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Posts posted by bWolfie
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51 minutes ago, Kuroe said:Make sure you get auraset file from here: https://github.com/dastgirp/HPM-Plugins
Is your Hercules updated? Since that error only should happen if this code missing from your clif.h
enum clr_type { CLR_OUTSIGHT = 0, CLR_DEAD, CLR_RESPAWN, CLR_TELEPORT, CLR_TRICKDEAD, };
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im sure your database is not called 'ragnarok'. some code clearly wrong looking for wrong place.
'ragnarok.ragnarok.cp_vfp_logs'
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It is explained right there. Table not exists.
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Last view id is 1864 but could be more. (https://github.com/zackdreaver/ROenglishRE/blob/master/Ragnarok/data/luafiles514/lua files/datainfo/accessoryid.lub)
Maybe start at 2200 to allow for new sprites. I have had some issues with view ids above 3000. Maybe it was 4000, I forgot. I just remember once I got to a certain point, the client would just crash.
imbadudelz reacted to this -
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what you mean? check out my mapcache guide if you need help.
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Hello,
I'm trying to make MATK = 1 for players while on a certain map (my_map). I've had success with all the other stats using this method, but MATK doesn't seem to change.
static int status_calc_pc__post(int ret, struct map_session_data *sd, enum e_status_calc_opt opt) { nullpo_retr(-1, sd); if (strcmpi(map->list[sd->bl.m].name, "my_map") != 0) return ret; struct status_data *bstatus = &sd->base_status; bstatus->max_hp = 40; bstatus->matk_max = 1; bstatus->matk_min = 1; return ret; }
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I believe if you use mapflag pvp_nocalcrank i forget the exact name of it but it's something like that
imbadudelz reacted to this -
Once you get used to it, the new way is far easier. Consider that most of us are running Hercules on Linux, which means we don't face the issues people running local servers on their Windows do (in terms of mapcache).
A tl;dr guide is
- Make the 'mapcache' plugin.
- With the izlude map files you want to use in your /data/ folder, run:Linux
./map-server --load-plugin mapcache --map izlude
Windows
map-server.exe --load-plugin mapcache --map izlude
The errors from those screenshots are happening because that person rebuilt their entire cache without having the required files that resnametable.txt was looking for.
E.g. you ran ./map-server --load-plugin mapcache --rebuild-mapcache
But you didn't have all the map files you needed in the /data/ folder or your GRFs.
In this screenshot: https://prnt.sc/m4ep8n - pvp_y_1-4 is based on alberta, so you would need all the alberta map files when mapcache is being rebuilt.I should probably update that you shouldn't run the rebuild-mapcache option unless it's really necessary.
imbadudelz reacted to this -
this is beyond my thinking
why sprintf(_("Text %s", .@var));
not sprintf("Test %s", .@var);
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On 2/2/2019 at 3:53 AM, Inzanity said:Can you let me know when you are avaible again?
Can also add me on discord Inzanity#1558Hi Inzanity,
It would depend on the size of the request. I don't have a lot of time to test, so any sort of long script (like an event or quest) would be out of the question. Skill edits and custom functions don't take up too much time, so if you needed anything like that, I could be of service.
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yea some of my pets got broken
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Received my shirt in the mail today. First time having something mailed from Germany. Anyone else got theirs?
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@M4karov I already addressed. This plugin is no longer supported.
On 7/5/2018 at 6:34 PM, Myriad said:No offence to the creator Smoke, as he did a great effort putting this all together, but there are outstanding issues which make it not possible to use in a production server.
Being curious, just did some more testing with it, and the guild system (I believe that's what causes it) actually creates this issue where sometimes the sword cursor doesn't appear (need to refresh to get it to show, seems random chance it actually appears), meaning your players would need to have /ns activated all the time to play.
So please, any future posters - unless you know how to edit the plugin (and therefore source code) itself, don't download it.
And nobody request support as nobody is going to help you.
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From what I know, you can't do anything about the sword icon. Period. Since it is coded into the client and not server side.
CarlosHenrq reacted to this -
5 hours ago, Anubis1992 said:Hmm, okay that's sad. I don't want to use txt dbs so I have to go back to rA. Really sad, that herc isn't so good as everybody tells. SQL DB is the most important feature ever.
Most important feature ever?
You can generate sql db using your item_db.conf. Not sure why you need sql db to run your server? You using old server with sql db and you can't port to new version?
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nice to see you again chuu
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got too damn busy to do my 15 PR. this was a good incentive by github for better interactions.
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You need to edit atcommand_exec
This piece of code here orders that part. I think if you just remove the check for group level it will work.
if (info == NULL) { if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission return false; sprintf(output, msg_fd(fd,153), command); // "%s is Unknown Command." clif->message(fd, output); atcommand->get_suggestions(sd, command + 1, is_atcommand); return true; }
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trying to come up with 3 more PRs is hard...maybe I will just delete and re-open my ones from before October lol.
[Guide] Mapcache Generation 2018
in General Server Support
Posted
lol? this is way better than the old way. Splitting cache into individual files makes it so much easier to manage. Those used to the old way (editing map_cache.dat) will struggle at first, but find it a lot better once they get used to it. I was mad when the change was first made, now I am much happier because of it.