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Posts posted by bWolfie
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can anyone help me on how to run python script? When I run ./scconfigconverter.py on my linux system nothing happens. Same for the item combo one. didn't have issue when converting mob_skill_db.txt back a while.
[user@host tools]$ ./scconfigconverter.py : No such file or directory
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Question is hard to understand. I am unfamiliar with what you mean "cash points" in releation to flux-cp.
edit: someone post just before i did
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There is a guide on the github wiki. It should be good enough to get a custom item in.
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here you go. i made another thread for it so others can see it
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Based on the old exp.txt tables. This only works for base level 999.
If you want to use a lower level, you need to comment out all entries above that level. E.g. if you want base level 500, you need to comment out entries 500-999.
The formula for no. of entries you need is [Max Base Level - 1]. So if max level is 400, you need 399 entries; 250 needs 249, and so on.
Let me know if there are any issues with it.
evilpuncker reacted to this -
how are you changing it?
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we don't have skill_db.txt on Hercules. Must be something confused?
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You can use either, Hercules has both. I prefer Pre-Renewal due to the mechanics. And then you can add any Renewal content on top of that.
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I think you can use any client. However, some newer clients don't have fully coded features. I'm pretty sure Hercules is up to date with all the 2017 features though.
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worth reporting in github bug report
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This is long existing behaviour I think. Mobs always have had trouble navigating ice wall.
Although when I say long existing, doesn't mean it is correct/good, since we have been known to add fixes in the form of configuration options for strange behaviour. -
this is a forum for showcasing maps. doesn't mean they are for sale like @freezing1 said.
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item bonuses get reloaded after all sorts of things. check out Annieruru's OnPCStatCalcEvent plugin: https://github.com/AnnieRuru/Release/tree/master/plugins/OnPCStatCalcEvent
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shadow jump is client side not server. you need to edit the animation files.
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i use tmux
tmux new -s login ./login-server <CTRL + b>, <d>
then repeat for char
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@imbadudelz need to run server in debug mode and get crash stack. Check this article out: https://github.com/HerculesWS/Hercules/wiki/GDB
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just go with $5/month on Digital Ocean. You can host your website on the same server as the patcher.
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Search skill.c for SG_HATE. Target is emperium mob then skill fails. Add the mobs you need.
case SG_HATE: if (sd) { clif->skill_nodamage(src,bl,skill_id,skill_lv,1); // mobs which cannot be hated int class_ = status->get_class(bl); if (class_ == MOBID_EMPELIUM) { clif->message(sd->fd, msg_sd(sd, 1551)); // Hatred cannot be cast on this mob. clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); break; } if (!pc->set_hate_mob(sd, skill_lv-1, bl)) clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); } break;
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You shouldn't skip sql updates. Server will break in some cases if you do.
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LMAO! Haven't you ever seen somebody make an actual calculation? '^' is literally the character used on PC calculators. SMH. I was trying to show you what your calculation was doing...
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In static int status_get_sc_def() you can add code.
Right below this,
//Aegis accuracy if (rate > 0 && rate%10 != 0) rate += (10 - rate%10);
You can add your code:
//Aegis accuracy if (rate > 0 && rate%10 != 0) rate += (10 - rate%10); // Gain all status immunity by LUK stat. Caps at 99 (100% immunity) // change both 99 values to what you want if (st->luk >= 99) rate = 0; else rate -= rate * st->luk / 99 + 10;
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25 minutes ago, hikashin said:callfunc "func", "param1","param2";
like this
also have a sample
callfunc("OddFunc",.@number)
the source link is
Hyroshima wants to use a callfunc() every time a skill is used.
E.g. player uses skill 'Magnum Break', every time it occurs callfunc("F_Test") happens.
September Digest 2019
in Community News
Posted
thanks Dastgir. I couldn't get item combo to work but scconfig did.