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lakasmonk123

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  1. Upvote
    lakasmonk123 reacted to evilpuncker in Old Prontera   
    File Name: Old Prontera
    File Submitter: evilpuncker
    File Submitted: 11 Feb 2015
    File Category: Maps & Textures
     
    This is the old version of prontera map file, texture and models (.gat | .gnd | .rsw) and minimap (.bmp)
     
    NOTE: Remember to remake your mapcache file.
     
    Click here to download this file
  2. Upvote
    lakasmonk123 reacted to Dastgir in Plugin Collections   
    Hello Community,
     I am feeling like, there's many plugin on forum, but not been actively used, due to out-of-date plugin
     
    I have updated Shikazu's Plugin first(as it was requested on the thread from 25th April), maybe Shikazu busy on his rl.
    Also I have included My Plugins there.
     
    I would like to add more plugins there(which are not updated on hercules forum <- please suggest if you find some outdated plugin and want me to update it )
     
    List of Plugins and Owners:
    https://github.com/dastgir/HPM-Plugins/blob/master/README.md  
    Repository: https://github.com/dastgir/HPM-Plugins
     
    Thanks.
  3. Upvote
    lakasmonk123 reacted to Dastgir in 4Slotted Weapon,2Slotted Shield   
    For those who want to make All Equips 4 Slots but cannot find a new item_db file ,
    Here's a RegEx trick to do it.
    Open Notepad++ , open item_db.txt(whichever file in which you want to make all equips 4 slots)
    Open "Find Dialog Box"(CTRL+H), Select Search mode as Regular Expression.
    and in find put
    5,([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*) In Replace Put
     5,1,2,3,4,5,6,4 Change that 4 to the number of slots you want(for all equips 4 slot, put 4)
     
    And Press "Replace All", and its done.
     
    If you want shields to be 2 slotted,
    Follow same method above but in find put
    5,([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),(0[xX][0-9a-fA-F]+),([0-9]*),2,32 And In replace put
     
    5,1,2,3,4,5,6,2,8,9,2,32 Change 2 to number of slots you want in shield.
     
    That's All
     
    Here's an item_Db with 4 slotted weapons and 2 slotted shield(14th June):item_db.txt
     
