14 files
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Special Shop
By Dastgir
As Per This Topic: http://herc.ws/board/topic/3204-special-shop/#entry21298
Example of usage:
For using ItemID x for buying Items
<map name>,<x>,<y>,<facing> itemshop <npc name> <spriteid>,<item_id><itemid>:<amount>,.....
This shop will use item id mentioned in the NPC.
For Using Variable for buying items
<map name>,<x>,<y>,<facing> pointshop <npc name> <spriteid>,"<variable_name>":"<variable_description>",<itemid>:<amount>,.....
Variable_Name will be deducted from your variable,and it will show variable_description when click npc.
Please See ScreenShot for More information.
NOTE:
Please Do Not Share without Credit.Please Do not Share this as Paid Service.
826 downloads
- itemshop
- special shop
- (and 5 more)
Updated
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BOT
By goddameit
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0;
Forced End:
sc_end SC_BOT;
Sample for ON\OFF:
@boton ---> start@botoff \ @botend ---> end
http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
Update:
799 downloads
Updated
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Extended Vending System v1.8.1
By Dastgir
Original topic and code here: link
Idea: link
rAthena: link
You can enable or disable the cash / item in file db/item_vending.txt
Vending title can be looks like: "[ITEM_ID] name"
Modify your client data files:
idnum2itemdisplaynametable.txt
idnum2itemresnametable.txt
Enjoy.
New:
v1.8.1:
08 April 2013:
03 May 2013:
15 May 2013:
Created by Lilith,
Modified by Dastgir
568 downloads
0 comments
Submitted
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0 comments
Submitted
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@pk patch v1.1
By Brynner
@pk commands for hercules
credits for Haru teaching me and make this thing works again.
382 downloads
0 comments
Updated
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Bigger Vending
By goddameit
Preview:
http://gfycat.com/OffbeatThirdFox
Info:
After using NPC for setting date, it will rewrite your vending list, so you can put more item.
136 downloads
0 comments
Submitted
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Nobanking mapflag
By Mhalicot
as a requested by http://herc.ws/board/topic/3089-how-to-disable-banking-in-chosen-maps
~ can't make a pull request at this moment so I decided to make a patch first.
~ 'nobanking' mapflag disables the usage of the bank button.
86 downloads
- nobanking
- mapflag nobanking
- (and 1 more)
0 comments
Submitted
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Soul Link Boost: Single Strip bypass FCP
By Happy
This is just an existing source snippet from rathena converted to Hercules Compatible. From this post: https://rathena.org/board/topic/86906-stalker-bypass-fcp/#entry220215
Credits to Patskie and D3vBlaze
What it does:
By passes FCP when you use single strip skills like Strip Weapon, Stip Armor and you have a Rouge Link and Glistening Coat
210 downloads
0 comments
Submitted
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0 comments
Submitted
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0 comments
Submitted
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0 comments
Submitted
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'Old' Land Protector
By Axl
Simple fix for 'Old' Land Protect (eA Style) with no damage on the borders.
73 downloads
0 comments
Submitted
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0 comments
Submitted
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Mob Element View
By Hyroshima
A small mod that allows you to display a custom icon and a title referring to the element and element level of the mob.
It can be disabled by changing it in monster.conf
// Show Element Info [Hyroshima] // 0= Off, 1= On mob_ele_view: 1
I have an observation to inform, if any of the information related to show_mob_info is enabled the mod will behave as disabled.
// Display some mob info next to their name? (Note 3) // (does not works on guardian or Emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0
The video quality is not very good (sorry), watch the preview video in fullscreen 😅
41 downloads
0 comments
Updated