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uzami

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  1. Upvote
    uzami reacted to 4144 in Error on skills   
    Update hercules to latest release or if you prefer old releases, update to 2017.11.19+2 release https://github.com/HerculesWS/Hercules/releases/tag/v2017.11.19%2B2
    2017.11.19+2 is same with 2017.11.19 + some fixes.
     
  2. Upvote
    uzami reacted to Dastgir in Character Creation Screen   
    1) thats client >= 2015-10
    2) Not possible yet, until kRO decides to make it configurable by packets/lua
  3. Upvote
    uzami reacted to kenik in Event starts when change job   
    There're few jobs. And people get it through NPC. So, easiest way - is to add "donpcevent" in that NPCs after jobchanging.
  4. Upvote
    uzami reacted to Angelmelody in Event starts when change job   
    you wanna  triger OnPCStatCalcEvent ? if yes you should make server calculate the player's states
  5. Upvote
    uzami reacted to kenik in MOB Reward   
    OnNPCKillEvent: if (killedrid != 1002) end; porings_killed++; if(porings_killed % 1000 == 0) { if(porings_killed == 1000) { // Your achievement code here. dispbottom "You have unlock an Achivment! Check your mail box."; cutin "003",2; } // Your reward code here. Before sleep2 // After 5 seconds clear any cutin sleep2 5000; cutin "", 255; } end; After killing first 1000 porings player gain achievement and reward. After any next 1000 - only reward, without achievement.
  6. Upvote
    uzami reacted to evilpuncker in Hairstyle Item   
    Script: <" setlook LOOK_HAIR,25; ">
  7. Upvote
    uzami reacted to kenik in MOB Reward   
    OnNPCKillEvent: if (killedrid != 1002) end; porings_killed++; if(porings_killed % 1000 == 0) { // Your achievements code here. } end; Something like this.
  8. Upvote
    uzami reacted to fxfreitas in MOB's   
    You need to add the sprites in Lua Files, AND these SPRITES only can be found IN JRO Because they are from P&D x RAGNAROK Special Episode.
  9. Upvote
    uzami reacted to Garr in MOB's   
    You don't have their IDs attached to sprites in npcidentity.lua(lub)/jobname.lua(lub). Check out adding custom mob.
  10. Upvote
    uzami reacted to fxfreitas in Character Sprite NPCs   
    Updated kRO data.grf and a jRO data.grf (because japaneses npcs aren't in korean data, merge kRO data with jRO data) And a ragexe with 10000+ NPC id support.
  11. Upvote
    uzami reacted to evilpuncker in Hairstyle   
    if(getlook(LOOK_HAIR) > 43)
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