karazu
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karazu reacted to Mhalicot in Pre-renewal and Renewal Paki explain!
by default, renewal po ang settngs nya, pwede mong i-disable ang renewal, punta ka lang sa src/config/renewal.h
Note: Lahat ng modification na gagawin mo sa src ay kailangan ng Compilation .. minsan dito lagi nagkakamali o lagi itong nakakalimutan ng mga beginner..
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karazu reacted to Mhalicot in Regarding Champion Skill
@mleo champion po ang sabi meaning available talaga ang ganyang skill.
pag sura naman po meron dalawang klasa gaya ng sabi ni mleo yung regular 3rd job and trans 3rd job.
regular 3rd job pag Level 99 Monk then nag pa 3rd job (Regular Sura)ka na dito Monk skill lang ang meron walang Champion.
Trans 3rd job pag Level 99 Champion then saka ka nagpa 3rd job (Trans Sura). meaning makukuha mo din yung skill ng Champion.
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karazu reacted to Mhalicot in No additonal MATK & ATK
Renewal settings ba gamit mo? Parang normal lang yan, try mo disable yung renewal then recompile your server.
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karazu reacted to Mhalicot in KOTH problem in patch
Please use Search next time
Same topic-> [solved] Koe patch
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karazu reacted to Mhalicot in Missing Prefix of Items
check mo sa yourData.grf mo hanapin mo po yung cardprefixnametable.txt
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karazu reacted to Mhalicot in Pano ibabalik yung color ng item?
depende kasi eh, pag plain lang yung item color black lang talaga sya, pero kapag naman kunwari may enchant na or itembound yung items, mag iiba talaga yung kulay nya.
eto isa sa mga example
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karazu reacted to Mhalicot in Change map & coordinates for new character?
Punta ka dito conf/char-server.conf
// Start point, Map name followed by coordinates (x,y)start_point: new_1-1,53,111 //<-- palitan mo ng map na gusto mo// Starting items for new characters// Format is: id1,qt1,idn,qtnstart_items: 1201,1,2301,1 //<-- Item na gusto mong meron yung bagong char// Starting zeny for new charactersstart_zeny: 0 //<-- Kung magkanong zeny ang gusto mong ibigay -
karazu reacted to Mhalicot in How do you add timer for @autotrade?
You can set it on conf/battle/misc.conf
// Set this to the amount of minutes autotrade chars will be kicked from the server.at_timeout: 0 //<-- change to 43200 = 12hrs -
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karazu reacted to Mhalicot in Shadow System Item ID's
Simple Hercules Wiki is the solution
you dont have to search it somewhere else.
I believe that shadow items also used regular itemID of their respective category.
One handed Swords = 1100-1149, 13400-13499Two handed Swords = 1150-1199, 21000-21999Knives, Daggers etc = 1200-1249, 13000-13099Katars = 1250-1299 ; Has 35 free IDsOne handed Axes = 1300-1349; Has 43 free IDsTwo handed Axes = 1350-1399; Has 32 free IDsOne handed Spears = 1400-1449; Has 34 free IDsTwo Handed Spears = 1450-1471, 1474-1499Maces = 1500-1549, 16000-16999Books = 1550-1599 ; Has only 2 IDs.Knuckles = 1800-1899 ; Has 95 free IDsOne Handed Staves/Rods = 1600-1699; Has 79 free IDsTwo Handed Staves/Rods = 1472,1473,2000-2099Bows = 1700-1749, 18100-18499Guitars = 1900-1949 ; Has 32 free IDsWhips = 1950-1999 ; Has 130 free IDsHandguns = 13100-13149Other guns = 13150-13199Ninja weapons = 13300-13399 the only changes is the Location of it.
(2^16) 65536 = Shadow Armor(2^17) 131072 = Shadow Weapon(2^18) 262144 = Shadow Shield(2^18) 524288 = Shadow Shoes(2^20) 1048576 = Shadow Accessory 2(2^21) 2097152 = Shadow Accessory 1
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karazu reacted to Mhalicot in @afk v 2.0 usable even in WOE/PVP is active in the area.
delete
if(map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg){ clif->message(fd, "You may not use the @afk maps PVP or GVG."); return false;} -
karazu reacted to Mhalicot in @itemmap Plugin Conversion
Released : http://herc.ws/board/topic/2706-itemmap/
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karazu reacted to Mhalicot in Advance Stylist will not automatically close after clicking Confirm
^
Ignore this dont replace close2;
what you need to do is to add in line
+ close2;
or use this scrip instead
if( .@success ){ message strcharinfo(0),"Enjoy your NEW "+.menu_name$[@style]+" !!"; @style_value = .@style_number; close2; }else{ mes "You dont have enough "+.currency_name$[@style]+" to change this "+.menu_name$[@style]+"."; mes "Cost : ^777777"+ValueConvert( .cost[@style] )+" "+.currency_name$[@style]+"^000000"; close2; -
karazu reacted to Patskie in Warper with payment(item) and Menu
prontera,150,150,0 script Sample 100,{ if ( countitem(.item_id) < .amount ) close; mes .n$; mes "Hey where would you like to go?"; next; for ( .@i = 0; .@i < .size; .@i++ ) { .@menu$ += .Desc$[.@i]; .@menu$ += ":"; } .@s = select(.@menu$) - 1; mes .n$; mes "So you want to go to " +strtolower(.Maps$[.@s])+ "?"; next; if ( select("Yes:No") - 1 ) close; mes .n$; mes "Bye!"; delitem .item_id, .amount; warp strtolower(.Maps$[.@s]),0,0; close; OnInit: setarray .Desc$[0],"The City of Pride","The City of Genius","The City of Patskie"; setarray .Maps$[0],"payon","prontera","geffen"; .size = getarraysize(.Desc$); .item_id = 7227; .amount = 5; .n$ = "[" +strnpcinfo(1)+ "]"; end;} -
karazu reacted to Patskie in delete certain items when entering the map.
