Jump to content

Mhalicot

Community Contributors
  • Content Count

    1971
  • Joined

  • Last visited

  • Days Won

    37

Posts posted by Mhalicot


  1.  

    did you modify your mmo.h?

    by default hercules is using 20141022 client so you must change it to your client date.

    #ifndef PACKETVER	#define PACKETVER 20140416#endif // PACKETVER

    after your modification did you recompile your server ? please double check and recompile your server .. make sure that your client is same with mmo.h

    double checked, repacked, same problem still, you think maybe its the client? should I use an older one?

    try first to use different langtype:

     

    <langtype>1</langtype>

  2. did you modify your mmo.h?

    by default hercules is using 20141022 client so you must change it to your client date.

    #ifndef PACKETVER	#define PACKETVER 20140416#endif // PACKETVER

    after your modification did you recompile your server ? please double check and recompile your server .. make sure that your client is same with mmo.h


  3. @ Did you compile it without errors? Please make sure that you type the correct name in conf/plugins.conf

    plugins_list: [	/* Enable HPMHooking when plugins in use rely on Hooking */	"HPMHooking", //<-- Enable HPMHoocking	//"db2sql",	//"sample",	//"other",	"costumeitem", //<-- Add this command at the bottom]

  4. @@Tortoise Make sure that your custom item is outside the /* */

     

    for example:

    /*{	Id: 7170	AegisName: "Tuxedo"	Name: "Tuxedo"	Type: 5	Buy: 43000	Weight: 10	Job: 0xFFFFFFFE	Gender: 1	Loc: 16	OnEquipScript: <" sc_start SC_WEDDING,-1,0; ">	OnUnequipScript: <" sc_end SC_WEDDING; ">},*///Add your your Custom Items below:{	Id: 7170	AegisName: "Tuxedo"	Name: "Tuxedo"	Type: 5	Buy: 43000	Weight: 10	Job: 0xFFFFFFFE	Gender: 1	Loc: 16	OnEquipScript: <" sc_start SC_WEDDING,-1,0; ">	OnUnequipScript: <" sc_end SC_WEDDING; ">},}

    You can also use Inherit in Item_db2.conf

    	// =================== Optional fields (item_db2 only) ================	Inherit: true/false           (boolean, if true, inherit the values	                              that weren't specified, from item_db.conf,	                              else override it and use default values)},

  5. i have downloaded the data translation but the thing is

    theres no sprite folder and texture folder

     

    can someone give me / link me a clean sprite folder and texture folder  where hercules ppl mostly used

     

    help will be much appreciated thank you!

    You don't need because all sprites and textures are available in data.grf/rdata.grf

    if you have custom sprites/textures. you must add it manually in yourData.grf.


  6. Not yet know if whats going to be the output but try this one

    	@on_prt_sewb = (getmapusers("prt_sewb1.gat"))+(getmapusers("prt_sewb2.gat"))+(getmapusers("prt_sewb3.gat"))+(getmapusers("prt_sewb4.gat"));"=> ^DC143CProntera Culvert^000000 ^FF0000["+@on_prt_sewb+"]^000000(^00CED140^000000 á ^FF0000100^000000)",prt_sewb,
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.