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Virtue

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Posts posted by Virtue


  1. I have almost all the robe sprites but not all of them are showing even I've placed them correctly on my grf.

    spriterobeid.lub

    Spoiler

     

    
    SPRITE_ROBE_IDs = {
        ROBE_WINGS = 1,
        ROBE_BAG_OF_ADVENTURER = 2,
        ROBE_WINGS_OF_FALLEN_ANGEL = 3,
        ROBE_AMISTR_BAG = 4,
        ROBE_Love_Dad_Wings_2012 = 5,
        ROBE_KIRIN_WING = 6,
        ROBE_Ribbon_Piamat = 7,
        ROBE_RUDRA_WING = 8,
        ROBE_Wing_Of_Happiness = 9,
        ROBE_GraetDevilWing = 10,
        ROBE_MechanicWing = 11,
        ROBE_DevilWing = 12,
        ROBE_BAG_OF_ANTONIO = 13,
        ROBE_Cupid_Wing_Pink = 14,
        ROBE_Cupid_Wing_Skyblue = 15,
        ROBE_Poring_Bag = 16,
        ROBE_Wings_of_Uriel = 17,
        ROBE_Angel_feather = 18,
        ROBE_SwordWing = 19,
        ROBE_Light_Darkness_Wing = 20,
        ROBE_Blue_Fairy_Wing = 21,
        ROBE_EXE_Backpack = 22,
        ROBE_Thanatos_Sword = 23,
        ROBE_Wings_of_Michael = 24,
        ROBE_GiantCatBag = 25,
        ROBE_BlackCatBag = 26,
        ROBE_Gerhard_Von_Devi_Bag = 27,
        ROBE_C_2018_RTC_Cape_TW = 28,
        ROBE_2018_RTC_Cape1_TW = 29,
        ROBE_2018_RTC_Cape2_TW = 30,
        ROBE_2018_RTC_Cape3_TW = 31,
        ROBE_2018_RTC_Cape4_TW = 32,
        ROBE_C_Bloody_Wing = 33,
        ROBE_C_BlueAngeling_Wing = 34,
        ROBE_C_PinkButterfly_Wing = 35,
        ROBE_C_GoldButterfly_Wing = 36,
        ROBE_C_Wings_of_Gabriel = 37,
        ROBE_C_PinkButterfly_Wing_T = 38,
        ROBE_Violet_Halo = 39,
        ROBE_CherryFesRibbon = 40,
        ROBE_SnackParty = 41,
        ROBE_AngelRibbonWing = 42,
        ROBE_BlackBearBackpack = 43,
        ROBE_Halloween_Poring_Bag = 44,
        ROBE_Chrismas_Tree = 45,
        ROBE_Backside_Ribbon_Bell = 46,
        ROBE_HeartChocoBag = 47,
        ROBE_C_Valkyrie_Wing = 48,
        ROBE_Archangel_Wing = 49,
        ROBE_WingOfHeart = 50
    }

     

     

     

    spriterobename.lub

    Spoiler

     