Supports multiple items and multiple maps configuration ( check the OnInit part ) :
- script Sample -1,{ OnPCLoadMapEvent: getmapxy .@map$, .@xx, .@yy, 0; for ( .@x = 0; .@x < getarraysize(.Maps$); .@x++ ) { for ( .@y = 0; .@y < .size; .@y++ ) { if ( .@map$ == .Maps$[.@x] && countitem(.item_id[.@y]) ) { dispbottom "Item " +getitemname(.item_id[.@y])+ " (" +countitem(.item_id[.@y])+ ") was deleted on your inventory"; delitem .item_id[.@y], countitem(.item_id[.@y]); } } } end; OnInit: setarray .Maps$[0],"prontera","payon","geffen"; setarray .item_id[0],501,502; .size = getarraysize(.item_id); for ( .@i = 0; .@i < getarraysize(.Maps$); .@i++ ) setmapflag .Maps$[.@i], mf_loadevent; end;} -
karazu reacted to Patskie in NPC that will do @monsterkill2
prontera,150,150,0 script Sample 123,{ if ( #timer > gettimetick(2) ) { mes "[Sample]"; mes "Time left before you can use me : " +(#timer - gettimetick(2))+ " seconds."; close; } mes "[Sample]"; mes "What you want to do?"; next; if (select("Refresh Monster:Cancel") - 1) close; mes "[Sample]"; mes "Done!"; #timer = gettimetick(2) + 3600000; close2; atcommand "@killmonster2"; end;} -
karazu reacted to kyeme in PVP Warper with announce when someone Enters.
prontera,165,177,3 script PVP Warper 106,{if (!agitcheck() || !agitcheck2()) { if (select("Yes!","No thanks.") == 2) close; warp "guild_vs5",0,0; announce strcharinfo(0) + " has entered the PVP Room.",0; announce "There are ["+getmapusers("guild_vs5")+"/30] players inside.",0; end; } end;}
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karazu reacted to Mhalicot in @afk v 2.0 usable even in WOE/PVP is active in the area.
yes delete this part in my plugins
if(map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg){ clif->message(fd, "You may not use the @afk maps PVP or GVG."); return false;} then recompile
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karazu reacted to quesoph in @afk v 2.0 usable even in WOE/PVP is active in the area.
comment this:
//clif->changelook(&sd->bl,LOOK_HEAD_TOP,471); or
Credits: sevenzz23
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karazu reacted to Angelmelody in Walking NPC (Random coordinates.)
prontera,156,177,5 script kdjfhkshf2 100,{ end;OnInit: .@interval = 5; .@step = 5; while (1) { sleep .@interval * 1000; getmapxy .@map$, .@x, .@y, 1; while ( checkcell( .@map$, .@npc_x = .@x + rand( -.@step, .@step ), .@npc_y = .@y + rand( -.@step, .@step ), cell_chknopass ) ); npcwalkto .@npc_x, .@npc_y; } end;} -
karazu reacted to Angelmelody in Walking NPC (Random coordinates.)
http://rathena.org/board/topic/74196-walkable-and-talkable-npc/?p=155955
try Annie's script
prontera,156,177,5 script kdjfhkshf2 100,{ end;OnInit: .@interval = 5; .@step = 5; while (1) { sleep .@interval * 1000; getmapxy .@map$, .@x, .@y, 1; while ( checkcell( .@map$, .@npc_x = .@x + rand( -.@step, .@step ), .@npc_y = .@y + rand( -.@step, .@step ), cell_chknopass ) ); npcwalkto .@npc_x, .@npc_y; npctalk callfunc( "F_RandMes", 2, "I'm talking.", // 1 "Hello!" // 2 ); } end;} -
karazu reacted to jaBote in @killmonster2 every five hours?
Try this:
- script Map killer -1,{OnMinute00: if ((gettime(3)%5)==0) atcommand "@killmonster2 gef_fild13"; // CHANGE THE MAP NAME end;} -
karazu reacted to Patskie in @killmonster2 every five hours?
Give a try
- script Sample -1,{ OnMinute00: if ((gettime(3)%5)==0) atcommand "@killmonster2"; end;} -
karazu reacted to ossi0110 in What to update about this problem?
The problem is that your Hercules server is not updated.
your Item DB use the NEW Format for itemskills , but your server want the old format.
just update your server to latest rev and compile him and all should work fine
here you can see what files have changed in the commit
https://github.com/HerculesWS/Hercules/commit/e3d71d9455de45d5a9417dbebd74aa49a0e7ae6a