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Like it~*

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Everything posted by Like it~*

  1. Have you checked out and compiled the latest revision? Yes, I just tested again and the problem persists. Some errors are being presented on map-server also ... [Error]: script error in file 'npc/custom/hBG/bg_tierra_ti.txt' line 111 column 1 set_label: dup label 108: end; 109: 110: OnTimer900000: 111: OnMatchEnd: ^ 112: stopnpctimer; 113: cleanmap "region_8"; // Removes all ground items 114: donpcevent "#gti_respawn::OnBGStop"; [Error]: quest_add: Character 150000 already has quest 8506. [Error]: quest_add: Character 150002 already has quest 8506. [Error]: quest_add: Character 150000 already has quest 8506. About the Official BGs, you forgot to reply.
  2. Tks -------------- Open New Issue. Problem AFK continues and News. #2 https://github.com/Smokexyz/HerculesBG/issues?q=is%3Aopen+is%3Aissue @edit @Smokexyz Would it be possible to add the official Ragnarok BGs to Hercules-BG-eAmod mode?
  3. Error and warnings to compile. Warning 1 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 166 1 hBG Warning 2 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 167 1 hBG Warning 3 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 169 1 hBG Warning 4 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 873 1 hBG Warning 5 warning C4018: '>=' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 1953 1 hBG Warning 6 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 2008 1 hBG Error 7 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2014 1 hBG Error 8 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2015 1 hBG Error 9 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2016 1 hBG Error 10 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2034 1 hBG Error 11 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2035 1 hBG Error 12 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2037 1 hBG Error 13 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2038 1 hBG Error 14 error C2065: 'pos' : undeclared identifier Hercules-master\src\plugins\hBG.c 2041 1 hBG Error 15 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2041 1 hBG Error 16 error C2065: 'qm' : undeclared identifier Hercules-master\src\plugins\hBG.c 2043 1 hBG Error 17 error C2065: 'pos' : undeclared identifier Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 18 warning C4047: '=' : 'int' differs in levels of indirection from 'hBG_queue_member *' Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 19 warning C4047: '==' : 'int' differs in levels of indirection from 'void *' Hercules-master\src\plugins\hBG.c 2043 1 hBG Error 20 error C2223: left of '->sd' must point to struct/union Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 21 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 2125 1 hBG Warning 22 warning C4090: 'function' : different 'const' qualifiers Hercules-master\src\plugins\hBG.c 2913 1 hBG I've pushed 2 more commits eliminating the warnings, I don't have an issue with compiling other than 3 normal warnings regarding unused variables and casts discarding constant qualifiers. What compiler are you using? I'm using Microsoft Visual Studio 11.0 2012 in - Hercules-11 SQL Server Compact Edition Database File (.sdf)
  4. Error and warnings to compile. Warning 1 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 166 1 hBG Warning 2 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 167 1 hBG Warning 3 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 169 1 hBG Warning 4 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 873 1 hBG Warning 5 warning C4018: '>=' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 1953 1 hBG Warning 6 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 2008 1 hBG Error 7 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2014 1 hBG Error 8 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2015 1 hBG Error 9 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2016 1 hBG Error 10 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2034 1 hBG Error 11 error C2143: syntax error : missing ';' before 'type' Hercules-master\src\plugins\hBG.c 2035 1 hBG Error 12 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2037 1 hBG Error 13 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2038 1 hBG Error 14 error C2065: 'pos' : undeclared identifier Hercules-master\src\plugins\hBG.c 2041 1 hBG Error 15 error C2065: 'i' : undeclared identifier Hercules-master\src\plugins\hBG.c 2041 1 hBG Error 16 error C2065: 'qm' : undeclared identifier Hercules-master\src\plugins\hBG.c 2043 1 hBG Error 17 error C2065: 'pos' : undeclared identifier Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 18 warning C4047: '=' : 'int' differs in levels of indirection from 'hBG_queue_member *' Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 19 warning C4047: '==' : 'int' differs in levels of indirection from 'void *' Hercules-master\src\plugins\hBG.c 2043 1 hBG Error 20 error C2223: left of '->sd' must point to struct/union Hercules-master\src\plugins\hBG.c 2043 1 hBG Warning 21 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 2125 1 hBG Warning 22 warning C4090: 'function' : different 'const' qualifiers Hercules-master\src\plugins\hBG.c 2913 1 hBG