  4. Upvote
    lakasmonk123 reacted to Ind in Hercules 1st 2014 MegaPatch   
    Hercules: 1st 2014 MEGAPATCH
    Helloooo! Starting 2014 with a boom, yet another outstanding patch from Hercules! Patch Item #1: Scripting Level UP
    Char and account variables overhaul They're no longer limited to #define ACCOUNT/GLOBAL_REG_NUM, they're now limitless Their storage capabilities have received a colossal improvement, each numeric variable now uses at least 1/10 the memory it did previously, and we achieved it while increasing speed, simply outstanding as expected from us. Thanks to their quantity no longer being limited, char and account variables now support arrays, i.e. setarray #accreg[y],...; Saving and loading procedures have been improved outstandingly! for instance, previously, if you had 100 char regs but only one had been modified or deleted, map server would need to send all of them and char server would have to re-insert all of them; now only modified or deleted ones are saving, increasing saving speed of both map and char server procedures and decreasing inter-server bandwidth by dinosaur steps. Magnificent Array Improvement (to all variable types) Size limit modified from 127 to ...2 billion! Speed of countless array operations have been improved thanks to new array handling, e.g. whereas previously upon deleting any array it'd set its 127 possible values to 0 (regardless of how many values it actually had) now it only deletes as many members as it possesses getarraysize (the-oh-misleading-function since it returns the arrays' highest index) has been sped up as well thanks to this, and it no longer wastes script stack room on every interaction And the futureThis improvement has open way for many other amazing features, for example, Haruna has designed a foreach implementation for scripting among some other useful enhancements Global account variable handling redesign To clarify, this is that ancient type used on multiple-char-server setups, ##varname, which are present in all servers an accounts logs into, as opposed to #varname which, while account-wide, are considered 'local' to a char server. Saving and loading have been modified to match char/local-acc variable new design, on its own it already is a major speed boost and bandwidth saver, however, it has also improved login servers overall processing speed, thanks to its processing no longer being attached to ordinary account handling, this means that all operations that required login server to use an accounts data (i.e. login/pincode change/ban/block/etca) have been sped up, and use less memory. '.', '.@' and ''' variables write operation speed up trying to write ''' variables outside instances will now print warnings instead of silently doing nothing runtime read/write operations of global/temporary(@) char variables, as well as account variables, have been considerably sped up, whereas previously it'd run a str lookup to find a match for read/write it now uses the variable id, furthermore it now relies on DBMaps to handle the lookup (whereas previously it was a normal loop). Database tables overhaulWe've analysed global reg data storage and we've decided that it not only is a memory waste, it is a processing one as well due to how int and str variables share the same storage, we've analysed global reg data for a number of large servers and have identified most variables are numbers, by a outstanding majority, with that in mind, this patch introduces 6 tables that will improve this drastically. You'll notice this patch's SQL upgrade file will take care of this, and thus migrate the data properly into the new tables. Special Thanks To:
    Haruna ! <3 wouldn't have gotten half of it done if it weren't for Haru, thank you so much sensei! jaBote, for proposing it! Emistry Yommy Streusel Patch Item #2: @autotrade Persistency
    Also known as: @at merchants survive server crashes/restart, as soon as the server starts again they're re-spawned. May be disabled on src/config/core.h by commenting out AUTOTRADE_PERSISTENCY Special Thanks To:
    Haruna! Michieru, this feature wouldn't be out now if it weren't for him, lets all thank him! Dekamaster/Nightroad for helping me on this features original design, 3-4 years ago. Thank you master <3! Link'u!
    Commit Upgrade files #1 (Autotrade) #2 (Scripting Level UP)
  5. Upvote
    lakasmonk123 reacted to Yuki in Yuki's Stuff and Downloads   
    I have released the following design files before, but I want to put them here for downloading as well! Thank you =D.   In the WinRAR file, it contains several images, files, and PSDs. I bought a design from ShiJu a while back with the intent of giving it to the community after some modifications (EmberRO design). EmberRO isn't a server--just a placeholder name. Feel free to use any images and edit them if PSDs are provided. I do not mind if my credits are not there, but it would be nice of you if you do mention me somewhere. I ask that for the website, keep ShiJu's credit image at least.   The patcher is my first attempt at designing a patcher, so I do not know if I made it in the proper format for the PSD file, but you guys can correct it or use the images separately if wanted.   In the additional images folder, most images are designed by me and a few are designed by others which I have purchased with my own money. There are images like a few forum ranks, loading screens, logos, emblems, etc. Some images I did not provide PSDs to out of whim or that I do not have them. Let me know if you want some edits or additional stuff, but I may not make them depending on my schedule. I hope to add more files later when I have more spare time!   The website was supposed to be coded, but the coder got far too busy recently, so I can only offer PSDs (was waiting for the coding so that I can release it to the public later, but I guess I'm releasing the PSDs now due to the mentioned circumstances). As for the patcher, I can code it, but it would take some time to do so and that I only know how to code it with Jikari. I made a simple splash page, and the coding isn't perfected. It's simple, but it gets the job done XD. Use it however you like (the coding, images, etc). I am not that good with Photoshop, but this is just a token of appreciation from me to the community, so don't have high expectations or criticize me too much haha!   If you do not have some of the fonts, I suggest you go to http://dafont.com/ to download them. In fact, you can pretty much make so many images with just the pretty fonts there =D! (And use blending options through Photoshop.) I have posted some preview images in this post (within the spoiler). Have fun! If people want to make mirrors of it, go ahead~ I would like to say that I do not claim to own any images ^^.   Mediafire Download Link: http://www.mediafire.com/?k1ylrg4gihof2fc  
      I would like to thank the RO community after all these years! Edit: No idea why the spoiler button isn't working, sorry!
  6. Upvote
    lakasmonk123 reacted to Mhalicot in Costume System v1   
    ~ Originally script by Rebel, Zephyrus [rAthena]. ~ Hindi ko pag aari ang script na ito, ginawa ko lang itong tugma sa Hercules.    Kung sakaling magustuhan nyo, pindutin lamang ang  bilang pasasalamat. ~ [Original Topic] http://goo.gl/YU1Z7o ~ 100% compatible in (revision 12624) ~ Requested by karazu    
      ~ Download: http://herc.ws/board/files/file/51-costume-system/ ~ Maraming salamat sa pag suporta. Bigyan ng rate ang download kung gumana.   Note: Inilagay ko sya sa Download para makita rin ng iba kung sakaling matabunan ang topic na to.          Salamat sa pang unawa.
  7. Upvote
    lakasmonk123 reacted to Ai4rei in RO Credentials (ROCred), v1.10.0 - last updated 2017/12/31   
    RO Credentials


