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Posts posted by Naruto
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7 hours ago, ThyroDree said:How can I make Charge Attack, Body Relocation,Back Sliding, Flying Side Kick, High Jump, Shadow Jump fail when they are trapped in Spider Web and Ankle Snare?
I tried on body relocation by adding this lines, The anklesnare skill fail when body reloacating works but the spider web skill fail wont work. I can still body reloc.
// Block skill usage while you have SC_SPIDERWEB AND ANKLESNARE status if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLESNARE])) break;
// Block skill usage while you have SC_SPIDERWEB AND ANKLESNARE status if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLESNARE])) break;
Also How can i make the Spider Web works like Ankle snare trap by placing on floors not casting on player.
need to place it at the top of the skill
and return 0;
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43 minutes ago, Tio Akima said:oh ... got it ... yes, that's probably it. You still have the strength to carry many things, but there is no space in the inventory .... it makes sense. ty
you can change that too
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maybe you are mistaken and have another prontera being red from the grf-files.txt that you had to change
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no and you are still limited to the ID in the guides like you can only make BOWs that stick in the BOW hunter slot... when its within certain IDS
one of my friends just uses hats for animations instead following my guide to changing equipment slot he just flipped it all aroud and now has endless amount of bows and katars while maintaining the same equipment interface
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File Pack #8 : Revised Airship
I made a new airship with custom walls and textures along with many other things made by me
It features a few retextured models from the Hospital map that fit a more civilized setting
I dont think ill be continuing it so ill just leave it here
Do what you want with it
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Submitter
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Submitted03/27/20
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Category
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Its the emote they use
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Hmm i figured out what a polygon is to you people
Yeah your screwed, all you can do is make it smaller... ripp off the details like ridley said OR remake it on a smaller scale
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I will make you practically anything as long as its not as big as the ragnarok church with full ragnarok and brow edit support from me included
Models will be generally around 5$ each , re- textures are less expensive
I can edit Traps, Land skills(with some compatibility issues but much care..) and build you anything with the ROSTR animator
This stuff varies to worthless to 5$ in rostrviewer set up
I will also take orders for bulk src and database modifications , for example if you want me to make you a bunch of star wars skills, ill do it and set it up for you perfectly and you can add the icons to the place markers i included... tons of support from me
This stuff varies a bit but a little package of lets say ( force heal, lightning, pull, push, consfuse, speed and a few more things ) = 5$
Want me to make some super fancy bowling ball script ? = 5$
After purchase you will receive full support from me through my Discord
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you make a good point
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pretty sure they were having an issue with casting that, where even if you dont have enough mana the thing still adds
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Lots of people have asked this
I suggested just having the effect be recast and checked duration checked upon map change
but i dunno otherwise
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49 minutes ago, Tio Akima said:ok Ridley, thanks, i will divide them into smaller parts. I think this will be the only solution. Thanks.
sorry, but you have no idea what was asked in the post. it doesn't make any sense to "merge" or "weld" my models of 60k polygon.
hugs
🤧
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5 hours ago, Tio Akima said:I didn't understand your answer
glue all the models together using the weld or merge option in your 3d modeler
then wrap them all on the same texture
thats 1 polygon
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11 hours ago, Alexander0203 said:so u mena this client is u cannot add alot of custom items ,thats what u mean ?
Older clients can support only up to 65535 item id or even 32767.
have you ever play maplestory?
max meso is 1.6 bil or 126mil which is the max integer or whatever... its like the same thing
you have to dif your cient to support the view ids
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merge/weld them together
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the name that appears in the top left corner with your HP is changed through client hexxing
but idr totally if that particular change also changes some of the crucial files in your grf ( which means you have to change them ALL ) pretty sure its just the INF file... practically useless but responsible for some checks in the char selection and is EASILY skippable but not recommened
itll still work fine though just gotta be careful
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13 hours ago, Cardinale said:So it's impossible to add new Homunuculus to current customers?
please if anyone can post a more updated guide.
I just dont think you can on new clients , someone else could try and then we'd have 3
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14 hours ago, Tio Akima said:No, I don't want to use job sprites ...
I want to know if can make items like costume (the sprite of a custom item replaces the body sprite) ...but.... nothing related to the classes.
Yeah thats easy pokerag does it one their custom bodies
its just a matter of this....
dunno why iro never made shoulder pad spikes and stuff, I guess making costumes for 1 specific job is tough when everyone kinda has a different body shape like how the dancer has her hand on her hips and stuff
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If you followed all the instructions ( they are correct ) then you would have gotten your custom homunculus on an older client... not sure which year
I dont think you can with the new clients...
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you can but replacing body/job sprites are restricted... they say you can make custom job on older client so that must mean that you can make custom bodies ...
but i thought they were all packets sent to game and we couldnt edit that simply
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if you cant find what you want on the wiki homepage, this is what i normally do
70% of it is good but alot of it contains outdated info that only used rarely - - - but if you follow every single step the outdated ones are either non existent and you can ignore it or itll do nothing
but fyi you need to update the client folder for visual effects, and the server folder for data
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all that but missing some third job skills but no one plays rebellion anyways
seems to be more tailored for pre re and some newer stuff just dont work at all
I forgot to mention though :
3ceam is worth taking a look at, i havnt compiled it and ran a server on it but rytech works hard on it
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Thats a nice addition to the mob db
gonna have to look at it though 😷
Duplicate Monster ( No more mob_avail )
in General Server Support
Posted
pretty sure client id is linked to database id and it never worked unless you like the buggy ass mob_avail... unless that was just for the job sprites then just try again like @rynbef suggests