karazu
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Reputation Activity
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karazu reacted to Dastgir in Facebook Share
File Name: Facebook Share
File Submitter: Dastgir
File Submitted: 12 Mar 2014
File Category: Utility
Facebook Share System(Works Only with New Clients)
Configuration:
Edit NPC FacebookShare.txt
.link$ = "http://www.yourdomain.com/fbshare/"; //Trailing with "/" Edit the link with the link where you have PHP Scripts(Trailing with "/" or "/index.php")
WebSite:
Edit config.php
$host = "127.0.0.1"; //MySQL Host$user = "root"; //MySQL Username$pass = ""; //MySQL Password$database = "fb_share"; //Ragnarok Database$site = "http://yourdomain.com/fbshare/"; //Link to FBShare Page(Directory where these scripts are installed) $site should match with .link$(in the npc), Other Info are self explanatory.
It is a Simple Script Illustrating the usage of linking to website.
Click here to download this file
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karazu reacted to quesoph in Item Script of the ff.
MVP Basketball Hat
Script: <" bonus2 bSubRace, RC_DemiHuman, 10; bonus2 bAddItemHealRate, 522, 30; // ? bonus bVariableCastrate, -3; if(getrefine()>=12) { bonus bVariableCastrate,1; } if(getrefine()>=14){ bonus bVariableCastrate,1; }">
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karazu reacted to Dastgir in Item Script of the ff.
King Poring Hat:
bonus bDex,1+(getrefine()/4); bonus bLuk,1+(getrefine()/4); bonus bDelayrate,-10; //I don't know what you mean by Event Period
Vanargand Helm:
bonus bMdef,5; if (getrefine()<5){bonus2 bHPDrainRate,RATEHERE,1; bonus2 bSPDrainRate,RATEHERE,1;}else if(getrefine()<=6){bonus2 bHPDrainRate,RATEHERE,3; bonus2 bSPDrainRate,RATEHERE,1;}else if(getrefine()==7){bonus2 bHPDrainRate,RATEHERE,5; bonus2 bSPDrainRate,RATEHERE,2;}else if(getrefine()==8){bonus2 bHPDrainRate,RATEHERE,5; bonus2 bSPDrainRate,RATEHERE,2;} elseif(getrefine()==9){bonus2 bHPDrainRate,RATEHERE,8; bonus2 bSPDrainRate,RATEHERE,4;} //I dont know the rates, as Description say at a certain rate, If Rate and Absorbed HP/SP are in series, then we can apply formula like 1+(getrefine()/2) or something like that
MVP Basketball Hat:
bonus2 bSubRace,7,10; bonus bVariableCastrate,-3; if(getrefine()>=12){bonus bVariableCastrate,1;}if(getrefine()>=14){bonus bVariableCastrate,1;} //By Human, I guess you mean Demi-Human,Fruit of Mastela, should have script on it, since we don't have any bonus to increase heal of item
Fruit of Mastela:
if (isequipped(18729)){ itemheal rand(400,600)*130/100,0; } else{ itemheal rand(400,600),0; } //Can't Edit MVP Basketball to increase heal amount of an item(Maybe I missed an item bonus??)
Hope it Helps....
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karazu reacted to AnnieRuru in Fight Your Clone
some people are using the one inside bug tracker ... no ...
that is actually just a sample script
and this is the one that is fully capable of using in live server
Download: 2.0
script
plugin
ohh ... original topic
http://rathena.org/board/topic/72691-evil-clone-on-map-enter/
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karazu reacted to goddameit in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
karazu reacted to Chemical Crush in Chemical's Maps!
Hello everyone! I figured I'd just make one of these threads that I have as my official free 'map' thread. Listed below is some maps I've done that are free to the public. I do not wish for them to be edited, but they ARE free and you are free to edit them. You are ALSO free to contact me if you need something edited specifically for your server from these maps. CREDITS would be awesome and please do NOT take credit for my work. It's bothersome and makes me a very sad panda ;~; Also you guys are more than free to add me on Facebook. There are maps uploaded onto my facebook that are not uploaded onto RMS/rA/eA. Also there will be constant updates for when I map. A little bit about this map. It was created specifically for a Lunar Event for a server I worked on not that long ago. Unfortunately it never got used so I'm releasing it to the public to do with it what you wish. I hope you like it and please report if you are having any issues. Please note that if your RO is not up to date you may not see the Red Carpet in the main part of the temple, if you decide to use the inside maps. Album of Lunar Map: Click here! Download Link: Click here! Download Link for Inside MapsClick Here! Over View:Click here! The 'ends' of each side of the map:Click here! Download Link: Click! Album of Novice Garden:Click Here! Download LinkClick Here! Please note that the Album shows for Hallow Town and the Vending map that I had planned on doing, unfortunately the Vending Map is no where near complete, but you can view what I had started doing. Album of Hallow Town: Click Here! Download LinkClick Here! Album of Aeven: Click here! Download Link: Aeven w/ House:Click Here! Download Link: Aeven w/ Well:Click Here! Album of Ilyo Kwan: Click Here! Download Link:Click Here! A little bit about this map, I made it for a server a little over a year ago. It was supposed to be kitty themed for events, there are no indoors maps at this time although i'd love to, at one point, make the indoors maps. The map HASNT been used yet, so if you find any glitches feel free to let me know. Two things that was asked of me for this map was an area for weddings and a 'gm only' area. Thats what the two paws are for, you can walk through the water to the wedding area but only GMs will be able to warp to the other paw, unless players get lucky with Fwings. =] Hope you guys like it. Album of Neko Isle: Click Here! Download link Click Here! Lemme know what you're using it for! Hope you guys like it, please feel free to report any bugs. :3 Also it would be awesome if you would please give credits -
karazu reacted to Mystery in Convert this Alliance chat command to hercules?
