leloush
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Everything posted by leloush
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hello hercules, i just wanted this npc to refine to +10 the desired equipment it works fine but it only refine +1 not +10... i tried alot of ways to make it +10.. but im lack of luck haha thanks in advanced... btw this is the script.... //====================SCRIPT=========================== prontera,155,173,0 script Safe Refiner 714,{ mes "Hello i am ^ff0000[100% Sure Refiner]^000000"; mes "I can refine your equipments to its maximum limit."; mes "But be careful on what you are choosing for. i cant de-refine it."; next; mes "Are you sure?"; next; mes "OK but first u must know this"; next; mes "i will required you to have ^ff0000[eRO Refine Ticket[10PCS]^000000"; next; mes "Ok choose what item you want to be refined"; next; set @refine,.equip_part[select(getequipname(.equip_part[0]), getequipname(.equip_part[1]), getequipname(.equip_part[2]), getequipname(.equip_part[3]), getequipname(.equip_part[4]), getequipname(.equip_part[5]), getequipname(.equip_part[6]), getequipname(.equip_part[7]), getequipname(.equip_part[8]), getequipname(.equip_part[9]))-1]; if(countitem(25107) < 10) { mes "I told you to have:"; mes ""+((countitem(25107) < 10)?"^ff0000[eRO Refine Tickets^000000":"")+""; close; } if(getequiprefinerycnt(@refine) >= 10) { mes "+10 Item cannot be refined anymore."; close; } else { delitem 25107,10; successrefitem @refine; mes "Clang Clang! Success!"; next; mes "Here yah go enjoy ur stay"; close; } OnInit: setarray .equip_part[0],1,2,3,4,5,6,7,8,9,10; }
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ah i knew it !!! haha thanks bro.. i just need to put end; after the script above.. thank you very much
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prontera,146,177,4, script xElekt RO 835,{ OnInit: waitingroom "Elekt-RO",0; end; } this is just a signboard for my maintown to display in the chatroom e.g "welcome to the server".. but when i clicked the npc it creates an error something like this... [Error]: chat_createnpcchat: npc 'xelektror ro' has already a chat room , cannot create a new one. i know this is for display but this error makes me uncomfortable too.. thanks in advanced guys..
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thank you for response anyways.. im using 12535... not the latest one i think and btw before this happen harmony already exist on my server its just my fault when i accidentally transfer a src file and i ddnt notice that the file is broken(unfinished transfer) and when i recompile the server = boom hehe.. btw thanks for the info.. more power to the hercules
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yes about searching for the same topic i did already and it seems there is no same issue as mine.. and about for the support.. im just asking if there is same problem as mine does.. not begging or demanding for a help.. im just looking and hoping that there is a same problem that already fixed before..
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anyone know this error and how to fix?
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thank you so much.. more power to hercules and also you guys.. /no1
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thank you.but can i have a simple and short script. like for example npctestwarper convers with the npc and the npc will ask and check for zeny and the coresponding item if the character have this (two) the npc will warp him to the designated map (customized) (1 map ) (example: gld_dun01) because im planning to make a npc for example bossnia with a time.
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Hello, Hercules i would like to request an npc if you dont mind hehe this is what i would like to have npc that will require you to pay him a zeny and item and then the npc will warp you into the (designated map) p.s. thank you more power
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thank you for your time sir.. but im not using item_db.conf. Fixed
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i knew about this.. but the problem is. the fix casting timeexample: i cast a energy coat / 5secs no equips vs i cast a energy coat / 5secs with +20HG of Caster + Sprint mail + Sprint Shoes + 2 Belt[1] Berze Card is this normal? what i want is to remove or the berze card will take affect with the casting time. im just wondering.. because in other server there is a fixed casting time. in the same time some of other skills are can be a fast cast if wearing a berzebub or an item that have a reduced effect for casting time. in my case even i wear a full reduced let us say i wear a total of -200% reduced casting time ( which is berzebub card (bonus bVariableCastRate,-200;) the result is nothing changes in the casting time. @edited ah! got it now.. fixed i just change the bonus bVariableCastRate to bonus bFixedCastRate
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yes i knew about the renewal.h thingy but the thing is in renewal.h this line is the question /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skill this should be affected by the berzebub card effect(specialist items)right? or not affected? about this what is this bSkillFixedCast 2051 bSkillVariableCast 2052 bFixedCastrate 2053 bVariableCastrate 2054 bSkillUseSP 2055 bMagicAtkEle 2056 bFixedCast 2057 bVariableCast 2058 @Edit This is mine bSkillFixedCast 2051 bSkillVariableCast 2052 bFixedCastrate 2053 bVariableCastrate 2054 bSkillUseSP 2055 bMagicAtkEle 2056 bFixedCast 2057 bVariableCast 2058 its the same.. do i need to change this?