    
    RobeNameTable = {
    	[SPRITE_ROBE_IDs.ROBE_WINGS] = "천사날개",
    	[SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = "모험가배낭",
    	[SPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = "타락천사의날개",
    	[SPRITE_ROBE_IDs.ROBE_AMISTR_BAG] = "아미스트르가방",
    	[SPRITE_ROBE_IDs.ROBE_Love_Dad_Wings_2012] = "아버지사랑날개2012",
    	[SPRITE_ROBE_IDs.ROBE_KIRIN_WING] = "기린의날개",
    	[SPRITE_ROBE_IDs.ROBE_Ribbon_Piamat] = "피아멧트의리본",
    	[SPRITE_ROBE_IDs.ROBE_RUDRA_WING] = "루드라의날개",
    	[SPRITE_ROBE_IDs.ROBE_Wing_Of_Happiness] = "행복의날개",
    	[SPRITE_ROBE_IDs.ROBE_GraetDevilWing] = "대악마날개",
    	[SPRITE_ROBE_IDs.ROBE_MechanicWing] = "메카닉윙",
    	[SPRITE_ROBE_IDs.ROBE_DevilWing] = "소악마날개",
    	[SPRITE_ROBE_IDs.ROBE_BAG_OF_ANTONIO] = "안토니오가방",
    	[SPRITE_ROBE_IDs.ROBE_Cupid_Wing_Pink] = "분홍큐피트날개",
    	[SPRITE_ROBE_IDs.ROBE_Cupid_Wing_Skyblue] = "하늘색큐피트날개",
    	[SPRITE_ROBE_IDs.ROBE_Poring_Bag] = "포링가방",
    	[SPRITE_ROBE_IDs.ROBE_Wings_of_Uriel] = "우리엘의날개",
    	[SPRITE_ROBE_IDs.ROBE_Angel_feather] = "엔젤페더",
    	[SPRITE_ROBE_IDs.ROBE_SwordWing] = "검의날개",
    	[SPRITE_ROBE_IDs.ROBE_Light_Darkness_Wing] = "빛과어둠의날개",
    	[SPRITE_ROBE_IDs.ROBE_Blue_Fairy_Wing] = "요정의파란날개",
    	[SPRITE_ROBE_IDs.ROBE_EXE_Backpack] = "EXE_Backpack",
    	[SPRITE_ROBE_IDs.ROBE_Thanatos_Sword] = "Thanatos_Sword",
    	[SPRITE_ROBE_IDs.ROBE_Wings_of_Michael] = "Wings_of_Michael",
    	[SPRITE_ROBE_IDs.ROBE_GiantCatBag] = "GiantCatBag",
    	[SPRITE_ROBE_IDs.ROBE_BlackCatBag] = "BlackCatBag",
    	[SPRITE_ROBE_IDs.ROBE_Gerhard_Von_Devi_Bag] = "Gerhard_Von_Devi_Bag",
    	[SPRITE_ROBE_IDs.ROBE_C_2018_RTC_Cape_TW] = "C_2018_RTC_Cape_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape1_TW] = "2018_RTC_Cape1_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape2_TW] = "2018_RTC_Cape2_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape3_TW] = "2018_RTC_Cape3_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape4_TW] = "2018_RTC_Cape4_TW",
    	[SPRITE_ROBE_IDs.ROBE_C_Bloody_Wing] = "C_Bloody_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_BlueAngeling_Wing] = "C_BlueAngeling_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_PinkButterfly_Wing] = "C_PinkButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_GoldButterfly_Wing] = "C_GoldButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_Wings_of_Gabriel] = "C_Wings_of_Gabriel",
    	[SPRITE_ROBE_IDs.ROBE_C_PinkButterfly_Wing_T] = "C_PinkButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Violet_Halo] = "Violet_Halo",
    	[SPRITE_ROBE_IDs.ROBE_CherryFesRibbon] = "CherryFesRibbon",
    	[SPRITE_ROBE_IDs.ROBE_SnackParty] = "SnackParty",
    	[SPRITE_ROBE_IDs.ROBE_AngelRibbonWing] = "AngelRibbonWing",
    	[SPRITE_ROBE_IDs.ROBE_BlackBearBackpack] = "BlackBearBackpack",
    	[SPRITE_ROBE_IDs.ROBE_Halloween_Poring_Bag] = "Halloween_Poring_Bag",
    	[SPRITE_ROBE_IDs.ROBE_Chrismas_Tree] = "Chrismas_Tree",
    	[SPRITE_ROBE_IDs.ROBE_Backside_Ribbon_Bell] = "Backside_Ribbon_Bell",
    	[SPRITE_ROBE_IDs.ROBE_HeartChocoBag] = "HeartChocoBag",
    	[SPRITE_ROBE_IDs.ROBE_C_Valkyrie_Wing] = "C_Valkyrie_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Archangel_Wing] = "Archangel_Wing",
    	[SPRITE_ROBE_IDs.ROBE_WingOfHeart] = "WingOfHeart"
    }
    RobeNameTable_Eng = {
    	[SPRITE_ROBE_IDs.ROBE_WINGS] = "ANGEL_WINGS",