It was released as a plugin ;3 http://herc.ws/board/topic/4700-guild-alliance-chat-ally/
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karazu reacted to Patskie in Account Management System
Simple and useful SQL based script intended to boost players capabilities to manage their own account in-game. Feel free to use and do not remove credits. Report bug and glitches immediately if any occur. Suggestions and criticism are welcome since it is part of learning.
How to use :
Just use @account in-game.
Script Features :
• My Account = Information of the current invoking account.
• Change Mail = Change the e-mail of the current invoking account.
• Change Gender = Change the gender of the current invoking account. By default you can use this once a day. To configure :
set #timer,gettimetick(2) + 86400; // 86400 seconds = 1 day • Users Online = Show the list of user's online with their corresponding job.• Set Password = Set a password for the current account to enhance security. Once set, it will be asked every time you do logging in.
• Delete Password = Delete the password for the current account.
• View Character = View all characters in an account
• Reset Position = Reset the position of the character in an account.
• Reset Style = Reset the current style to default style of the character.
• Reset Equipment = Reset the equipment of the character in an account.
Changelog :
1.0 - Initial Release
accountsystem.txt
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karazu reacted to Dinze in Can some check this script please?
if ( countitem( 501 ) < 10 || !countitem( 514 ) ){
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karazu reacted to Mystery in Can some check this script please?
Yeah:
Validation output:
[Error]: script error in file 'ee191076495024209' line 2 column 18
parse_simpleexpr: unmatched ')'
1: {
* 2: if ( countitem( 501 ) < 10 || !countitem( 514 ) {
~~~~~~~~~~~~~~~~~^
3: mes "You need 10 apple and 1 grape";
4: close;
5: }
Also, karazu, what you can do is use upaste.me 's script run check when you upload this script as an Athena paste.
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karazu reacted to evilpuncker in HPM:plugin_load: failed to retrieve 'HPMDataCheckLen
read this carefully and your problem will be solved
http://herc.ws/board/topic/4283-introducing-hpm-datacheck/
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karazu reacted to Patskie in [Request] Party Warper
prontera,150,150,0 script Sample 100,{ if ( countiem( 501 ) < 10 || !countitem( 514 ) ) { mes "You need 10 apple and 1 grape"; close; } if ( !getcharid( 1 ) ) { mes "You don't have a party"; close; } if ( getpartyleader( getcharid( 1 ), 2 ) != getcharid( 0 ) ) { mes "You must be a party leader"; close; } delitem 501, 10; delitem 514, 1; warpparty "prontera",150,150,getcharid( 1 ); end;} -
karazu reacted to AnnieRuru in Vendor Control (rewrite)
I think I'm going to start a "New Script Festival" LOL
I have so many scripts in my hard-disk ...
so I just have to post them 1 at a time ... everyday ! -> keep my fan base happy
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karazu reacted to AnnieRuru in King of Emperium Hill
I think its better to have a release topic for this instead of me update the script across separate topics
Download: Hercules 1.3
Script
Plugin for Hercules
Download: rAthena 1.2
Script.
Patch for rAthena
what this event do ? ( huh ? so popular script and I still need to explain ? )
1. make a guild
2. join this event
3. whack the emperium
4. defends it until times up
hahaha ....
How to configure the time:
L_start: <-- the label to start the event
change OnClock2000: into OnSat2000: to start this event on Saturday 8pm
L_end: <-- the label to end the event
change OnClock2030: into OnSat2030: to end this event on Saturday 8:30pm,
effectively makes this event runs 30 minutes
Frequently Asked Questions:
Question : why the Guild member can hit their own Emperium ?
Answer : because you didn't patch and recompile
Question: there is an exploit in this event, guild master can use Emergency Recall to abuse the prize
Answer : I already fixed it in this topic, now the prize reward will be given after the winner warp outside the map
original topic from eathena forum
http://www.eathena.ws/board/index.php?showtopic=174222
yeah ... I have been fixing this script since 7 years ago
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karazu reacted to evilpuncker in Disable Abracadabra skill in certain area.
example, go to the bottom of map_zone_db.conf and add BEFORE the last ) the following:
,{ name: "Custom" disabled_skills: { SA_ABRACADABRA: "PLAYER" } mapflags: ( "noknockback", )}
now go to any npc script file and add this:
yourmapname<tab>mapflag<tab>zone<tab>Custom
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karazu reacted to ossi0110 in Is it possible to merge client?
