Okay, I'm all out of options I can think of with the client side of this game.
I've chosen 2012-04-10 client, list of patches from NEMO:
2ChatFloodAllow8CustomWindowTitle9Disable1rag1 type parameters (Recommended)10Disable4LetterUserCharacterLimit11Disable4LetterUserIDLimit12Disable4LetterUserPasswordLimit13DisableRagexeFilenameCheck(Recommended)14DisableHallucinationWavyScreen(Recommended)15DisableHShield(Recommended)16DisableSwearFilter17EnableOfficialCustomFonts19EnableTitleBarMenu20ExtendChatBox21ExtendChatRoomBox22Extend PM Box24FixCameraAngles(Recommended)30IncreaseZoomOut50%34Enable/showname (Recommended)35ReadDataFolderFirst36Read msgstringtable.txt (Recommended)37Read questid2display.txt (Recommended)38RemoveGravityAds(Recommended)39RemoveGravityLogo(Recommended)40RestoreLoginWindow(Recommended)41DisableNagleAlgorithm(Recommended)44TranslateClient(Recommended)46UseNormalGuildBrackets47UseRagnarokIcon48UsePlainTextDescriptions(Recommended)49EnableMultipleGRFs(Recommended)50SkipLicenseScreen53UseAscii on AllLangtypes(Recommended)64@BugFix(Recommended)68Enable64kHairstyle73RemoveHourlyAnnounce(Recommended)74IncreaseScreenshotQuality205EnableMonster tables75 EnableFlagEmoticons84RemoveSerialDisplay(Recommended)88Allow space in guild name90 Enable DNS Support(Recommended)92PacketFirstKeyEncryption93PacketSecondKeyEncryption94PacketThirdKeyEncryption96Remove GM Sprites97Cancel to LoginWindow(Recommended)100DisableMultipleWindows102FixTetraVortex
+ patch from ShinsDiffPatcher for increased Headgear ViewIDs (One in nemo doesn't work, makes the client crash).
Anyway, the issue itself is that it seems I'm always getting the official maps loaded no matter what I have in the order of grfs in DATA.INI. I have official Izlude, official starting point, and, what's worse, official latest prontera which crashes the client.
The thing is, the client DOES read the maps and files from the custom GRFs (I can warp to custom maps just fine), as well as textures are read from the custom GRFs before the offical ones. But not official maps themselves. They stay official no matter what I do. Any chance for help out there? I'd remove them from data.grf, but that'd be the last option I'd want to rely on.
Okay, I'm all out of options I can think of with the client side of this game.
I've chosen 2012-04-10 client, list of patches from NEMO:
+ patch from ShinsDiffPatcher for increased Headgear ViewIDs (One in nemo doesn't work, makes the client crash).
Anyway, the issue itself is that it seems I'm always getting the official maps loaded no matter what I have in the order of grfs in DATA.INI. I have official Izlude, official starting point, and, what's worse, official latest prontera which crashes the client.
The thing is, the client DOES read the maps and files from the custom GRFs (I can warp to custom maps just fine), as well as textures are read from the custom GRFs before the offical ones. But not official maps themselves. They stay official no matter what I do. Any chance for help out there? I'd remove them from data.grf, but that'd be the last option I'd want to rely on.
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