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baixarnow

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  1. folder npc/ check scripts.conf and all scripts_*.conf, you can enable stuff by removing the // from the line beginning.
  2. Eu fiz uma versão mais otimizada, se alguém quiser. Também suporta os baby e 3rd job, alem do código ta mais limpo e funcional. prontera,148,166,3 script Plagiador 2_M_SAGE_OLD,{ mes "[ ^ff0000Plagiador^000000 ]"; if(Class != 17 && Class != 4018 && Class != 4072 && Class != 4079 && Class != 4040 && Class != 4108) { mes "Desculpe, só ofereço meu serviço a arruaceiros e evoluções."; close; } set [email protected],5000; // Custo de zeny cobrado pelo NPC mes "Posso plagiar uma habilidade para você por "+ [email protected] +" Zenys."; next; switch(select("[+]Eu quero!:[-]Cancelar")) { case 1: next; mes "[ ^ff0000Plagiador^000000 ]"; if (Zeny < [email protected]) { mes "Desculpe, você não tem zeny suficiente"; close; } mes "Qual habilidade deseja plagiar?"; mes "OBS1: ^ff0000Tenha esquiva menor que 230 para evitar Miss.^000000"; mes "OBS2: ^ff0000Fique perto do NPC para skills sem target.^000000"; next; switch(select("Impacto de Tyr:Esfera d'Água:Grande Floco de Neve:Fogo Grego:Lâmina de Vento:Lança Congelante:Pétalas de Flamejantes:Terror Ácido:Cancelar")) { case 1: Zeny -= [email protected]; npcskill 62, 10, 99, 99; close; case 2: Zeny -= [email protected]; npcskill 86, 5, 99, 99; close; case 3: Zeny -= [email protected]; npcskill 539, 5, 99, 99; close; case 4: Zeny -= [email protected]; npcskill 229, 5, 99, 99; close; case 5: Zeny -= [email protected]; npcskill 540, 10, 99, 99; close; case 6: Zeny -= [email protected]; npcskill 537, 10, 99, 99; close; case 7: Zeny -= [email protected]; npcskill 534, 10, 99, 99; close; case 8: Zeny -= [email protected]; npcskill 230, 5, 99, 99; close; case 9: close; } case 2: close; } }
  3. Thanks for this repack my friend. I was reading the last pages, I can help with this problem i fixed myself: \conf\map\battle\client.conf -> Change min hairstyle from 0 to 1 or Stylist NPC will crash when going through hairstyles. This is for pre-renewal, which I'm playing/modifying: Also IZLUDE and Alberta are wrong map cache (they are pre-renewal in the client but renewal in the server, so character get bugged, cant walk, spawn in water, etc...) Solution was to rebuild the map cache, but this gimme a headache, so for all you that want to fix Izlude and Alberta in pre renewal, just download this and unpack into \maps\pre-re (replace the files when asked): https://www.mediafire.com/file/93e9it9yrgggs2i/pre-re.7z/file I suggest to all to go after Nemo and learn to patch your own executable, I'm using now the 2020-01-08aRagexe with this repack. What I'm doing now is so insane, I am actually implementing lhz_dun04 and all renewal monsters, dungeons and instances in PRE-RENEWAL! I'm manually downscaling them to fit the 99/70 universe and my friends are grouping up helping test damage and loot balance, etc (no renewal equip drop, just the monsters implemented fully with level, skills and stats scaled) Also, I activated bossnia (mvp arena basically) from the custom folder, and to make fun in 99/70, i increase abysmal knight card (id 4140) to 10x its effect and allow teleport/fly wing in the arena, is fun to solo grind MvPs, still getting killed and one shoted, only boosted my attack power You can't use the same ports for XAMP/MYSQL and Laragon, you have to change the ports. BUT if you change on Laragon, you will have to change into the hercules config as well. If you don't use both at the same time, you can completely close XAMPP, go to windows services (win+r services.msc) and finalize the MYSQL80 service too. This will make the port available for Laragon, but you will have to manually start the MYSQL service for your xampp later.
  4. Like is said there // // Structure of Database: // Max Level,Class list,Type,Exp for Lv 1,2,3,...,200 Each comma is one different, in your case 250 < is the max level 4252:4253:4254:4255:4256:4257:4258:4259:4260:4261:4262:4263:4264:4278:4279:4280:4281:4302:4303:4304:4305:4306:4307:4308:4316 < all of those are separated by : and not comma, so all of those is the next thing in // Max Level,Class list,Type,Exp for Lv 1,2,3,...,200 wich means they are all the classes (by ID), you can add the :superNoviceID in the end of this list, before the next comma, so it would apply this table for the class. Just make sure to search the whole doccument with CTRL+F to erase the ID from other exp tables, each class must be in one level and one job only, I don't know what can happen if you leave in more places... Aand then rest of the numbers, as the Structure says, is the exp for level 1, exp for level 2.... until 200. if you change your level to over 200, you also need to add more numbers in the end there with the exp required for the new levels over 200.
  5. the level can only go as far as the exp table allows it...
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