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zackdreaver

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  1. Upvote
    zackdreaver reacted to Luffy in [ShowCase] Infinity Blade ,Susanoo, Naruto Rasengan : Updates 2020   
    Follow me at Facebook.
    https://www.facebook.com/clarence.matias27
     
    [ NEW IMPROVED PREMIUM SYSTEM ]
    v.1 - Updated 28-03-2020
     
     
    03-05-2020 

    My Very Own Beginner Headgear.

     
     
    ENCHANTED NEKO HAT.
     

     
    Mikumo Hat
     

     
    New Update
     
    Shiroe's Mask of Destruction.
     
     

     
    Made this Really Amazing Wings.. Glowing around oyeah (y)
     
     
     
     
    Are a Fun of Sword Art Online.
     
    Kirito? well out of boredom 
     
    I made this Kirito GM Suit 
     
    Preview
     
     
     
    New Updates :
     
    ADDED -
    1. Shisui Susanoo
    2. Naruto's Futon Rasengan
     
    Version 2.
     
     
     
     
    New Updates:
     
     
    Just Finished My
    Fire Aura  I think it looks CooL
     
     
    - Fire Aura
     
     
    News Updates:
    Just Finished my New Gear
    pRO [ PinoyRagnarokOnline ] Chibi Kurama
     
     
     
     
     
     
    NEW UPDATES
     
     
    Finished the Winter Wyvern Headgear .
     
    Just so you know , after i finish this stuff i want to sell them and then Contribute to Yommy so he can Release Updates on 2015 clients and much more.
     
    Preview
     
     
     
     
    New Updates :
     
    Hey. let's get Classic
     
    Classic Rayban Aviator Looks Cool.
     
    Preview
     
     
    News Update:
     
    - Added Madara Uchiha's Gunbai Fan
     
    Preview
     
     
    Infinity Blade from the game itself " Infinity Blade " 100% Completed

     
    Preview
    Completed the " Infinity Blade "
     
     
     
    Angelus Wings 100% Complete

     
    Preview
    Completed the " Angelus Wings "
     
     
     
     
     
     
    Mu Online 4th Wings (just inspire on this game wings) 40% Complete
     

     
     
    Dark Negation Wings (Perfect World)50% Complete
     

     
     
    Preview DarkNegation Wings (Perfect World)
     
     
     
     
     
     
    inspired on DN ANGELS (Anime Series)
     
    Silver Edge Wings.
     
     
     
     
     
     
     
    Buster Sword of Zac on Final Fantasy
     
     
    Just Finish the Request of
    zackdreaver
     
    here it is. but still need improvements.
     
     
     
    Play it on 480p quality so you can see the lighting on the buster sword
     
     
     

  2. Upvote
    zackdreaver reacted to Luffy in [ShowCase] Infinity Blade ,Susanoo, Naruto Rasengan : Updates 2020   
    Updates :
     
    Just Finish the Request of Zack
     
    here it is. but still need improvements.
     


  3. Upvote
    zackdreaver got a reaction from binbinH in can anyone provide any english working pallets   
    you need to use https instead http..
  4. Upvote
    zackdreaver got a reaction from Kong in Client Translation Project   
    Here come the major project update :
    [*]Added some translation in questid2display [*]Added episode 14.3 gears and misc items [*]Better Inventory Window infos (now we use: Con, Eqp, Etc and Fav) [*]Cleanup pettalktable.XML and monstertalktable.XML [*]Cleanup skill desc on spesific jobs : RK and GX [*]Added new KRO LUB files 2015-02-25 (episode 16.1) [*]Added translated KRO items 2015-02-25 [*]Added new book translation 11061 [*]Correct Map names translation [*]Update more achievement_list [*]Major cleanup on skill name and description, now we use KRO names. (Please update your skillinfolist, skilldescript, stateiconinfo and MsgString_KR)

    Next to do list:
    [*]Cleanup skill desc on spesific jobs, especially kagerou and oboro

    More info :

