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Showing content with the highest reputation on 11/08/20 in all areas

  1. 4 points
    AnnieRuru

    @packetfilter

    0.5 - plugin - fix linux compile warning `type` not being use - change useItemAckType into 0x1c8 ... hopefully no more nullpo ? - allow blocking casting animation, save more bandwidth - implement [T], [G], [D] type respectively also, I split the original Land Protector and bard/dancer song out Land Protector is under [G] type, Apple of Idun is under [D] type Basilica is under [B.] type type [S.] still has some bug, if being cast directly in front of the player, it doesn't block correctly .. very close to finish @Kuroyama, try again
  2. 1 point

    Version 1.0.0

    1206 downloads

    High-Res Damagefont Here is a new damage font i've cooked for you guys. Alot simpler than the other ones ive uploaded, wen't for a more minimalistic design. I've tried not to kill the pixelated vibe that we all love from the original one, but still improving its resolution. Was pretty happy with the result ;] Hope you all like it. CyA
  3. 1 point
    freezing1

    @packetfilter

    thank you for your dedication and for helping us, Annie.
  4. 1 point
    Kuroyama

    @packetfilter

    Tried the latest Ms. @AnnieRuru and getting error on @packetfilter IOHM
  5. 1 point
    AnnieRuru

    @packetfilter

    https://devblogs.microsoft.com/cppblog/clang-llvm-support-in-visual-studio/ and maybe this one ? https://devblogs.microsoft.com/dotnet/debug-your-net-core-apps-in-wsl-2-with-visual-studio/ ... maybe next time ... 0.4 - plugin - if its not BL_PC|BL_PET|BL_HOM|BL_MER|BL_ELEM|BL_MOB immediately jump out of function for faster processing - fix sd->status.clan_id - implement block attack [A] and buff [B ] flag - don't need to use snprintf needlessly when print out the flags - just unset the flag if the SELF flag isn't supported Kaite is indeed very interesting I'm 100% sure I've block the casting animation for Kaahi Kaizel Kaupe ... and of course Kaite but I think what you guys want is the effect of the Kaite to turn off ? that should be another kind of source edit plugin EDIT: wait, let me put ShowDebug on it again .... editing .... it send 2 types of packet, 0x9cb and 0x983 0x9cb is clif_skill_nodamage 0x983 is clif_status_change_sub means has to read p.index to know the the skill ID .... EDIT2: 0x229 ... WOW don't block this packet if the player is hiding/cloaking, enable this packetfilter will show her !! needs to be cautious about this packet... EDIT3: I think I figure it out, it is OPT3, means just set OPT3 into 0 will do
  6. 1 point
    AnnieRuru

    @packetfilter

    PLEASE GIVE ME YOUR COMPILER I want my visual studio 2019 also display error like yours btw I'm guessing that's CentOS, this happened before on my OnPCUseSkillEvent 0.3 - plugin - add missing FILTER_CLAN flag - implement block_item type 'I' flag - fix FILTER_OTHER not working properly when the player doesn't have a party or guild - fix [C]hat type shouldn't able to filter self, since the client always shows you are talking anyway - and attempt to fix the above stupid error that doesn't show on Visual Studio
  7. 1 point
    Emistry

    Hairstyle Package

    Version 1.0.0

    916 downloads

    Introduction: This package are currently contains around 90~100 hairstyles for both male/female character. I obtained these from various sources like old eAthena, rAthena, Hercules, TheSpriteRepository and other member who shared these sprites with me etc. I don't remember who exactly made each of the sprites, or who even shared these... tell me if you know who are them. If any of these hairstyles are custom work that are meant for private use, kindly contact me, so that I could remove it from the listing. I do have more than this amount, but since my current test client (2018-06-20) can only support up to 100 sprites, so I randomly picked 100 and only upload it here. It included the default 31 hairstyle from kRO, but I think I replaced the 1~20+ hairstyles from JRO which dyed the hair in dark color, the rest are custom hair styles. How to use: You can either merge the provided GRF into your own GRF Load it as another individual GRF using the DATA.ini file Extract it and put it in your Data folder * Depend on your client hexed with whatever settings. Search forum for all these guides. Disclaimer: You're free to share with everyone but do not monetize the contents in any way! These materials are meant for study or research purpose. Use these at your own risk, and always give credit to original author. If there exists issue with sprite file, for example: sprite misalignment, error, etc, kindly ask help from any member who have knowledge with sprite edit. If there exists issue with palette color file, for example: messed up color, error, etc, kindly ask help from any member who have knowledge with palette color edit. Fun Fact: Do you know you can actually combine all male and female hairstyle (including doram) to create a list of universal hairstyles that could be used by any gender of player and doram?
  8. 1 point

    Version 1.0.0

    384 downloads

    Here is 1 of some sprite that lately I make to my server. Credits: Idea: AvonRO. Image: Gravity Interactive (Box & Smoke) w0wzukubg (Cards Image) (I don't know who own the Guy image since I can't find it or the source no longer available) It's just my experiments about sprite editing to improve my experience about it. Do remain any credits of respective author if you know.
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