iCORE 33 Posted April 18, 2015 (edited) "the titte it self but here is the system" base level 99 job level 70 on login prompt (once per char) 2nd trans ONLY no 3rd jobs and (kagerou/oboro, rebellion) thankyou in advance! Edited April 18, 2015 by Naori Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted April 18, 2015 Just to be sure, you ask that when somebody log in at lvl 99/70 trans, it changes to...what? Quote Share this post Link to post Share on other sites
0 iCORE 33 Posted April 18, 2015 (edited) no,only new created char, then it will be ask to choose 2nd trans job and make it 99/70. Edited April 18, 2015 by Naori Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted April 20, 2015 Oh yeah, forgot about it yesterday. Give me a moment and I'll send you the script. prontera,19,22,5 script Devil Square Guardian 852,{ close; OnPCLoginEvent: set .@npcname$,"[JobChanger]"; if (BaseLevel == 1 && JobLevel == 1 && Class == Job_Novice && JOBCHANGEOFFERED == 0) { mes .@npcname$; mes "Hello to you " + strcharinfo(0); mes "I can change your job for any class you want."; mes "Interested?"; if(select("Yes","No") == 1) { next; mes .@npcname$; mes "Perfect, choose a job then."; switch(select("Lord Knight","Paladin","High Wizard","Professor","Champion","High Priest","Sniper","Clown/Gipsy","Whitesmith","Creator","Assassin Cross","Stalker")) { case 1: jobchange Job_Lord_Knight; break; case 2: jobchange Job_Paladin; break; case 3: jobchange Job_High_Wizard; break; case 4: jobchange Job_Professor; break; case 5: jobchange Job_Champion; break; case 6: jobchange Job_High_Priest; break; case 7: jobchange Job_Sniper; break; case 8: if(Sex == 1) { //clown jobchange Job_Clown; } else { //gipsy jobchange Job_Gipsy; } break; case 9: jobchange Job_Whitesmith; break; case 10: jobchange Job_Creator; break; case 11: jobchange Job_Assassin_Cross; break; case 12: jobchange Job_Stalker; break; } atcommand("@blvl " + (.baseLevel - 1)); atcommand("@jlvl " + (.jobLevel - 1)); set JOBCHANGEOFFERED, 1; } else { mes "Your choice."; set JOBCHANGEOFFERED, 1; } } close; OnInit: set .baseLevel, 99; set .jobLevel, 70; end;} Here you are. Offers one time a player Novice 1/1 on login to be changed to a trans class lvl 99/70. Be careful, it won't manage the skill points lots from non using the regular. A player will get 70 points, not 50 + 70 => 120 from a normal exp path. 1 iCORE reacted to this Quote Share this post Link to post Share on other sites
0 iCORE 33 Posted April 20, 2015 is there a way on how to add 120 status points? Quote Share this post Link to post Share on other sites
0 Alayne 99 Posted April 20, 2015 (edited) Sure. Use atcommand "@skpoint 50"; Or whatever value you wanna give. Edited April 20, 2015 by Alayne Quote Share this post Link to post Share on other sites
"the titte it self but here is the system"
thankyou in advance!
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