    	[SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = "BAG_OF_ADVENTURER",
    	[SPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = "WINGS_OF_FALLEN_ANGEL",
    	[SPRITE_ROBE_IDs.ROBE_AMISTR_BAG] = "AMISTR_BAG",
    	[SPRITE_ROBE_IDs.ROBE_Love_Dad_Wings_2012] = "Love_Dad_Wings_2012",
    	[SPRITE_ROBE_IDs.ROBE_KIRIN_WING] = "KIRIN_WING",
    	[SPRITE_ROBE_IDs.ROBE_Ribbon_Piamat] = "Ribbon_Piamat",
    	[SPRITE_ROBE_IDs.ROBE_RUDRA_WING] = "Rudra_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Wing_Of_Happiness] = "Wing_Of_Happiness",
    	[SPRITE_ROBE_IDs.ROBE_GraetDevilWing] = "GraetDevilWing",
    	[SPRITE_ROBE_IDs.ROBE_MechanicWing] = "MechanicWing",
    	[SPRITE_ROBE_IDs.ROBE_DevilWing] = "Devil_Wing",
    	[SPRITE_ROBE_IDs.ROBE_BAG_OF_ANTONIO] = "Bag_Of_Antonio",
    	[SPRITE_ROBE_IDs.ROBE_Cupid_Wing_Pink] = "Cupid_Wing_Pink",
    	[SPRITE_ROBE_IDs.ROBE_Cupid_Wing_Skyblue] = "Cupid_Wing_Skyblue",
    	[SPRITE_ROBE_IDs.ROBE_Poring_Bag] = "Poring_Bag",
    	[SPRITE_ROBE_IDs.ROBE_Wings_of_Uriel] = "Wings_of_Uriel",
    	[SPRITE_ROBE_IDs.ROBE_Angel_feather] = "Angel_feather",
    	[SPRITE_ROBE_IDs.ROBE_SwordWing] = "SwordWing",
    	[SPRITE_ROBE_IDs.ROBE_Light_Darkness_Wing] = "Light_Darkness_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Blue_Fairy_Wing] = "Blue_Fairy_Wing",
    	[SPRITE_ROBE_IDs.ROBE_EXE_Backpack] = "EXE_Backpack",
    	[SPRITE_ROBE_IDs.ROBE_Thanatos_Sword] = "Thanatos_Sword",
    	[SPRITE_ROBE_IDs.ROBE_Wings_of_Michael] = "Wings_of_Michael",
    	[SPRITE_ROBE_IDs.ROBE_GiantCatBag] = "GiantCatBag",
    	[SPRITE_ROBE_IDs.ROBE_BlackCatBag] = "BlackCatBag",
    	[SPRITE_ROBE_IDs.ROBE_Gerhard_Von_Devi_Bag] = "Gerhard_Von_Devi_Bag",
    	[SPRITE_ROBE_IDs.ROBE_C_2018_RTC_Cape_TW] = "C_2018_RTC_Cape_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape1_TW] = "2018_RTC_Cape1_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape2_TW] = "2018_RTC_Cape2_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape3_TW] = "2018_RTC_Cape3_TW",
    	[SPRITE_ROBE_IDs.ROBE_2018_RTC_Cape4_TW] = "2018_RTC_Cape4_TW",
    	[SPRITE_ROBE_IDs.ROBE_C_Bloody_Wing] = "C_Bloody_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_BlueAngeling_Wing] = "C_BlueAngeling_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_PinkButterfly_Wing] = "C_PinkButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_GoldButterfly_Wing] = "C_GoldButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_C_Wings_of_Gabriel] = "C_Wings_of_Gabriel",
    	[SPRITE_ROBE_IDs.ROBE_C_PinkButterfly_Wing_T] = "C_PinkButterfly_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Violet_Halo] = "Violet_Halo",
    	[SPRITE_ROBE_IDs.ROBE_CherryFesRibbon] = "CherryFesRibbon",
    	[SPRITE_ROBE_IDs.ROBE_SnackParty] = "SnackParty",
    	[SPRITE_ROBE_IDs.ROBE_AngelRibbonWing] = "AngelRibbonWing",
    	[SPRITE_ROBE_IDs.ROBE_BlackBearBackpack] = "BlackBearBackpack",
    	[SPRITE_ROBE_IDs.ROBE_Halloween_Poring_Bag] = "Halloween_Poring_Bag",
    	[SPRITE_ROBE_IDs.ROBE_Chrismas_Tree] = "Chrismas_Tree",
    	[SPRITE_ROBE_IDs.ROBE_Backside_Ribbon_Bell] = "Backside_Ribbon_Bell",
    	[SPRITE_ROBE_IDs.ROBE_HeartChocoBag] = "HeartChocoBag",
    	[SPRITE_ROBE_IDs.ROBE_C_Valkyrie_Wing] = "C_Valkyrie_Wing",
    	[SPRITE_ROBE_IDs.ROBE_Archangel_Wing] = "Archangel_Wing",
    	[SPRITE_ROBE_IDs.ROBE_WingOfHeart] = "WingOfHeart"
    }