*sight*
sorry , but when you just looked a bit you would see that this exe is released hmm since 2 weeks allready?
http://k3dt.eu/Ragexe/unpacked/
feel free to use it , but dont make 46646164614 Threads X Y Z is not working on this client , since not all Packets are Done , the Translation files need to be changed
since Kro changed the Format of the OLD Navigation files into a new format.
When i release the client i can be sure its 100% working and 100% translated like all my other releases.
soo my question too you is
do you rly want to release a exe pack now , where you dont even know what is changed in this exe or what all need to be done ?
sorry but broken clients we got enough in the client download section.
have fun
ossi0110
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karazu reacted to Dastgir in Is it possible to merge client?
I found that theres new fles and all id for navigation system is changed, so i just updated all the lua files on client-side-translation with only some string untranslated in worldviewdata.
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karazu reacted to Gepard in Flux Control Panel for Hercules
Not every new technology or design pattern is worth following or being used. Software doesn't need to be state-of-the-art to be a good piece of software. You seem to be focused too much on internal aspects of the control panel, and forgetting that first and foremost it is a tool, an utility. It has to work and work properly most of the time - that is what is expected from a program. Then, it should be easy to maintain and develop. (BTW, using latest technologies is great way to create a steep learning curve for anyone who'd like to contribute to the project, so it can have exactly opposite effect) And only then it should be beautiful (code-wise, internal design-wise, not talking about appearance here). If you have too much free time nobody is holding you from using all kind of latest technology and writing your own state-of-the-art control panel for ragnarok server.
Also, if you realized there are some real exploits in current code of FluxCP, you should just fix it or at least report it, instead of complaining. Otherwise, I can't take what you're saying seriously. I respect you having great deal of knowledge about webcoding, but sometimes you need get off your high horse and help less experienced people or you just start to sound like a prick. Now I have the feeling that it's you advertising yourself in this topic, trying to make an impression how good you are at things, and how cool would be the control panel you could write. Please refrain from it, showcase/bragging topics belong to other sections.
Once again, point to any bug/exploit in current fluxcp, or at least justify using any of the stuff you mention with real use-case examples, instead of making general remarks about webcoding. All input is appreciated, but it has to be more specific. "FluxCP is not using latest technologies" is NOT a useful suggestion. Useful one would be: in file foo.php, we could use new feature from foolib ver. 1234 so that we can simplify the code in file bar.php and make it easier to create new foobars for baz module.
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karazu reacted to Ind in Flux Control Panel for Hercules
in that case i'd recommend you go visit your eye doctor, because that has not been said here.We saw many of our users struggling with their fluxcp installations and, since the fluxcp repos have failed to help them, we decided to step in and fork to help these users ourselves. and that is all there is to it. I myself like ceres better, but our users were struggling with flux and not ceres, so we're forking flux to help these users.
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karazu got a reaction from Tzuridis in PVP on MVP maps script/mapflag
I think its not a problem..
It is because of the tabulation.
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karazu reacted to Mhalicot in Set_cell basilica
Hello,
*setcell "<map name>",<x1>,<y1>,<x2>,<y2>,<type>,<flag>;
basic example is
setcell "arena",0,0,300,300,cell_basilica,1;
for more information visit Wiki: Setcell
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karazu reacted to Mumbles in Coin Trader
Utility: Coin Trader
As per @karazu's request: http://herc.ws/board/topic/4157-mithrill-to-gold-to-silver-coins-vice-versa-trader/
Description:
Allows players to purchase coins with zeny, exchange coins for zeny, and convert coins to more valuable or lesser coins. See configuration to customise coin values.
Download:
https://github.com/datmumbles/Scripts/raw/master/util/cointrader.txt
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karazu reacted to Mhalicot in help me with this lms
in line 86
- Announce+ announce in line 159 i add tabulation
pvp_n_1-5 mapflag pvppvp_n_1-5 mapflag nowarppvp_n_1-5 mapflag nowarptopvp_n_1-5 mapflag noteleportpvp_n_1-5 mapflag nosavepvp_n_1-5 mapflag nomemopvp_n_1-5 mapflag nobranchpvp_n_1-5 mapflag pvp_noparty >> http://upaste.me/990610061abe6e7ee
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karazu reacted to Mhalicot in Character Creation Slot not Available
^ Check your src/common/mmo.h and look for
#ifndef PACKETVER #define PACKETVER 20120410 //<-- set to what client you use.#endif // PACKETVER//Uncomment the following line if your client is ragexeRE instead of ragexe (required because of conflicting packets in ragexe vs ragexeRE).#define ENABLE_PACKETVER_RE //<-- since you are using RE it must be enabled. then recompile your server.