Mhalicot
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Posts posted by Mhalicot
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did you modify your mmo.h?
by default hercules is using 20141022 client so you must change it to your client date.
#ifndef PACKETVER #define PACKETVER 20140416#endif // PACKETVER
after your modification did you recompile your server ? please double check and recompile your server .. make sure that your client is same with mmo.h
double checked, repacked, same problem still, you think maybe its the client? should I use an older one?
try first to use different langtype:
<langtype>1</langtype>
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did you modify your mmo.h?
by default hercules is using 20141022 client so you must change it to your client date.
#ifndef PACKETVER #define PACKETVER 20140416#endif // PACKETVER
after your modification did you recompile your server ? please double check and recompile your server .. make sure that your client is same with mmo.h
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(Moved to Client-Support)
Please make sure that you are using official palettes. if you have custom palettes, make sure that you include inside yourData.grf/palette.grf and/or added in your DATA.ini
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@ Did you compile it without errors? Please make sure that you type the correct name in conf/plugins.conf
plugins_list: [ /* Enable HPMHooking when plugins in use rely on Hooking */ "HPMHooking", //<-- Enable HPMHoocking //"db2sql", //"sample", //"other", "costumeitem", //<-- Add this command at the bottom]
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@@easonz try to use delmonsterdrop. you need to add the item you want to delete 1 by 1..
// Remove Jellopy (909) from the Poring's (1002) drops delmonsterdrop(1002, 909);
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Approved, Goodluck!
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@@Tortoise Make sure that your custom item is outside the /* */
for example:
/*{ Id: 7170 AegisName: "Tuxedo" Name: "Tuxedo" Type: 5 Buy: 43000 Weight: 10 Job: 0xFFFFFFFE Gender: 1 Loc: 16 OnEquipScript: <" sc_start SC_WEDDING,-1,0; "> OnUnequipScript: <" sc_end SC_WEDDING; ">},*///Add your your Custom Items below:{ Id: 7170 AegisName: "Tuxedo" Name: "Tuxedo" Type: 5 Buy: 43000 Weight: 10 Job: 0xFFFFFFFE Gender: 1 Loc: 16 OnEquipScript: <" sc_start SC_WEDDING,-1,0; "> OnUnequipScript: <" sc_end SC_WEDDING; ">},}
You can also use Inherit in Item_db2.conf
// =================== Optional fields (item_db2 only) ================ Inherit: true/false (boolean, if true, inherit the values that weren't specified, from item_db.conf, else override it and use default values)},
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i have downloaded the data translation but the thing is
theres no sprite folder and texture folder
can someone give me / link me a clean sprite folder and texture folder where hercules ppl mostly used
help will be much appreciated thank you!
You don't need because all sprites and textures are available in data.grf/rdata.grf
if you have custom sprites/textures. you must add it manually in yourData.grf.
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Hi @@classy5 its better if you can provide the full SS, no one can help you if you only provide limited information..
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@@dreinor you dont have to edit the source. it can be done by skill_require_db.txt(it is located on re and pre-re folder)
77,0,0,20,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //PR_TURNUNDEAD requires 1 blue gemstone -
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@@erijhon if you only open the link that I provided above, you will see the answer. Anyways for your easy checking please visit again.
for more information about deprecated script, refer to this link. Deprecation of legacy script commandcheckquest -> questprogress
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Hi @@erijhon,
Similar Topic: Euphy All in One NPC
Hello,
for your information checkriding has been deprecated on this commit c6f102e
Insted of using checkriding, use. checkmount() instead.
for more information about deprecated script, refer to this link. Deprecation of legacy script command
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Not yet know if whats going to be the output but try this one
@on_prt_sewb = (getmapusers("prt_sewb1.gat"))+(getmapusers("prt_sewb2.gat"))+(getmapusers("prt_sewb3.gat"))+(getmapusers("prt_sewb4.gat"));"=> ^DC143CProntera Culvert^000000 ^FF0000["+@on_prt_sewb+"]^000000(^00CED140^000000 á ^FF0000100^000000)",prt_sewb,
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Can't conect to my server
in General Server Support
Posted
@@Ricauter have you try to update your sql first?