  5. And the maps? The maps are duplicates. mapcache.exe duplicates the maps when you use the contents in resnametable.txt. I started testing the script now and found some errors. Are they: * When the player joins the battlefield, if he is stopped / seated at the time of registration and the game starts, he is expelled from the battle. That is, the inactive time (AFK) is being counted off the BG map. * When thrown out of the battlefield due to not moving (AFK), sometimes the kicked player gets stuck at his return point, and still remains in the guild, as if he were inside the BG map. * You are not allowed to use guild skill within battle, they do not appear. Guild Level is 1, and should be 50. @edit * When the admin / Game Master uses @reloadscript and has a battle in progress, the battle in question ends, without expelling the players from within the map, and begins to announce the new battle. * When using "Team Building Mode" as 2 - Balanced, the game hangs at the time the game starts, without players, because it does not teleport the players to the battle map. // Team Building Mode: 0 = Linear, 1 = Random, 2 = Balanced Set .TeamBuildingMode, 1; * By clicking on the kafra in the bat_room room, nothing happens. OBS: I will continue the tests and if I find new errors, I will report.I started testing the script now and found some errors. Are they:
  6. Hi, guys. Would you like to know how this case went? From what I realized, there are still a few things missing. I was browsing through rathena and realized it was just implemented there. https://github.com/rathena/rathena/commit/7a011ec A lot of information can help us. Greetings. @edit Open new issue: https://github.com/HerculesWS/Hercules/issues/1573
  7. Thank you! But from what I can tell, the maps are missing, right? Or should I duplicate existing maps?
  8. Error Warning 1 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 165 1 hBG Warning 2 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 166 1 hBG Warning 3 warning C4138: '*/' found outside of comment Hercules-master\src\plugins\hBG.c 168 1 hBG Error 4 error C2039: 'class_' : is not a member of 'mmo_charstatus' Hercules-master\src\plugins\hBG.c 402 1 hBG Warning 5 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 832 1 hBG Warning 6 warning C4018: '>=' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 1900 1 hBG Warning 7 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 1954 1 hBG Warning 8 warning C4018: '<' : signed/unsigned mismatch Hercules-master\src\plugins\hBG.c 2068 1 hBG
  9. Been so very busy this past few days that haven't checked the forums in a while. Anyways, I would be grateful if there will be base scripts to start with and how the event would probably looks like. Better post it here so everyone can see it *don't forget to use codebox* Let's go. First script - Sorry, but it 's in my language (Portuguese - Brazil).. Second Script - Only works with eAmod, would need adaptation to the hercules. Rules and how it should work. Any questions, please ask me. Greetings.
  10. Hi, I am very happy for your help. As previously reported, I have some scripts already ready for you to use as a base, would you like me to send by PM? Greetings.
  11. Many thanks for the suggestion. However, I see a lot of search for this script, so I think this would not be a request directed only to my server, but to a whole community. Another factor that needs to be taken into account is that because of this great demand, you often already find something ready, not perfectly, but already with a good base, thus getting much easier. Can you understand me?
  12. NPC that will queue PARTY 1 until there is a PARTY 2 and warp them to GvG Map Eg. Parties should be in different class like HW,Champ,Prof,Stalker,Clown,High Priest,Paladin with no Job Repetition (Example: Paladin and Lord Knight in the same party) Parties will be warped into designated arena when all parties are good to go and complete. They will need to enter a 0/7 room just to be sure that they are only 7 chars with no job repetition If Arena 1,2,3,4 are full players will be in queue mode Party 1 and Party 2 cannot use the skill until the NPC says "3","2","1","Buffs up!" Players cannot move from their designated location like a barricade is on until the NPC Says "Ready?","3","2","1","GOOOOOOOOOOO!!!" and the barricades blocking the way will turned off. GvG Maps are: guild_vs1,2,3,4 I am hoping for a help here cause i am planning to release a 7v7 RWC Practice Server so players from other trans server can come to my server to practice in their upcoming tournaments. For reference: I found something similar, but only works with eAmod, would need adaptation to the hercules. https://rathena.org/board/topic/101930-gvg-event-script-rwc-rules-release/
  13. Hello, Kubix. As informed by MP, I am having the same error as the user 'FearlesS'. Follow: int needed = skill->dbs->db[skill_id].itemid[x]; Send me your skill.c How did you correct?
  14. Hello, team Hercules. I would like to limit the number of per guild.Example, a guild can only have a maximum of 5 Wizards, 5 Assassins, 5 Do you think it is possible? Novices would also have to be automatically rejected so that no one enters as an novice and becomes a limited class within the guild. This would aim to balance WOE. PS: Sorry for my terrible English.
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