     

     

     

    Is there a limit server side or do I need a newer client version? I used 04-18-2018 & 06-21-2018 RagExes and both shows the same thing.


  2. Spoiler
    On 4/10/2017 at 2:29 PM, Smoke said:

    Introducing the Item Options System!

     

    k3TrEvc.png

     

    Commit

    https://github.com/HerculesWS/Hercules/commit/974222a8d3f189083205bf5d330de04a43226ad3

     

    Feature Information

    The Item Option System is a feature that was implemented in 2015-02-26 clients, allowing equipments to have up to 5 additional effects similar to cards or enchants. Each equipment is capable of having 5 information bars above the card slot/enchant bar that describes the effect of the option it is infused with.

     

    New Script Commands (The following snippet is available in doc/script_commands.txt.)

    
    
    *getequipisenableopt(<equipment slot>)
    
    This function checks if the equipped item allows the use of bonus options.
    
    Returns 1 if allowed, 0 if not.
    
    ---------------------------------------
    
    *getequippedoptioninfo(<info_type>);
    
    This function is to be used with the scripts of contents listed in
    db/item_options.conf only.
    
    Returns the value of the current equipment being parsed.
    If the equip was not found or the type is invalid, -1 is returned.
    
    ---------------------------------------
    
    *getequipoptioninfo(<equip_index>,<slot>,<type>);
    
    Gets the option information of an equipment.
    
    <equipment_index> For a list of equipment indexes see getequipid().
    <option_slot> can range from 1 to MAX_ITEM_OPTIONS
    <type> can be IT_OPT_INDEX (the ID of the option bonus, @see "Id" or "Name" in db/item_options.conf)       or IT_OPT_VALUE (the value of the bonus script of the equipment, @see "Script" in db_item_options.conf).
    
    returns the value of the slot if exists or -1 for invalid slot, type or slots.
    
    ---------------------------------------
    
    *setequipoption(<equip_index>,<slot>,<opt_index>,<value>);
    
    Set an equipment's option index or value for the specified option slot.
    
    <equipment_index> For a list of equipment indexes see getequipid().
    <option_slot> can range from 1 to MAX_ITEM_OPTIONS
    <type> can be IT_OPT_INDEX (the ID of the option bonus, @see "Id" or "Name" in db/item_options.conf)
    <value> The value of the type to be set.
    
    returns 0 if value couldn't be set, 1 on success.

     

     

    Release Notes

    • This system allows the infusing of equipments with bonus item options.
    • This feature is constrained to clients of packet versions greater than or equal to 20150226.
    • Item Options and their effects are defined server-side in db/item_options.conf and client side in data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub
    • The ID of the option must tally with the correct index of the description provided in the client side file.
    • IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants.
    • If you wish to disable item options for certain (equipment) items, an additional flag `disable_options` has been added to the item sql tables, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to the item_db.conf files.
    • Documentation is provided for script commands.
    • If upgrading, don't forget to run the sql upgrade files!


    Credits

    A big thanks to all the reviewers that helped make the code closer to perfection. -

    EmistrydastgirMishimaHarunaJedzkieRidley8819Asheraf4144.

     

    Style and Script Fixes by Asheraf (https://github.com/Asheraf)
    Initial design Idea in rAthena commit.