    Click here
  5. Upvote
    zackdreaver got a reaction from Tio Akima in description on the icon [HELP]   
    What evilpuncker mean is
    you must TYPE /stateinfo ingame chat
  6. Upvote
    zackdreaver got a reaction from Tsuuu in Status Icon Name   
    have you tried typing /stateinfo ???
  7. Upvote
    zackdreaver reacted to Ind in Hercules Ultimate Localization Design   
    Hercules Ultimate Localization Design
    Hello~! - What?!
    Servers are now able to run under any number of languages, without having any of the default files modified Designed by Haruna and Ind  
    Translating NPCs without editing them
    By launching map server with the --generate-translations param a .pot (.po template) file will be created with all of the servers translate-able strings (including all npc dialogue), this file can be edited in text mode or by utilising any .po editor (there are many out there; for a high range of OSes) A .po file does not need to be fully translated to be used, map server will know when loading the file, and will fallback to the hardcoded string in the npc files as necessary Users are able to change their language with the new @lang command, @lang controls what language users see in @commands (msg_txt stuff) as well as over npc dialogues map-server.conf has a new setting called default_language where server owners may specify which language should be used as a base When you have a new .po file you want map server to use, add it to db/translations.conf Easy to Maintain
    Since .po is a widely used format there are many tools that can help with merging for example Poedit, which easily consolidates a translated .po file with a newly generated .pot. For example when you have a translated .po and since it was created npc dialogs were added or modified all you have to do is launch map server to generate a new .pot, open your old .po in Poedit, go "Catalog -> Update from POT file" and it will insert the new translatable strings without touching your existing translations, it will also notify you of any "obsolete" strings that are in your .po file but that are no longer in use Script Command Macro
    Besides messages.conf, all the dialogue utilised by 'mes' and 'select' is included in the .pot automatically, this patch also introduces a mechanism for utilising strings outside of these commands, the script macro _() which can be employed just as if it were a script function, for example set .@status$,_("Available"); tells map server to export "Available" as a translate-able string when it is run with --generate-translations (when running map server normally the macro has no overhead during runtime) Special Thanks to
    Raizen and Roberto from Cronus, we would not have worked on this if it weren't for them Links~!
    Commit Editing Example
  8. Upvote
    zackdreaver got a reaction from Dastgir in Client Translation Project   
    Project update :
    [*]Added new decompiled lub file [*]Added TXT format for pre-renewal item info [*]Added monstertalktable.xml [*]Added new 3 strongman hairs in iteminfo [*]Added Custom and Official pettalktable.xml (the official now work perfect after i clean it...yay!) [*]Fixed "coin fling.bmp" [*]Added pet Golem pettalktable.xml [*]Fix dancer and bard skills [*]Changed Teleport skill so it more versatile


    More info :

    Click here
     
     
    "To use pettalktable with talk different than poring, you need to edit pet_db
    and changed talk_convert_class to corresponding Pet ID that present in pettalktable.xml
    if there is no succubus in pettalktable.xml you can use Zealotus ID"
  9. Upvote
    zackdreaver got a reaction from milk in Client Translation Project   
    Project update :
    [*]Added new decompiled lub file [*]Added TXT format for pre-renewal item info [*]Added monstertalktable.xml [*]Added new 3 strongman hairs in iteminfo [*]Added Custom and Official pettalktable.xml (the official now work perfect after i clean it...yay!) [*]Fixed "coin fling.bmp" [*]Added pet Golem pettalktable.xml [*]Fix dancer and bard skills [*]Changed Teleport skill so it more versatile


    More info :

    Click here
     
     
    "To use pettalktable with talk different than poring, you need to edit pet_db
    and changed talk_convert_class to corresponding Pet ID that present in pettalktable.xml
    if there is no succubus in pettalktable.xml you can use Zealotus ID"
  10. Upvote
    zackdreaver got a reaction from dhaisuke in Guild Brackets   
    Open your clientinfo.xml
    changed langtype to 1
  11. Upvote
    zackdreaver got a reaction from Kong in New 3 Strongman Hairs   
    File Name: New 3 Strongman Hairs
    File Submitter: zackdreaver
    File Submitted: 19 Feb 2015
    File Category: Sprites & Palettes
     
    Hello community,
    this is the new strongman hair with 3 new colors,
    it is an official release by ragnarok gravity.
     
