordinates and can be hit again by monsters. Did you pressed the button immediately after being dead? then what happened? Yes I'm using the latest hercules rev. Quote Share this post Link to post Share on other sites
karazu 33 Posted March 27, 2015 Are you using the new Hercules? what rev is that? because it works fine in my side, you maybe correct that u cannot respawn after being dead for how many sec u set in the src but I am not respawning in my own coordinates and can be hit again by monsters. Did you pressed the button immediately after being dead? then what happened? Yes I'm using the latest hercules rev. Yes Pressed and @go 0 Tried both, and both works fine.. Quote Share this post Link to post Share on other sites
Kong 9 Posted March 27, 2015 I even downloaded a fresh repo, same problem occur. Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 7, 2015 I even downloaded a fresh repo, same problem occur. Sorry to keep this on hold for soo long time(still am very busy.) Yet I managed to update this plugin and test, now it would disable delay upon death. Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted April 8, 2015 I even downloaded a fresh repo, same problem occur. Sorry to keep this on hold for soo long time(still am very busy.) Yet I managed to update this plugin and test, now it would disable delay upon death. I cant use this plugin Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 8, 2015 @@mrlongshen Please state the error.. Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted April 8, 2015 @@mrlongshen Please state the error.. sry i can use it now. Quote Share this post Link to post Share on other sites
Kong 9 Posted April 14, 2015 Hi @@Dastgir I am now testing this plugin again, because last time I tested it, it crashes the map-server upon adding the battle configs. (I added it in conf/battle/battle.conf) Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 15, 2015 Hi @@Dastgir I am now testing this plugin again, because last time I tested it, it crashes the map-server upon adding the battle configs. (I added it in conf/battle/battle.conf) Fixed @v1.3b Thanks for reporting (many) bugs xD. 1 Kong reacted to this Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted April 15, 2015 Hi @@Dastgir I am now testing this plugin again, because last time I tested it, it crashes the map-server upon adding the battle configs. (I added it in conf/battle/battle.conf) Same with me ! Crash . Hi @@Dastgir I am now testing this plugin again, because last time I tested it, it crashes the map-server upon adding the battle configs. (I added it in conf/battle/battle.conf) Fixed @v1.3b Thanks for reporting (many) bugs xD. Nice. Fast update. Quote Share this post Link to post Share on other sites
Kong 9 Posted April 15, 2015 (edited) Hi @@Dastgir I am now testing this plugin again, because last time I tested it, it crashes the map-server upon adding the battle configs. (I added it in conf/battle/battle.conf) Fixed @v1.3b Thanks for reporting (many) bugs xD. Haha no problem, thank you for fixing. I will test this again After testing: Can anyone confirm if this is working? because I tried using @go or @warp after being hit and I was able to war. I have battle config set up to 3 secs. Edited April 15, 2015 by Kong Quote Share this post Link to post Share on other sites
VicTheSlik 0 Posted November 28, 2015 I have the same problem with Kong. Theres no Error. I also added the settings on battle.conf. I also restarted the server still the same. Any updates? Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted November 28, 2015 I have the same problem with Kong. Theres no Error. I also added the settings on battle.conf. I also restarted the server still the same. Any updates? https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/hit-delay.c Quote Share this post Link to post Share on other sites
Viray420 1 Posted March 23, 2016 I already edit the malloc.h to memmgr.h, im using plugin in windows and i got this error. 1> hit-delay.c 1>..\src\plugins\hit-delay.c(163): error C2065: 'memmgr' : undeclared identifier 1>..\src\plugins\hit-delay.c(163): warning C4013: 'GET_SYMBOL' undefined; assuming extern returning int 1>..\src\plugins\hit-delay.c(164): warning C4047: '=' : 'clif_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(165): warning C4047: '=' : 'script_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(166): warning C4047: '=' : 'skill_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(167): warning C4047: '=' : 'pc_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(168): warning C4047: '=' : 'battle_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(169): warning C4047: '=' : 'timer_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(170): warning C4047: '=' : 'map_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(171): warning C4047: '=' : 'mapindex_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(179): warning C4047: '=' : 'strlib_interface *' differs in levels of indirection from 'int' 1>..\src\plugins\hit-delay.c(180): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(180): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(180): error C2059: syntax error : ')' 1>..\src\plugins\hit-delay.c(181): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(181): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(181): error C2059: syntax error : ')' 1>..\src\plugins\hit-delay.c(182): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(182): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(182): error C2059: syntax error : ')' 1>..\src\plugins\hit-delay.c(183): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(183): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(183): error C2059: syntax error : ')' 1>..\src\plugins\hit-delay.c(184): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(184): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(184): error C2059: syntax error : ')' 1>..\src\plugins\hit-delay.c(185): warning C4003: not enough actual parameters for macro 'addBattleConf' 1>..\src\plugins\hit-delay.c(185): warning C4113: 'void (__cdecl *)(const char *)' differs in parameter lists from 'void (__cdecl *)(const char *,const char *)' 1>..\src\plugins\hit-delay.c(185): error C2059: syntax error : ')' Im using the latest Hercules-Master It works now. i just use the latest plugin script. awesome work Mr. Dev! Another Thing. i already plug all warp hit delay but it doesnt work. may i ask if this is the right config to battle.conf? // Disable warp/go when hit warp_delay: Seconds*3000 warp_delay_mob: Seconds*3000 warp_delay_pet: Seconds*3000 warp_delay_homun: Seconds*3000 warp_delay_merc: Seconds*3000 warp_delay_others: Seconds*3000 Quote Share this post Link to post Share on other sites
Petey Pablo 0 Posted September 3, 2016 I need help [Fatal Error]: HPM:plugin_load: failed to load 'plugins/hit-delay.so' (error: plugins/hit-delay.so: cannot open shared object file: No such file or directory)! Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted January 10, 2017 (edited) . Edited January 10, 2017 by Pandaaa Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted January 12, 2017 (edited) Plugin works well but after player died from pvp/monster clicking the return to save point it doesnt warp/revive to the save point.. clicking it do nothing after adding hitdelay plugin saying you cannot warp for 5 seconds. Edited January 15, 2017 by Pandaaa Quote Share this post Link to post Share on other sites
Anisotropic Defixation 18 Posted January 15, 2017 This would be more useful if it triggered when the player does damage, not when the player gets damaged, or maybe both options could be present. 1 Dastgir reacted to this Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted January 24, 2017 (edited) Hello, I've used the Latest plugin of this warp hit delay.. but there is 1 problem which is the delay still counts when the players is already dead.. so it bugs the Return to the Save Point button.. Kindly help? Edited January 24, 2017 by Pandaaa Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted February 7, 2017 anyone has fixed bug on Return to Save point bug? Quote Share this post Link to post Share on other sites
Jaytz 1 Posted May 26, 2020 tried this with woe. when you get hit and other guild breaks emperium, some of player will warp out Quote Share this post Link to post Share on other sites
Kuroyama 6 Posted August 28, 2020 How to disregard warp portal delays? And also whenever the player cast ecall, those who has been hitted can't be called because of hit-delay. Quote Share this post Link to post Share on other sites