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btw mr.seven can i have a simple question? about renewal fixed cast time. i tried the bonus bVariableCastrate,-15; changed to 100 or 200 still the cast time is there and nothing has changed.. what is the problem? im using rev12535
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thanks for the quick response. btw solve it by myself its just a little fault made by me. thank you very much.
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Hello Hercules. i dont know if im on the right section but please. help me this is the problem. a X null card it keeps showing the X null icon/drop sprite even i already added the sprite name for this one actually its the default sprite like this ( À̸§¾ø´ÂÄ«µå ) default card sprite i already added this to idnum2descnametable idnum2displaynametale idnum2resnametable and also num2itemresnametable num2itemdescnametable num2cardillustnametable. but the thing is it shows the X null sprite is there any missing? what should i do, i'd tried alot of ways to make it work but still keeps showing the X null icon...
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2012-04-10 or 2012-04-18 which is better for svn rev12535
leloush replied to leloush's question in Client-Side Support
thank you.. solved. -
2012-04-10 or 2012-04-18 which is better for svn rev12535
leloush replied to leloush's question in Client-Side Support
2012-04-10 still use the old itemfile , like id2numitemtable.tx etc , and it got many Hardcoded msg what have to be diffed or Hexed out . 2012-04-18 use the new Iteminfo.lub format what is easyer to handle and dont got the hardcoded msgs like the 2012-04-10 Thank you for that information it helps alot. Btw. what about the iteminfo.lub i heard about this and back when im looking for a good data folder for grf i just saw the file iteminfo.lub but i dont know how to use or how it will works. since i was born on this business with the common file used by many, the idnum2.txt so i really dont know how it works. also the cskroption.lub thanks for the response. -
2012-04-10 or 2012-04-18 which is better for svn rev12535
leloush posted a question in Client-Side Support
2012-04-10 or 2012-04-18 client ver. which is better for svn rev12535 both are working. but im not so familiar in client and what is better for this revision.. and if someone have a time.. mind if u can explain what is the difference of the said client vers? thanks in advance. -
hello hercules eh mind if i ask on what is the best to use for now? im currently using 12535 and the data v4 of ms.alexandria 2012-04-10 client version but the things is some of items are translated in korean. and my plan for my upcoming server is renewal. most of the item that my server needs is in korean translation.. can someone help me or tell me what to use / svn version / client version / data version.. to make some of the renewal items are in english translation.. i search alot and i think my problem is on data folder. hoping that someone will give an idea. on how it will be translate to english. or should i do manual translation ? thank you in advance.
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Extended Vending System UPDATED rev14395! by Lilith
leloush replied to quesoph's topic in Source Releases
is it working with 12505 sir ? btw thanks.. tested on 12535 and its kewl!! -
i would like to request if u guys are not busy.. complete or some of modified linker skill effects Example , Sharp shooting. when linked additional damage by 100% Thank you in advanced MORE POWER to the Hercules. BTW, im using 12535 Revision,
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yes i tought u need the one that is not patched. btw thanks to you guys
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ah now i see, my mentor gave me that client, so i tought ah nvm.. thank you very much sir its now working! @sevenzz23 thank you also for your time, Solved
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i use .7z sir when i try to unzip it, it works on me hmm im wondering,, wait ill find another way.. Here. one more try sir. sry if it cause some trouble. http://www.mediafire.com/download/s97eebb8bv8ibx2/2012-04-10aRagexeRE_J.exe
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sry, http://www.mediafire.com/?esmejushh22chwm reuploaded