    Looking for scripts for this, Item options for all equipments / costumes slots. no sample script located. I found two of them but it's outdated. will try and modify my thread after work.

    Demo NPC from Utility

    One from Scripting support


  3. On 1/14/2019 at 2:55 AM, AnnieRuru said:

    found a bug on this script

    
    [Debug]: script debug : 2000000 110000960 : AnnieRuru is sit-killing EnnyRuru for 6 times
    [Debug]: script debug : 2000000 110000960 : AnnieRuru is sit-killing EnnyRuru for 7 times
    [SQL]: DB error - Out of range value for column 'streaks' at row 1
    [Debug]: at d:\ragnarok\rathena\src\map\script.cpp:16590 - replace into pvpladder values ( 150000, 'AnnieRuru', -3, 0, 0, from_unixtime(1547405452) )
    [Debug]: Source (NPC): DOTAPVP (invisible/not on a map)
    [SQL]: DB error - Out of range value for column 'streaks' at row 1
    [Debug]: at d:\ragnarok\rathena\src\map\script.cpp:16590 - replace into pvpladder values ( 150000, 'AnnieRuru', -2, 1, 0, from_unixtime(1547405460) )
    [Debug]: Source (NPC): DOTAPVP (invisible/not on a map)
    [SQL]: DB error - Out of range value for column 'streaks' at row 1
    [Debug]: at d:\ragnarok\rathena\src\map\script.cpp:16590 - replace into pvpladder values ( 150000, 'AnnieRuru', -1, 2, 0, from_unixtime(1547405464) )
    [Debug]: Source (NPC): DOTAPVP (invisible/not on a map)

    should have used signed int for that field

    yeah and this script didn't index the kill or death field either

    maybe should release version 3 someday

    were you able to update this or still usable?


  4. hitdelay.c:105:94: error: unknown type name 'clr_type'
    hitdelay.c: In function 'plugin_init':
    hitdelay.c:208:2: error: 'pc_setpos_delay' undeclared (first use in this function)
    hitdelay.c:208:2: note: each undeclared identifier is reported only once for each function it appears in
    hitdelay.c:208:2: warning: left-hand operand of comma expression has no effect [-Wunused-value]

    Hit delay error.


  5. Hello All,

    This script doesn't seem to do the trick. Nothing happens & it doesn't kick dual clients on the maps not listed on this array

    setarray .@map$[0], "prontera","morocc","geffen","payon","alberta","izlude","aldebaran","xmas","comodo","yuno","amatsu","gonryun","umbala","louyang","jawaii","ayothaya","einbroch","lighthalzen","einbech","hugel","rachel","veins","moscovia";

    Anyway, I want to allow dual clients only on the towns/maps listed on the array. full script below

    -	script	dual_client	FAKE_NPC,{
    
    	OnInit:
    	setarray .@map$[0], "prontera","morocc","geffen","payon","alberta","izlude","aldebaran","xmas","comodo","yuno","amatsu","gonryun","umbala","louyang","jawaii","ayothaya","einbroch","lighthalzen","einbech","hugel","rachel","veins","moscovia";	// yours maps no dual
    
    	for ( .@i = 0; .@i < getarraysize( .@map$ ); .@i++ ) {
    		if ( !getmapflag( .@map$[.@i], mf_loadevent ) ) {
    			setmapflag .@map$[.@i], mf_loadevent;
    		}
    	}
    
    	.map_list$ = implode( .@map$, "|" );
    
    	.@count = query_sql( "select `login`.`last_unique_id`, `char`.`name`, `char`.`char_id` from `login` left join `char` on `char`.`account_id`=`login`.`account_id` where `char`.`online`=1", .@last_uid$, .@name$, .@char_id );
    	for ( .@i = 0; .@i < .@count; .@i++ ) {
    		getmapxy .@map$, .@x, .@y, 0, .@name$[.@i];
    		if ( !compare( .map_list$, .@map$ ) ) continue;
    		.@size = 0;
    		.@variable$ = ".uid_"+ .@last_uid$[.@i] +"$";
    		if ( getd( .@variable$ ) != "" ) {
    			.@size = getarraysize( getd( .@variable$ ) );
    			for ( .@j = 0; .@j < .@size; .@j++ ) {
    				getmapxy .@map2$, .@x, .@y, 0, getd( .@variable$ +"["+ .@j +"]" );
    				if ( .@map$ == .@map2$ ) {
    					warpchar "SavePoint",0,0, .@char_id[.@i];
    					message .@name$[.@i], "No dual account on this map.";
    					break;
    				}
    			}
    		}
    		if ( .@j == .@size ) {
    			setd .@variable$ +"["+ .@size +"]", .@name$[.@i];
    		}
    	}
    	end;
    