    Click here to download this file
  12. Upvote
    zackdreaver got a reaction from Kong in How to disable /h or /help upon login   
    afaik changing langtype to 1 will fix it
  13. Upvote
    zackdreaver got a reaction from saremember55 in New Costume Headgear DB   
    Already merged with master
  14. Upvote
    zackdreaver got a reaction from milk in New 3 Strongman Hairs   
    File Name: New 3 Strongman Hairs
    File Submitter: zackdreaver
    File Submitted: 19 Feb 2015
    File Category: Sprites & Palettes
     
    Hello community,
    this is the new strongman hair with 3 new colors,
    it is an official release by ragnarok gravity.
     
    Click here to download this file
  15. Upvote
    zackdreaver got a reaction from evilpuncker in New 3 Strongman Hairs   
    File Name: New 3 Strongman Hairs
    File Submitter: zackdreaver
    File Submitted: 19 Feb 2015
    File Category: Sprites & Palettes
     
    Hello community,
    this is the new strongman hair with 3 new colors,
    it is an official release by ragnarok gravity.
     
    Click here to download this file
  16. Upvote
    zackdreaver got a reaction from Alexandria in What do you think about the new Prontera?   
    heeeyyy they update the files...again
    http://www.divine-pride.net/forum/topic/14939/kro-update-2-17-2015-45211-am
  17. Upvote
    zackdreaver got a reaction from ZelosAvalon in Translate question   
    for the chatbox you need to double left clik on it, then changed it the way you want, like "general chat" and "battle log"
    for the equipment you need to check, did you patch your client to read iteminfo.lub or iteminfo.lua.
    you need the translated iteminfo if you get that gibberish texts
  18. Upvote
    zackdreaver got a reaction from Legend in Client Translation Project   
    Project update :
    Give a better name for maps added episode 16.1 quests Added KRO items (20150211, 20140917,  20140903, 20140827, 20140820, 20140813, 20140808, 20140730, 20140723, and 20140716) Added item info in TXT format Separate renewal and pre-renewal files Separate and update KRO raw files Added achievement_list.lub (partially translated)

    and lastly
    Fix skills description so it match KRO renewal desc. (2nd and transcendence classes)

     
    More info you can check here :
    http://goo.gl/MpfQ6J
     
    please report if there any error or mistake, as i'm not tested it yet.
  19. Upvote
    zackdreaver got a reaction from ZelosAvalon in New Costume Headgear DB   
    Already merged with master
  20. Upvote
    zackdreaver got a reaction from Waken in I can't change the icon (Exe 2013-08-07aRagexe)   
    isn't NEMO already have this?
    "Use Custom ICON"
  21. Upvote
    zackdreaver got a reaction from Waken in I can't change the icon (Exe 2013-08-07aRagexe)   
    download via GIT
    https://github.com/MStr3am/NEMO.git
  22. Upvote
    zackdreaver got a reaction from Waken in I can't change the icon (Exe 2013-08-07aRagexe)   
    Try this if you still got error
     
    30 Ragnarok Icon.rar
  23. Upvote
    zackdreaver reacted to Tokeiburu in What do you think about the new Prontera?   
    Heya, if anyone's interested, I made a GRF with the new prontera maps but with downgraded model files. Older clients will be able to load the maps just fine
     
    http://www.mediafire.com/download/7hcz6u9vl4vjhb4/newprontera.grf
  24. Upvote
    zackdreaver reacted to malufett in Custom Ground Cursor   
    Using photoshop go to 'channel' tab in the lower right..then you can see RGB layer, Red layer, Green layer, Blue layer and the Alpha layer..
    RGB layer is the actual color
    Red Green and Blue layers are colors that may affect the RGB layer
    Alpha layer is the layout that determine the portion of the image to show up..white for visible and black for transparent..
     
    to change the color just use color bucket tool and used it in the RGB layer or the Red, Green and Blue depends on your liking...
    Note: avoid colors near to Magenta cause it will make it transparent or black in game..
     
    Sample:

     

  25. Upvote
    zackdreaver got a reaction from Apacman in 2014-10-22 Client Download   
    Can someone make a PR for this?
    i'm not good at source edit
     
    thank you
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