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Lamex

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Everything posted by Lamex

  1. If you mean how interior maps linked to exterior then open any warp files at ur herc folder for example: npc\warps\cities\alberta.txt Observe it and recreate.
  2. Why did you leave road borders at their places when you have sideways? It looks super ugly.
  3. All the pervious posts kinda lame. Here is the real question. Do you get a badass tatoo while in jail?
  4. 2015-05-13a. u mean i will Find Doram in this Client??? Nope.
  5. It's not supported by hercules yet. One which supported is 2015-05-13a.
  6. yep cuz youre using 2015 client.
  7. If you using any of 2015 clients then, as i know, Nemo have some issues with it. So try to use 2014 clients.
  8. Well... it seems wiki post is lil bit outdated (alot). Try this one. http://herc.ws/board/topic/9273-guide-how-to-add-custom-jobs/ And about your question:
  9. http://herc.ws/wiki/Custom_jobs
  10. It was "3rd class eAthena mod", if i'm right
  11. For correct patching use this: http://herc.ws/board/files/file/138-grf-editor/ It seems thor patcher tools have some issues. @@canditw
  12. data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust
  13. Great to see script. But where is error?
  14. Lamex

    Script Corrector

    Notepad++ -> Search and Replace? But maybe this one have some features you want to http://herc.ws/board/topic/4640-npc-script-editor/
  15. It's not supported by hercules yet.
  16. It's not supported by hercules yet.
  17. I got a code from Stolao's "Daily login reward 1.59" for this sample. //===== EinherjarRO Scripts ================================== //= Daily Prize, OnPCLoginEvent //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 1.59 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players who play more frequently //===== Comments: ============================================ //= Maybe Make .MinWait an array mins,days,weeks,months,years; //===== Additional Comments: ================================= //= For Older See Forums //= 1.51 Changed set .@g formula and move lower into script //= 1.52 Replace all disbottom -> message //= 1.53 Changed Format to Include minuets instead of just hours //= 1.54 Made Time till next rewards display dynamic //= 1.55 Changed a forgotten .PointType$ -> getd(.@TT[1]) //= 1.56 changed .@XT -> .@XT$ //= 1.57 Added Atoi where nessisary //= 1.58 Fixed a swapped .@x and .@x+1 //= 1.59 Serveral Edit Undocumented to fix //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ - script LOGIN -1,{ OnWhisperGlobal: OnLoginCmnd: OnPCLoginEvent: sleep2 1000 + .Rest * 60000; set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) +gettime(2); if(.@i >= (#LastDailyReward + .MinWait)){ if(.@i < #LastDailyReward + .MaxWait){ set #DRewardCon, #DRewardCon + 1; } else { set #DRewardCon, 1; } set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)-1) : #DRewardCon; explode(.@XT$,.Rewards$[.@g],"|"); for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){ set .@TT[.@x], atoi(.@XT$[.@x]); } if(.Mode & 1 && .@TT[4]){ //[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){ getitem .@TT[.@x], .@TT[.@x+1]; message strcharinfo(0),"Recived "+ .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]); } } if(.Mode & 2){ if(.@TT[0]){ set zeny,zeny + .@TT[0]; message strcharinfo(0),"Recived "+ .@TT[0] +"z"; } if(.@TT[1]){ setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1]; message strcharinfo(0),"Recived "+ .@TT[1] +" "+.Points$[1]; } } if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(.Mode & 8){ for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){ if(#DRewardCon % .BuffInfo[.@x + 1] == 0) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } message strcharinfo(0),"You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row."; //===============Display of pic's with day highlighted.======================= cutin .Pic$[.@g],4; //============================================================================ set #LastDailyReward, .@i; } else { set .@days,(#LastDailyReward + .MinWait - .@i)/60/24; set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24; set .@mins,(#LastDailyReward + .MinWait - .@i)%60; message strcharinfo(0),"You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward"; } end; OnInit: //Basic Settings // 1: Item | 2: Points | 4: Exp // 8: Gain Buffs Every X Consecutive Days logged in // (a bit value, e.g. 3 = Items & Points from Multi) set .Mode,1; //To Enable @ Command '@loginreward' unslash next lines // * Needs extra commands for typos bindatcmd("relog" ,"LOGIN::OnLoginCmnd",0,99); //Minimum Minuets Between Collecting Daily Reward // Day: 22*60 - 24*60 // Week: 10080 set .MinWait,1; //Minuets Before Lose Consecutive Daily Reward // Day: 48*60 - 50*60 // Week: 20160 set .MaxWait,3000; //Number of mins after logging before collecting prize set .Rest,0; //Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#KAFRAPOINTS","K-Points"; // Consecutive Days Buff // Each buff contains 4 variables (32 Total Max) // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -Every 7th consecutive day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff strength, in this example player gains 3 Str setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 Mins Every 2nd Day ,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day ,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day ,257,7,240,50; // +50% Exp for 240 Mins Every 7th Day // Daily Prize items (max 128 days): // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1 // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // * If players login longer than the last set // day, they will keep getting the last prize. setarray .Rewards$, "100", // Day 1: 100 Zeny "0|0|0|0|501|5", // Day 2: 5 Red Potion "0|0|0|0|503|5|506|5"; // Day 3: 5 White Potion + 5 Green Potion setarray .Pic$, "tutorial01", //pic with day1 highlighted "tutorial02", //pic with day2 highlighted "tutorial03"; //pic with day3 highlighted end; } So that's what i added: 1) Way to setup pictures. setarray .Pic$, "tutorial01", //pic with day1 highlighted "tutorial02", //pic with day2 highlighted "tutorial03"; //pic with day3 highlighted 2) Way to show em up. //===============Display of pic's with day highlighted.======================= cutin .Pic$[.@g],4; //============================================================================ Like i said its kinda easy. P.S. Script skips one day due 1.59 version bug. So you might want to get a 1.5D and change it if you want to use it at ur server and I set 1min timer to get a reward for testing purposes.
  18. It's just a picture. So you need 31 pics + a method to track current state of character you want. For example char1 login 3rd day in row getting variable days = 3 and shows picture with 3rd day highlighted. Thats not hard at all, you probably can get any daily rewards npc and make changes in it.
  19. @@Angelmelody @@Garr great.
  20. [Warning]: pc_bonus: unknown type 0 13 ! [Warning]: pc_bonus: unknown type 0 25 ! [Warning]: pc_bonus: unknown type 0 27 ! [Warning]: pc_bonus: unknown type 0 29 ! [Warning]: pc_bonus: unknown type 0 32 ! Getting this spam on mastery lvl up.
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