    	OnPCLoadMapEvent:
    	if ( !compare( .map_list$, strcharinfo(3) ) ) end;
    	.@map$ = strcharinfo(3);
    	.@myname$ = strcharinfo(0);
    	.@variable$ = ".uid_"+ get_unique_id() +"$";
    	.@size = getarraysize( getd( .@variable$ ) );
    	for ( .@j = 0; .@j < .@size; .@j++ ) {
    		if ( .@myname$ == getd( .@variable$ +"["+ .@j +"]" ) ) {
    			.@is_in = 1;
    			continue;
    		}
    		getmapxy .@map2$, .@x, .@y, 0, getd( .@variable$ +"["+ .@j +"]" );
    		.@compare = compare( .map_list$, .@map2$ );
    		if ( !.@compare  ) {
    			.@tmp$ = .@variable$ +"["+ .@j +"]";
    			deletearray getd( .@tmp$ ), 1;
    			.@size--;
    		}
    		else if ( .@map$ == .@map2$ ) {
    			warpchar "SavePoint",0,0, getcharid(0);
    			message .@myname$, "No dual account on this map.";
    			end;
    		}
    	}
    	if ( !.@is_in ) {
    		setd .@variable$ +"["+ .@size +"]", .@myname$;
    	}
    	end;
    }
    


  6. On 4/6/2018 at 1:14 AM, Virtue said:

    I'll try that :)

    Anyway, how do we make these buttons disappear?

    A2qhHst.png

    Battlegrounds

    Bank

    Item Mall

    Rec

    They're disabled from nemo but they still show up.

     

    On 4/6/2018 at 7:49 AM, Virtue said:

    They won't disappear. Bank, BG, Cash Shop and Rec buttons and SNS are already disabled/hidden.

    s1x6RFi.png

    I'm still having this issues on 2018-04-04b. buttons still not disappearing even if it should be hidden.

    Still no news about this? I updated my nemo and this still shows. or, if you have any recommended newer versions, please let me know


  7. On 4/6/2018 at 1:14 AM, Virtue said:

    I'll try that :)

    Anyway, how do we make these buttons disappear?

    A2qhHst.png

    Battlegrounds

    Bank

    Item Mall

    Rec

    They're disabled from nemo but they still show up.

     

    On 4/6/2018 at 7:49 AM, Virtue said:

    They won't disappear. Bank, BG, Cash Shop and Rec buttons and SNS are already disabled/hidden.

    s1x6RFi.png

    I'm still having this issues on 2018-04-04b. buttons still not disappearing even if it should be hidden.


  8. 31 minutes ago, Asheraf said:

    you need to patch the clients with Disable Cheat Defender Game Guard and replace cdclient.dll with the version from https://gitlab.com/4144/Nemo Input/CDClient.dll

    Btw, I tried combining your Translated Data and @zackdreaver's but we're still seeing a lot of gibberish, Btw, I've noticed this has been posted but this and nav are the only things I've noticed so far. this is on 2018-03-21aRagexe

     

    On 4/3/2018 at 8:58 PM, milkshake said:

     

      Hide contents

    e02314a758.png

    Here's Nav.

    sdzim3f.png


  9. The disable buttons not working when I tried it on 2018-03-09RagExe and 2018-03-09aRagExe(Zero) cash button and other buttons I tried to remove still there.


  10. 5 hours ago, milkshake said:

    Probably that's just a "new buttons". I mean "translation" contains old buttons, but file structure is changed for new client.

    fixed it using zackdreaver's translation along with Asheraf's. Now, I'm trying the most recent client released but I can't seem to patch 

    ITCUByU.png

     

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