    About
    Simple and tiny client launcher+login. Has no prerequisites and runs on all Windows versions. Known Issues
    [aavc] This tool is not safe for computers running Avast Anti-Virus. Download
    binary, reference source Q & A Is it customizable?
    Yes. How?
    With resource editing tools, such as ResourceHacker. All text and icons can be customized. Settings can be edited in an INI file, instructions on how to do that are provided in the example files together with the launcher. What is "reference source"?
    You cannot compile it (unless you provide the missing components), but see what functionality the latest binary contains. I want it to be xyz.exe, but it does not read the INI file. Why?
    You have to match the INI name to the EXE name. rocred.exe -> rocred.ini mytest.exe -> mytest.ini  
    How can I embed an INI file into the EXE?
    Add the INI file as RCDATA resource named CONFIG with ResourceHacker. How do I use background skinning?
    Create a file named bgskin.bmp (magenta #ff00ff is considered transparent). You can also embed the file as BITMAP resource with the name BGSKIN. Window size is adjusted to the bitmap size, position of controls must be set in the INI. Buttons can be skinned as well, see the INI for names.
    Can I add custom buttons, if so, how many?
    Yes, see the INI template for details. There is no defined limit on how many, the only constraints are available memory, GDI resources and INI size limit on some platforms. By the way, custom buttons can be skinned as well. Why does the client not auto-login when I press "Start" / Why do I have to login twice?
    The client must be 2010-08-04aRagexeRE or newer and must not have the "Restore Login Window" patch and should have the "Use SSO Login Packet" patch.
    This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License.
     
  8. Upvote
    lakasmonk123 reacted to Dastgir in [help]Compiling error   
    http://stackoverflow.com/questions/10888391/error-link-fatal-error-lnk1123-failure-during-conversion-to-coff-file-inval
    This seems to answer your question

    Either disable incremental linking, by going toProject Properties -> Configuration Properties -> Linker (General) -> Enable Incremental Linking -> "No (/INCREMENTAL:NO)" or install VS2010 SP1.
  9. Upvote
    lakasmonk123 reacted to Alexandria in Basic Complete Renewal Data English Folder   
    This data folder is a fresh and clean data folder. It does not have items custom or other modifications (Only I added some kafra cutins).

    Based upon CalciumKid's folder, OnNplay's folder, Megasantos's folder, Michieru and dastgirpojee.
    [*]Basic kRO Fonts [*]Basic Translated Textures [*]Official Hairstyles (Only if your rdata.grf has been updated) [*]553 Clothes Dyes / 251 Hair Dyes Pack [*]Kafra anime style (you can remove them if you want textureÀ¯ÀúÀÎÅÍÆäÀ̽ºillust)

     
    Data Version 4.0
    ! NOTE: This version is for 2012 and 2013 clients.
     
    Download: [Dropbox] [Mega] [4shared] [Gamefront] [Rapidgator] [Uploaded] [Putlocker] [Turbobit]
    ChangeLog:
    Fixed: Palletes are working properly.
    Added: More sprites
    Added: More textures translated
    !Merge with Client Translation Project rev. #31
     
    MD5 Hash: 10cb8c6819acc00978417dbbedfa5638
     
    ==========================================================
     
    Data Version 3.0
    ! NOTE: This version is for 2012-04-10 or older.
     
    Download: [Dropbox] [Mega] [4shared] [Gamefront] [Rapidgator] [Uploaded] [Putlocker] [Turbobit]
    ChangeLog:
    Delete all those files for pre-renewal.
    Updated idnum2itemdisplaynametable.txt by Ziu
    Updated msgstringtable.txt by TrueNoir
    Added: Dewata Quest Translated Lua v1.1 by Dastgir Pojee
     
    MD5 Hash: e3806675a03529a154d644e565bd33aa
     
    ==========================================================
     
    Data Version 2.0
    ! NOTE: This is a PRE-RENEWAL version, only for 2010 or older.
     
    Download: [Dropbox] [Mega] [4share] [Gamefront] [Rapidgator] [Uploaded] [Putlocker] [Turbobit]
    ChangeLog:
    Added: More sprites (Latest)
    Added: Official Hairstyles
    Added: More NPC sprites

    MD5 Hash: 220ae49fc6dc50ef7b8df3c49e007939
     
    ==========================================================

    Data Version 1.0
     
    Download: [Dropbox] [Mega] [4share] [Gamefront] [Rapidgator] [Uploaded] [Putlocker] [Turbobit]
    ChangeLog:
    -Initial release-
     
    MD5 Hash: 72a16ec1e3854727cf853d13d6cdbf6f
     
    ==========================================================
     
    Let me know if you have any problems
  10. Upvote
    lakasmonk123 got a reaction from Hadeszeus in Problema sa pagamit ng Workbench 6.0 CE   
    Hadeszeus 
    Tol try mo i reinstall yung mysql mo pati workbench mo. tapos paki check na rin kung meron ka ring ininstall na mssql kase pwede magkaroon ng conflict yun dahil parehas yung port na ginagamit nila na 3306 kung meron man uninstall mo yung mssql mo
  11. Upvote
    lakasmonk123 got a reaction from Hadeszeus in Problema sa pagamit ng Workbench 6.0 CE   
    Conlict ata sa ibang database nya tulad ng mysql at mssql. Xampp gamit ko para isang application na lang at hindi masyadong hustle matagal na ako nagregister ngayon lang naging active sa commenting
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